Player Matchup

King Arthur
King Arthur
ElPalaGameplay
King Arthur
Level 133
God Stats
12W - 3L
1,627 SR
Queue Stats
215W - 202L
1,635 Elo+
Party 1
The Morrigan
The Morrigan
JohnnyOneTwo44
The Morrigan
Level 113
God Stats
1W - 0L
1,487 SR
Queue Stats
4W - 8L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Layer3
Ne Zha
Level 108
God Stats
23W - 11L
1,754 SR
Queue Stats
145W - 121L
1,652 Elo+
Party 1
Ra
Ra
S7AV
Ra
Level 141
God Stats
1W - 0L
1,592 SR
Queue Stats
42W - 55L
1,503 Elo+
Solo
Apollo
Apollo
cvreyy
Apollo
Level 144
God Stats
2W - 0L
1,732 SR
Queue Stats
32W - 34L
1,466 Elo+
Solo
Team Averages
Level 128
1,638 SR
1,556 Elo+

VS

Team Averages
Level 117
1,517 SR
1,507 Elo+
Artio
Artio
Jetstreams
Artio
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
199W - 213L
1,526 Elo+
Solo
Skadi
Skadi
Pickleeeeeeeeee
Skadi
Level 102
God Stats
2W - 3L
1,641 SR
Queue Stats
104W - 103L
1,467 Elo+
Party 2
Osiris
Osiris
Sidedraft
Osiris
Level 142
God Stats
20W - 35L
1,403 SR
Queue Stats
484W - 528L
1,496 Elo+
Solo
Yu Huang
Yu Huang
xSurzyy
Yu Huang
Level 87
God Stats
0W - 2L
1,333 SR
Queue Stats
63W - 64L
1,472 Elo+
Party 2
Bastet
Bastet
yoshimusashi
Bastet
Level 147
God Stats
0W - 1L
1,708 SR
Queue Stats
102W - 109L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElPalaGameplay
King Arthur
16
2 / 1 / 4
9,803
654
9,000
11,414
11,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
JohnnyOneTwo44
The Morrigan
17
1 / 2 / 2
10,292
686
2,941
5,613
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Layer3
Ne Zha
18
1 / 0 / 6
10,540
703
15,179
8,041
3,973
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
S7AV
Ra
18
3 / 2 / 4
10,854
724
7,414
12,704
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
cvreyy
Apollo
19
2 / 0 / 3
10,968
731
8,640
14,825
7,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 1 / 1
8,897
593
2,260
11,106
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 3 / 1
10,775
718
9,236
8,923
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Sidedraft
Osiris
16
0 / 1 / 2
9,103
607
6,329
11,282
11,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
xSurzyy
Yu Huang
16
0 / 1 / 1
9,480
632
7,641
7,991
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
18
2 / 3 / 2
10,640
709
12,858
15,539
7,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
9
Kills
5
5
Deaths
9
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ElPalaGameplay
King Arthur
2
1
4
4
L
Artio
0
1
1
0.5
W
The Morrigan
JohnnyOneTwo44
The Morrigan
1
2
2
1
W
Ne Zha
Layer3
Ne Zha
1
0
6
4
L
3
3
1
1.17
W
Ra
S7AV
Ra
3
2
4
2.5
L
Osiris
Sidedraft
Osiris
0
1
2
1
W
Apollo
cvreyy
Apollo
2
0
3
3.5
L
Yu Huang
xSurzyy
Yu Huang
0
1
1
0.5
L
Bastet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,174
Damage
38,324
52,597
Taken
54,841
31,125
Mitigated
34,317
12,872
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ElPalaGameplay
King Arthur
9,000
933
0
1,028
11,414
11,560
129
2,267
9,015
161
20,389
L
Artio
2,260
646
372
3,446
11,106
7,312
0
1,572
9,534
8,354
0
W
The Morrigan
JohnnyOneTwo44
The Morrigan
2,941
272
0
103
5,613
2,353
911
358
5,176
31,771
0
W
Ne Zha
Layer3
Ne Zha
15,179
1,062
0
629
8,041
3,973
0
859
7,090
0
54,440
L
9,236
2,837
0
469
8,923
3,928
0
1,849
7,074
0
65,743
W
Ra
S7AV
Ra
7,414
1,568
2,759
3,311
12,704
5,843
73
1,833
10,745
48,182
0
L
Osiris
Sidedraft
Osiris
6,329
1,902
0
110
11,282
11,748
0
2,785
8,497
0
31,435
W
Apollo
cvreyy
Apollo
8,640
6,012
0
5,042
14,825
7,396
1,331
3,918
10,603
0
46,400
L
Yu Huang
xSurzyy
Yu Huang
7,641
347
0
0
7,991
3,634
15
815
7,176
40,409
0
L
Bastet
12,858
1,573
0
4,190
15,539
7,695
0
3,470
12,069
0
43,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,457
Gold Earned
48,895
352
Minions Killed
292
0
Camps Cleared
0
1,586,758
Distance Traveled
1,450,942
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,803
654
20
1
0
359,421
1
L
Artio
8,897
593
14
1
0
184,094
1
W
The Morrigan
10,292
686
74
5
0
294,022
0
W
Ne Zha
10,540
703
67
4
0
353,238
3
L
Skadi
10,775
718
93
6
0
303,764
2
W
Ra
10,854
724
99
7
0
289,742
6
L
Osiris
9,103
607
42
3
0
314,936
3
W
Apollo
10,968
731
92
6
0
290,335
1
L
Yu Huang
9,480
632
74
5
0
315,202
3
L
Bastet
10,640
709
69
5
0
332,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role