Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ivy2438884
Ymir
Level 45
God Stats
6W - 5L
1,412 SR
Queue Stats
273W - 278L
1,465 Elo+
Party 3
Zhong Kui
Zhong Kui
KingGoomba19
Zhong Kui
Level 158
God Stats
2W - 1L
1,881 SR
Queue Stats
139W - 151L
1,489 Elo+
Solo
Hel
Hel
PhantomGod54789
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 217L
1,476 Elo+
Party 3
Osiris
Osiris
pablognr
Osiris
Level 134
God Stats
3W - 7L
1,468 SR
Queue Stats
158W - 165L
1,508 Elo+
Party 2
Team Averages
Level 101
1,552 SR
1,488 Elo+

VS

Team Averages
Level 108
1,524 SR
1,524 Elo+
Poseidon
Poseidon
ChoppedUpCookie
Poseidon
Level 88
God Stats
2W - 2L
1,424 SR
Queue Stats
103W - 109L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
CocoSniffer7
Baba Yaga
Level 124
God Stats
2W - 0L
1,696 SR
Queue Stats
44W - 27L
1,570 Elo+
Party 1
Thoth
Thoth
ExpiredOdin
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,557 Elo+
Solo
Hel
Hel
KiLL oOo Gore
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,569 Elo+
Party 1
Serqet
Serqet
potato_King81
Serqet
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
409W - 424L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
1 / 6 / 6
9,988
588
9,367
16,740
7,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 3 / 6
11,814
695
14,027
40,375
44,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
KingGoomba19
Zhong Kui
18
2 / 4 / 7
10,489
617
29,087
25,291
20,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 4 / 5
10,440
614
10,483
21,068
11,178
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
pablognr
Osiris
16
3 / 6 / 8
10,494
617
8,317
17,900
14,321
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
4 / 2 / 14
12,135
714
34,218
12,296
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
CocoSniffer7
Baba Yaga
20
9 / 2 / 11
12,441
732
34,978
15,083
9,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 2 / 13
11,383
670
15,277
13,237
7,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 4 / 11
11,151
656
11,943
20,415
12,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 3 / 14
11,680
687
10,640
23,019
25,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
13
Kills
23
23
Deaths
13
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
6
6
0.67
W
Poseidon
4
2
14
5.5
W
Baba Yaga
CocoSniffer7
Baba Yaga
9
2
11
7.25
W
3
2
13
4.75
L
5
3
6
2.67
W
3
4
11
2.13
L
Zhong Kui
KingGoomba19
Zhong Kui
2
4
7
1.38
L
2
4
5
1.13
L
Osiris
pablognr
Osiris
3
6
8
1.17
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,281
Damage
107,056
121,374
Taken
84,050
97,416
Mitigated
61,733
59,293
Healing
35,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,367
2,669
1,506
1,458
16,740
7,683
0
15,020
1,602
0
28,101
W
Poseidon
34,218
4,294
1,776
1,479
12,296
7,129
2,710
8,685
3,611
70,742
0
W
Baba Yaga
CocoSniffer7
Baba Yaga
34,978
1,945
2,233
4,227
15,083
9,537
947
8,016
7,067
61,382
0
W
15,277
1,949
2,482
1,739
13,237
7,219
2,598
9,735
3,502
26,290
1,307
L
14,027
1,651
1,979
16,661
40,375
44,021
250
29,155
10,591
24,941
0
W
11,943
1,399
10,278
8,345
20,415
12,130
1,261
13,692
6,723
20,566
0
L
Zhong Kui
KingGoomba19
Zhong Kui
29,087
2,813
917
10,682
25,291
20,213
239
18,687
5,830
51,034
0
L
10,483
1,536
11,605
10,662
21,068
11,178
405
18,534
2,534
23,810
0
L
Osiris
pablognr
Osiris
8,317
1,265
2,777
1,046
17,900
14,321
533
14,416
3,172
0
16,463
W
10,640
1,930
776
2,323
23,019
25,718
1,378
13,469
9,550
0
15,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
58,790
164
Minions Killed
183
0
Camps Cleared
0
1,382,063
Distance Traveled
1,541,588
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,988
588
37
2
0
256,061
3
W
Poseidon
12,135
714
88
5
0
315,637
1
W
Baba Yaga
12,441
732
43
3
0
333,989
6
W
Thoth
11,383
670
26
2
0
278,947
0
L
Ymir
11,814
695
24
1
0
299,190
1
W
Hel
11,151
656
16
1
0
287,716
0
L
Zhong Kui
10,489
617
66
4
0
258,890
1
L
Hel
10,440
614
17
1
0
302,838
0
L
Osiris
10,494
617
20
1
0
265,084
0
W
Serqet
11,680
687
10
1
0
325,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role