Player Matchup

Hel
Hel
AcquiredMango89
Hel
Level 88
God Stats
0W - 1L
1,342 SR
Queue Stats
19W - 16L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
CBloodbane
Gilgamesh
Level 107
God Stats
1W - 2L
1,591 SR
Queue Stats
23W - 14L
1,604 Elo+
Party 2
Artio
Artio
DrizzlySea03017
Artio
Level 73
God Stats
1W - 1L
1,499 SR
Queue Stats
27W - 21L
1,537 Elo+
Party 2
Team Averages
Level 89
1,477 SR
1,549 Elo+

VS

Team Averages
Level 58
1,583 SR
1,697 Elo+
Morgan Le Fay
Morgan Le Fay
InkLongDry
Morgan Le Fay
Level 20
God Stats
8W - 2L
1,749 SR
Queue Stats
27W - 9L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
Tyberaus
Gilgamesh
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 8L
1,612 Elo+
Party 1
Sol
Sol
WannaBekp
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 9
10,575
705
10,398
17,422
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
CBloodbane
Gilgamesh
15
8 / 5 / 5
11,018
735
14,135
23,511
15,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 7 / 8
10,298
687
10,992
23,361
23,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InkLongDry
Morgan Le Fay
16
4 / 5 / 8
11,380
759
16,527
12,728
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Tyberaus
Gilgamesh
16
6 / 6 / 6
11,884
792
15,194
21,188
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 2 / 9
12,511
834
26,278
11,955
4,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
13
Kills
17
17
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
Gilgamesh
CBloodbane
Gilgamesh
8
5
5
2.1
L
3
7
8
1
W
Morgan Le Fay
InkLongDry
Morgan Le Fay
4
5
8
1.6
W
Gilgamesh
Tyberaus
Gilgamesh
6
6
6
1.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,525
Damage
57,999
64,294
Taken
45,871
46,034
Mitigated
21,636
20,119
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,398
318
4,379
6,809
17,422
7,165
35
12,339
5,083
43,767
0
L
Gilgamesh
CBloodbane
Gilgamesh
14,135
4,146
0
3,711
23,511
15,271
0
13,683
9,513
0
32,034
L
10,992
639
1,764
3,456
23,361
23,598
0
17,455
5,425
16,797
0
W
Morgan Le Fay
InkLongDry
Morgan Le Fay
16,527
476
0
1,789
12,728
5,726
713
4,045
8,369
49,096
0
W
Gilgamesh
Tyberaus
Gilgamesh
15,194
4,266
0
1,332
21,188
10,911
0
10,376
10,258
0
34,485
W
26,278
10,845
0
3,500
11,955
4,999
1,504
6,045
5,626
72,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,891
Gold Earned
35,775
138
Minions Killed
185
7
Camps Cleared
8
782,104
Distance Traveled
777,573
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,575
705
74
5
3
259,146
2
L
Gilgamesh
11,018
735
36
2
4
277,410
0
L
Artio
10,298
687
28
2
0
245,548
0
W
Morgan Le Fay
11,380
759
69
5
1
258,831
1
W
Gilgamesh
11,884
792
33
2
4
263,974
2
W
Sol
12,511
834
83
6
3
254,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role