Player Matchup

Gilgamesh
Gilgamesh
CLABS
Gilgamesh
Level 121
God Stats
3W - 0L
1,647 SR
Queue Stats
155W - 104L
1,686 Elo+
Party 1
Janus
Janus
DoxixIWNL
Janus
Level 137
God Stats
8W - 6L
1,449 SR
Queue Stats
278W - 178L
1,707 Elo+
Party 1
Danzaburou
Danzaburou
MPC Korna188
Danzaburou
Level 123
God Stats
1W - 0L
1,824 SR
Queue Stats
68W - 47L
1,631 Elo+
Party 1
Team Averages
Level 127
1,640 SR
1,675 Elo+

VS

Team Averages
Level 138
1,509 SR
1,553 Elo+
Morgan Le Fay
Morgan Le Fay
Flashycash27588
Morgan Le Fay
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,672 Elo+
Party 2
Charybdis
Charybdis
IyashikiI
Charybdis
Level 151
God Stats
3W - 5L
1,683 SR
Queue Stats
443W - 479L
1,412 Elo+
Solo
Cthulhu
Cthulhu
WadLod
Cthulhu
Level 148
God Stats
0W - 2L
1,343 SR
Queue Stats
70W - 93L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLABS
Gilgamesh
18
11 / 2 / 5
13,448
747
18,296
20,207
19,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
DoxixIWNL
Janus
18
3 / 2 / 8
12,377
688
25,986
13,843
5,937
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MPC Korna188
Danzaburou
16
1 / 4 / 8
11,324
629
10,762
15,619
6,804
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flashycash27588
Morgan Le Fay
16
2 / 5 / 4
11,663
648
15,864
15,613
9,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
IyashikiI
Charybdis
14
3 / 9 / 4
10,895
605
9,232
20,460
9,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WadLod
Cthulhu
17
3 / 2 / 4
12,741
708
15,660
30,054
38,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
8
8
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CLABS
Gilgamesh
11
2
5
6.75
W
Janus
DoxixIWNL
Janus
3
2
8
3.5
L
Morgan Le Fay
Flashycash27588
Morgan Le Fay
2
5
4
0.8
L
Charybdis
IyashikiI
Charybdis
3
9
4
0.56
W
Danzaburou
MPC Korna188
Danzaburou
1
4
8
1.25
L
Cthulhu
WadLod
Cthulhu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,044
Damage
40,756
49,669
Taken
66,127
32,223
Mitigated
57,111
8,401
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CLABS
Gilgamesh
18,296
5,491
0
2,430
20,207
19,482
290
11,251
8,330
0
47,546
W
Janus
DoxixIWNL
Janus
25,986
1,236
77
3,180
13,843
5,937
0
9,174
4,385
75,677
0
L
Morgan Le Fay
Flashycash27588
Morgan Le Fay
15,864
905
0
2,678
15,613
9,134
455
7,514
8,099
39,029
0
L
Charybdis
IyashikiI
Charybdis
9,232
3,677
0
3,752
20,460
9,151
2,712
6,998
13,462
0
36,541
W
Danzaburou
MPC Korna188
Danzaburou
10,762
5,319
0
2,714
15,619
6,804
0
10,360
4,877
0
42,439
L
Cthulhu
WadLod
Cthulhu
15,660
1,160
436
7,114
30,054
38,826
19
11,813
18,241
43,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
35,299
199
Minions Killed
192
10
Camps Cleared
5
1,010,853
Distance Traveled
963,930
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,448
747
30
2
4
370,609
1
W
Janus
12,377
688
105
6
2
346,704
3
L
Morgan Le Fay
11,663
648
66
4
1
324,424
4
L
Charybdis
10,895
605
62
3
4
287,420
5
W
Danzaburou
11,324
629
64
4
4
293,540
4
L
Cthulhu
12,741
708
64
4
0
352,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role