Player Matchup

Ganesha
Ganesha
Bronze III
MSHD_S4AD0W
Ganesha
Bronze III
Level 101
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
MattBlackSeven
Xbalanque
Platinum V
Level 127
God Stats
99W - 74L
1,691 SR
Queue Stats
237W - 233L
1,503 MMR
Solo
Nemesis
Nemesis
Gold IV
SORA_HAWKE
Nemesis
Gold IV
Level 147
God Stats
2W - 8L
1,183 SR
Queue Stats
413W - 424L
1,497 MMR
Solo
Chang'e
Chang'e
Gold III
Ulixexx17
Chang'e
Gold III
Level 146
God Stats
9W - 7L
1,745 SR
Queue Stats
228W - 228L
1,522 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
julianandres1916
Baron Samedi
Gold IV
Level 110
God Stats
4W - 3L
1,685 SR
Queue Stats
84W - 85L
1,501 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,600 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,607 SR
1,502 MMR
Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
AwGeezSlick
Zhong Kui
Silver I
Level 121
God Stats
5W - 4L
1,682 SR
Queue Stats
136W - 143L
1,309 MMR
Party 1
Vulcan
Vulcan
Gold III
BobEaterOfBread
Vulcan
Gold III
Level 160
God Stats
11W - 7L
1,625 SR
Queue Stats
317W - 311L
1,514 MMR
Solo
Cthulhu
Cthulhu
Gold III
KingIceBergs
Cthulhu
Gold III
Level 120
God Stats
1W - 2L
1,755 SR
Queue Stats
30W - 35L
1,514 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Pango1028
Erlang Shen
Gold II
Level 106
God Stats
2W - 6L
1,471 SR
Queue Stats
198W - 203L
1,673 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MSHD_S4AD0W
Ganesha
17
0 / 1 / 11
9,821
446
7,440
21,482
22,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
MattBlackSeven
Xbalanque
20
7 / 1 / 11
12,745
579
20,464
19,879
9,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
SORA_HAWKE
Nemesis
17
8 / 3 / 6
11,551
525
9,057
21,701
9,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chang'e
Ulixexx17
Chang'e
18
3 / 1 / 5
11,892
541
14,776
19,548
8,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
julianandres1916
Baron Samedi
18
4 / 1 / 7
12,043
547
18,639
23,656
19,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
BastetUllrKaliKhepri

VS

Bans
AtlasLancelotAresShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 5 / 1
9,847
448
12,706
21,384
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
AwGeezSlick
Zhong Kui
15
0 / 5 / 1
10,043
457
15,873
21,936
25,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 2
10,286
468
15,495
9,806
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
KingIceBergs
Cthulhu
14
1 / 3 / 2
9,385
427
10,978
19,943
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Pango1028
Erlang Shen
15
0 / 5 / 4
9,196
418
9,563
23,559
13,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
22
Kills
7
7
Deaths
22
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
1
0.7
L
Zhong Kui
AwGeezSlick
Zhong Kui
0
5
1
0.1
L
3
4
2
1
L
Cthulhu
KingIceBergs
Cthulhu
1
3
2
0.67
W
Ganesha
MSHD_S4AD0W
Ganesha
0
1
11
5.5
W
Xbalanque
MattBlackSeven
Xbalanque
7
1
11
12.5
L
Erlang Shen
Pango1028
Erlang Shen
0
5
4
0.4
W
Nemesis
SORA_HAWKE
Nemesis
8
3
6
3.67
W
Chang'e
Ulixexx17
Chang'e
3
1
5
5.5
W
Baron Samedi
julianandres1916
Baron Samedi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,376
Damage
64,615
106,266
Taken
96,628
70,395
Mitigated
70,709
47,074
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,706
7,094
1,060
5,846
21,384
7,763
0
6,423
14,637
0
77,402
L
Zhong Kui
AwGeezSlick
Zhong Kui
15,873
801
0
6,330
21,936
25,793
0
13,147
8,626
73,153
0
L
15,495
5,376
0
763
9,806
4,201
0
4,731
4,758
75,512
0
L
Cthulhu
KingIceBergs
Cthulhu
10,978
664
440
2,248
19,943
19,372
0
5,337
14,047
42,876
0
W
Ganesha
MSHD_S4AD0W
Ganesha
7,440
721
396
6,105
21,482
22,614
576
6,138
15,144
49,807
0
W
Xbalanque
MattBlackSeven
Xbalanque
20,464
9,360
0
10,015
19,879
9,840
8,113
4,815
15,002
0
134,478
L
Erlang Shen
Pango1028
Erlang Shen
9,563
4,419
0
6,581
23,559
13,580
0
9,445
13,705
0
89,905
W
Nemesis
SORA_HAWKE
Nemesis
9,057
3,704
0
4,308
21,701
9,685
776
9,019
12,405
0
86,022
W
Chang'e
Ulixexx17
Chang'e
14,776
489
2,434
10,526
19,548
8,716
1,540
9,092
10,004
89,074
0
W
Baron Samedi
julianandres1916
Baron Samedi
18,639
1,807
1,236
12,054
23,656
19,540
866
13,730
9,238
89,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,052
Gold Earned
48,757
682
Minions Killed
544
0
Camps Cleared
0
2,098,879
Distance Traveled
1,999,491
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,847
448
114
5
0
380,965
6
L
Zhong Kui
10,043
457
146
7
0
355,462
5
L
Vulcan
10,286
468
113
5
0
399,688
0
L
Cthulhu
9,385
427
64
3
0
423,187
3
W
Ganesha
9,821
446
39
2
0
426,904
3
W
Xbalanque
12,745
579
188
9
0
409,066
7
L
Erlang Shen
9,196
418
107
5
0
440,189
9
W
Nemesis
11,551
525
124
6
0
484,162
6
W
Chang'e
11,892
541
182
8
0
425,062
5
W
Baron Samedi
12,043
547
149
7
0
353,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role