Player Matchup

Charybdis
Charybdis
FaZeFlyer6
Charybdis
Level 25
God Stats
7W - 5L
1,709 SR
Queue Stats
84W - 99L
1,327 Elo+
Party 2
Tiamat
Tiamat
HealthGawth
Tiamat
Level 88
God Stats
3W - 10L
1,239 SR
Queue Stats
200W - 246L
1,412 Elo+
Party 3
Athena
Athena
UnsnarledCandy
Athena
Level 147
God Stats
4W - 5L
1,417 SR
Queue Stats
187W - 220L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
WIGSPLITTR
Cu Chulainn
Level 16
God Stats
3W - 3L
1,445 SR
Queue Stats
51W - 72L
1,235 Elo+
Party 3
Kali
Kali
yesarel
Kali
Level 40
God Stats
2W - 6L
1,350 SR
Queue Stats
136W - 137L
1,435 Elo+
Party 2
Team Averages
Level 63
1,432 SR
1,365 Elo+

VS

Team Averages
Level 49
1,534 SR
1,372 Elo+
Danzaburou
Danzaburou
BeastlyBirdy
Danzaburou
Level 18
God Stats
2W - 0L
1,653 SR
Queue Stats
8W - 12L
1,375 Elo+
Party 1
Janus
Janus
CondemnedCrusade
Janus
Level 126
God Stats
2W - 3L
1,463 SR
Queue Stats
284W - 312L
1,418 Elo+
Solo
Jormungandr
Jormungandr
FrostyWolf
Jormungandr
Level 25
God Stats
2W - 2L
1,501 SR
Queue Stats
9W - 12L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
TopFillin
Amaterasu
Level 46
God Stats
4W - 1L
1,581 SR
Queue Stats
22W - 27L
1,364 Elo+
Party 1
Arachne
Arachne
rip101
Arachne
Level 28
God Stats
2W - 0L
1,472 SR
Queue Stats
18W - 24L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FaZeFlyer6
Charybdis
19
4 / 9 / 0
12,127
466
12,993
25,855
12,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
20
9 / 5 / 4
13,925
536
21,675
21,603
14,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 5
9,766
376
8,632
24,673
24,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
WIGSPLITTR
Cu Chulainn
17
1 / 8 / 1
10,490
403
10,925
22,784
31,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
yesarel
Kali
17
1 / 5 / 5
11,193
431
9,135
28,894
15,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeastlyBirdy
Danzaburou
20
10 / 3 / 5
14,512
558
27,383
21,994
13,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 7
13,106
504
12,215
18,127
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
FrostyWolf
Jormungandr
18
1 / 1 / 14
13,300
512
12,013
22,655
31,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
TopFillin
Amaterasu
20
9 / 3 / 3
15,251
587
21,170
35,677
34,429
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
rip101
Arachne
20
9 / 6 / 3
14,125
543
21,127
31,024
15,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
17
Kills
32
32
Deaths
17
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeastlyBirdy
Danzaburou
10
3
5
4.17
W
3
4
7
1.63
L
Charybdis
FaZeFlyer6
Charybdis
4
9
0
0.44
W
Jormungandr
FrostyWolf
Jormungandr
1
1
14
8
L
Tiamat
9
5
4
2.2
W
Amaterasu
TopFillin
Amaterasu
9
3
3
3.5
L
2
5
5
0.9
L
Cu Chulainn
WIGSPLITTR
Cu Chulainn
1
8
1
0.19
W
Arachne
rip101
Arachne
9
6
3
1.75
L
Kali
yesarel
Kali
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,360
Damage
93,908
123,809
Taken
129,477
97,288
Mitigated
103,152
20,366
Healing
44,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeastlyBirdy
Danzaburou
27,383
19,897
0
11,156
21,994
13,167
8,139
5,753
15,919
0
120,385
W
12,215
277
0
2,116
18,127
8,830
486
7,980
10,065
114,096
0
L
Charybdis
FaZeFlyer6
Charybdis
12,993
10,485
0
6,667
25,855
12,473
1,428
4,256
21,599
0
94,087
W
Jormungandr
FrostyWolf
Jormungandr
12,013
3,344
0
2,148
22,655
31,299
1,642
4,204
18,215
74,900
0
L
Tiamat
21,675
2,573
108
6,155
21,603
14,092
266
8,418
13,185
95,440
0
W
Amaterasu
TopFillin
Amaterasu
21,170
13,496
220
20,675
35,677
34,429
4,150
5,507
30,038
0
118,990
L
8,632
1,555
0
1,150
24,673
24,299
0
4,800
19,873
37,497
0
L
Cu Chulainn
WIGSPLITTR
Cu Chulainn
10,925
2,620
0
404
22,784
31,379
24
2,490
20,294
0
63,646
W
Arachne
rip101
Arachne
21,127
16,308
0
8,128
31,024
15,427
855
5,871
22,053
0
137,701
L
Kali
yesarel
Kali
9,135
3,115
0
5,882
28,894
15,045
0
4,264
24,630
0
116,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,501
Gold Earned
70,294
575
Minions Killed
747
0
Camps Cleared
0
2,208,310
Distance Traveled
2,506,540
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,512
558
148
6
0
464,779
1
W
Janus
13,106
504
149
6
0
525,621
4
L
Charybdis
12,127
466
132
5
0
407,772
1
W
Jormungandr
13,300
512
89
3
0
480,724
1
L
Tiamat
13,925
536
149
6
0
481,045
1
W
Amaterasu
15,251
587
190
7
0
498,971
0
L
Athena
9,766
376
57
2
0
358,904
8
L
Cu Chulainn
10,490
403
85
3
0
448,254
1
W
Arachne
14,125
543
171
7
0
536,445
0
L
Kali
11,193
431
152
6
0
512,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role