Player Matchup

Fafnir
Fafnir
Diamond III
 
Fafnir
Diamond III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond IV
 
Da Ji
Diamond IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond II
Bolevshik
Yu Huang
Diamond II
Level 149
God Stats
8W - 2L
1,689 SR
Queue Stats
76W - 55L
2,322 MMR
Solo
Artemis
Artemis
Diamond II
yünglean
Artemis
Diamond II
Level 86
God Stats
1W - 1L
1,866 SR
Queue Stats
94W - 71L
2,376 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,611 SR
1,840 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,593 SR
2,292 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
BeserkerKing
Ah Muzen Cab
Diamond IV
Level 157
God Stats
1W - 0L
1,660 SR
Queue Stats
43W - 27L
2,191 MMR
Party 3
Horus
Horus
Diamond III
Clownishjoe
Horus
Diamond III
Level 157
God Stats
7W - 3L
1,500 SR
Queue Stats
175W - 161L
2,218 MMR
Solo
Freya
Freya
Diamond III
Iceman
Freya
Diamond III
Level 160
God Stats
6W - 3L
1,615 SR
Queue Stats
54W - 33L
2,349 MMR
Party 1
Fenrir
Fenrir
Diamond II
Nizzzyyy
Fenrir
Diamond II
Level 160
God Stats
3W - 1L
1,688 SR
Queue Stats
74W - 53L
2,429 MMR
Party 3
Awilix
Awilix
Diamond V
SadgeBusiness
Awilix
Diamond V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
2,272 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 1
5,777
578
787
5,483
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
10
2 / 3 / 0
5,415
542
3,104
8,142
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
 
Baron Samedi
8
0 / 5 / 0
4,917
492
2,303
9,650
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Bolevshik
Yu Huang
8
0 / 2 / 0
5,028
503
697
5,272
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
yünglean
Artemis
9
0 / 1 / 2
5,136
514
6,973
6,236
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioThorNemesis

VS

Bans
LancelotMercuryCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeserkerKing
Ah Muzen Cab
10
1 / 0 / 3
5,853
585
4,167
3,096
1,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 4
5,862
586
3,272
5,591
3,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
Iceman
Freya
10
0 / 2 / 4
5,667
567
3,583
7,182
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Nizzzyyy
Fenrir
12
3 / 0 / 2
7,041
704
6,498
7,738
4,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 0 / 2
6,488
649
5,990
5,022
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
1
0.5
L
Da Ji
 
Da Ji
2
3
0
0.67
L
Baron Samedi
 
Baron Samedi
0
5
0
0
W
Ah Muzen Cab
BeserkerKing
Ah Muzen Cab
1
0
3
2.5
L
Yu Huang
Bolevshik
Yu Huang
0
2
0
0
W
1
0
4
3
W
Freya
Iceman
Freya
0
2
4
1
W
Fenrir
Nizzzyyy
Fenrir
3
0
2
4
W
6
0
2
7
L
Artemis
yünglean
Artemis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,864
Damage
23,510
34,783
Taken
28,629
15,488
Mitigated
13,912
13,042
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
787
58
0
3,619
5,483
4,390
0
601
4,756
17,218
0
L
Da Ji
 
Da Ji
3,104
738
0
3,518
8,142
3,042
0
831
7,227
0
35,465
L
Baron Samedi
 
Baron Samedi
2,303
440
0
2,800
9,650
4,211
0
0
9,650
28,836
0
W
Ah Muzen Cab
BeserkerKing
Ah Muzen Cab
4,167
1,493
0
1,229
3,096
1,128
0
333
2,763
0
51,801
L
Yu Huang
Bolevshik
Yu Huang
697
277
0
500
5,272
1,810
22
0
5,272
32,210
0
W
3,272
1,759
1,231
3,156
5,591
3,963
0
329
5,262
0
13,434
W
Freya
Iceman
Freya
3,583
1,024
0
2,787
7,182
2,472
0
242
6,940
40,139
0
W
Fenrir
Nizzzyyy
Fenrir
6,498
3,117
0
4,270
7,738
4,646
0
2,090
5,648
0
53,815
W
5,990
3,014
0
2,788
5,022
1,703
0
793
4,229
0
39,582
L
Artemis
yünglean
Artemis
6,973
3,070
0
2,605
6,236
2,035
0
1,791
4,295
0
37,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
30,911
290
Minions Killed
368
0
Camps Cleared
0
916,161
Distance Traveled
1,088,482
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,777
578
18
2
0
187,416
6
L
Da Ji
5,415
542
70
7
0
217,383
2
L
Baron Samedi
4,917
492
46
5
0
163,905
2
W
Ah Muzen Cab
5,853
585
89
9
0
226,150
4
L
Yu Huang
5,028
503
91
9
0
184,889
2
W
Horus
5,862
586
18
2
0
209,427
4
W
Freya
5,667
567
79
8
0
187,994
3
W
Fenrir
7,041
704
96
10
0
206,249
4
W
Awilix
6,488
649
86
9
0
258,662
2
L
Artemis
5,136
514
65
7
0
162,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role