Player Matchup

Cthulhu
Cthulhu
EvilKillz
Cthulhu
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 48L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
LakeLabanna
Cu Chulainn
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,561 Elo+
Solo
Sol
Sol
RethSogan22
Sol
Level 125
God Stats
2W - 1L
1,197 SR
Queue Stats
48W - 36L
1,500 Elo+
Solo
Neith
Neith
Sarcophagia
Neith
Level 83
God Stats
45W - 43L
1,605 SR
Queue Stats
113W - 129L
1,537 Elo+
Party 2
Charybdis
Charybdis
Trudgaperson
Charybdis
Level 76
God Stats
7W - 5L
1,562 SR
Queue Stats
86W - 95L
1,562 Elo+
Party 2
Team Averages
Level 90
1,473 SR
1,541 Elo+

VS

Team Averages
Level 114
1,401 SR
1,557 Elo+
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hobgob
Izanami
Level 83
God Stats
2W - 3L
1,349 SR
Queue Stats
44W - 43L
1,473 Elo+
Party 1
Bastet
Bastet
Neox04
Bastet
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,557 Elo+
Solo
Kali
Kali
TheDoctorPlayerX
Kali
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,713 Elo+
Solo
Anubis
Anubis
studfinder42069
Anubis
Level 86
God Stats
2W - 4L
1,155 SR
Queue Stats
38W - 30L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvilKillz
Cthulhu
15
1 / 6 / 4
9,690
969
11,899
23,753
27,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
LakeLabanna
Cu Chulainn
15
1 / 10 / 3
9,464
946
14,831
25,137
17,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 3 / 4
10,885
1,089
11,771
15,902
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 3
10,173
1,017
9,125
17,888
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Trudgaperson
Charybdis
15
0 / 2 / 3
9,268
927
4,545
12,598
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

113

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 0 / 13
11,685
1,169
21,462
6,364
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Hobgob
Izanami
17
5 / 2 / 13
11,339
1,134
18,573
12,398
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Neox04
Bastet
17
2 / 1 / 15
10,204
1,020
20,170
12,901
6,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
10 / 2 / 10
12,962
1,296
19,393
15,282
9,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 15
10,631
1,063
12,071
10,226
6,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
7
Kills
26
26
Deaths
7
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
13
12.5
L
Cthulhu
EvilKillz
Cthulhu
1
6
4
0.5
W
Izanami
Hobgob
Izanami
5
2
13
5.75
L
Cu Chulainn
LakeLabanna
Cu Chulainn
1
10
3
0.25
W
Bastet
Neox04
Bastet
2
1
15
9.5
L
3
3
4
1.67
L
2
5
3
0.7
W
10
2
10
7.5
L
Charybdis
Trudgaperson
Charybdis
0
2
3
0.75
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
91,669
95,278
Taken
57,171
63,793
Mitigated
31,352
9,926
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,462
5,419
0
478
6,364
3,347
0
2,184
4,180
51,332
0
L
Cthulhu
EvilKillz
Cthulhu
11,899
913
273
808
23,753
27,935
0
9,239
14,514
21,729
0
W
Izanami
Hobgob
Izanami
18,573
11,138
0
3,052
12,398
5,831
0
5,584
6,814
0
53,341
L
Cu Chulainn
LakeLabanna
Cu Chulainn
14,831
2,531
0
102
25,137
17,990
0
11,078
14,059
0
26,293
W
Bastet
Neox04
Bastet
20,170
3,258
0
2,672
12,901
6,130
0
4,758
8,143
0
24,749
L
11,771
5,269
0
5,253
15,902
6,726
0
4,901
11,001
43,985
3,382
L
9,125
4,806
0
2,106
17,888
7,027
0
3,627
14,261
0
26,875
W
19,393
6,379
0
4,911
15,282
9,876
0
4,854
10,428
0
28,503
L
Charybdis
Trudgaperson
Charybdis
4,545
3,206
0
1,384
12,598
4,115
0
4,688
7,910
0
26,143
W
12,071
531
0
2,636
10,226
6,168
0
4,774
5,452
23,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,480
Gold Earned
56,821
246
Minions Killed
222
6
Camps Cleared
10
944,761
Distance Traveled
1,035,219
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,685
1,169
67
7
0
208,818
0
L
Cthulhu
9,690
969
20
2
0
200,466
0
W
Izanami
11,339
1,134
101
10
6
175,558
0
L
Cu Chulainn
9,464
946
24
2
1
184,058
0
W
Bastet
10,204
1,020
9
1
1
248,954
1
L
Sol
10,885
1,089
103
10
2
193,130
0
L
Neith
10,173
1,017
47
5
1
180,404
1
W
Kali
12,962
1,296
11
1
2
223,357
1
L
Charybdis
9,268
927
52
5
2
186,703
1
W
Anubis
10,631
1,063
34
3
1
178,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role