Player Matchup

Baron Samedi
Baron Samedi
N8IVExWARR10R
Baron Samedi
Level 157
God Stats
11W - 11L
1,727 SR
Queue Stats
34W - 43L
1,326 Elo+
Party 1
Janus
Janus
N8IVExxxWarchief
Janus
Level 155
God Stats
2W - 3L
1,390 SR
Queue Stats
32W - 39L
1,359 Elo+
Party 1
Xbalanque
Xbalanque
aksekim
Xbalanque
Level 123
God Stats
1W - 0L
1,771 SR
Queue Stats
24W - 23L
1,409 Elo+
Party 1
Xing Tian
Xing Tian
ayiac
Xing Tian
Level 14
God Stats
9W - 2L
1,521 SR
Queue Stats
10W - 2L
1,705 Elo+
Party 1
Ne Zha
Ne Zha
n0madawhat
Ne Zha
Level 107
God Stats
19W - 10L
1,591 SR
Queue Stats
52W - 64L
1,426 Elo+
Party 1
Team Averages
Level 111
1,600 SR
1,445 Elo+

VS

Team Averages
Level 107
1,390 SR
1,364 Elo+
Jing Wei
Jing Wei
AlexiaDemon11
Jing Wei
Level 124
God Stats
2W - 3L
1,547 SR
Queue Stats
71W - 99L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Juampiazuli18
Amaterasu
Level 81
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Loki
Loki
Nekrasov2107
Loki
Level 102
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Zeus
Zeus
SpacialClown
Zeus
Level 104
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Raijin
Raijin
Zarrgo1708
Raijin
Level 124
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
N8IVExWARR10R
Baron Samedi
20
8 / 1 / 5
12,178
812
10,615
8,879
4,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 0 / 9
12,028
802
11,567
4,204
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
aksekim
Xbalanque
20
9 / 4 / 10
12,524
835
28,863
17,305
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ayiac
Xing Tian
18
1 / 2 / 16
10,771
718
5,064
13,638
11,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
n0madawhat
Ne Zha
18
3 / 2 / 12
10,793
720
18,727
16,378
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexiaDemon11
Jing Wei
17
1 / 4 / 1
9,917
661
4,708
15,876
8,264
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Juampiazuli18
Amaterasu
15
1 / 8 / 5
9,301
620
5,322
19,215
18,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 6 / 4
10,001
667
5,040
14,864
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 7 / 4
10,350
690
13,199
16,695
8,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
Zarrgo1708
Raijin
17
3 / 4 / 2
10,328
689
10,724
17,496
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
29
Kills
9
9
Deaths
29
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AlexiaDemon11
Jing Wei
1
4
1
0.38
L
Amaterasu
Juampiazuli18
Amaterasu
1
8
5
0.44
W
Baron Samedi
N8IVExWARR10R
Baron Samedi
8
1
5
10.5
W
8
0
9
12.5
L
2
6
4
0.67
L
2
7
4
0.57
L
Raijin
Zarrgo1708
Raijin
3
4
2
1
W
Xbalanque
aksekim
Xbalanque
9
4
10
3.5
W
Xing Tian
ayiac
Xing Tian
1
2
16
4.5
W
Ne Zha
n0madawhat
Ne Zha
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,836
Damage
38,993
60,404
Taken
84,146
34,742
Mitigated
51,081
17,135
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AlexiaDemon11
Jing Wei
4,708
4,054
0
1,360
15,876
8,264
704
6,698
9,178
0
32,999
L
Amaterasu
Juampiazuli18
Amaterasu
5,322
2,013
0
1,258
19,215
18,769
0
7,899
11,316
0
8,690
W
Baron Samedi
N8IVExWARR10R
Baron Samedi
10,615
432
3,139
2,049
8,879
4,563
1,093
3,558
5,321
43,397
0
W
11,567
59
480
260
4,204
1,691
213
976
3,228
46,093
0
L
5,040
405
0
1,924
14,864
7,246
0
3,087
11,777
0
25,900
L
13,199
1,582
0
250
16,695
8,115
0
3,668
13,027
47,795
0
L
Raijin
Zarrgo1708
Raijin
10,724
740
0
923
17,496
8,687
627
5,894
11,602
36,473
0
W
Xbalanque
aksekim
Xbalanque
28,863
15,144
0
4,697
17,305
8,619
5,768
9,008
8,297
0
79,938
W
Xing Tian
ayiac
Xing Tian
5,064
294
0
0
13,638
11,310
464
5,205
8,433
11,693
0
W
Ne Zha
n0madawhat
Ne Zha
18,727
5,331
0
6,510
16,378
8,559
1,122
5,176
11,202
0
43,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,294
Gold Earned
49,897
305
Minions Killed
239
0
Camps Cleared
0
1,547,840
Distance Traveled
1,233,703
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,917
661
71
5
0
270,126
1
L
Amaterasu
9,301
620
2
0
0
185,473
0
W
Baron Samedi
12,178
812
66
4
0
284,051
8
W
Janus
12,028
802
89
6
0
311,213
0
L
Loki
10,001
667
30
2
0
275,672
3
L
Zeus
10,350
690
72
5
0
224,981
0
L
Raijin
10,328
689
64
4
0
277,451
1
W
Xbalanque
12,524
835
104
7
0
301,384
3
W
Xing Tian
10,771
718
14
1
0
328,854
3
W
Ne Zha
10,793
720
32
2
0
322,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role