Player Matchup

Yemoja
Yemoja
Fuoco
Yemoja
Level 103
God Stats
1W - 1L
1,469 SR
Queue Stats
6W - 10L
1,445 Elo+
Party 1
Set
Set
Grimmjow95
Set
Level 125
God Stats
15W - 3L
1,852 SR
Queue Stats
194W - 170L
1,593 Elo+
Solo
Freya
Freya
ThePhar0h
Freya
Level 155
God Stats
6W - 8L
1,477 SR
Queue Stats
236W - 251L
1,639 Elo+
Party 3
King Arthur
King Arthur
TomahawkWarrior
King Arthur
Level 160
God Stats
21W - 15L
1,612 SR
Queue Stats
305W - 297L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
exoticg0d
Danzaburou
Level 93
God Stats
25W - 20L
1,586 SR
Queue Stats
54W - 67L
1,543 Elo+
Party 3
Team Averages
Level 127
1,599 SR
1,558 Elo+

VS

Team Averages
Level 111
1,430 SR
1,469 Elo+
Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RazorCQB
Geb
Level 59
God Stats
3W - 6L
1,346 SR
Queue Stats
55W - 73L
1,388 Elo+
Party 4
Hou Yi
Hou Yi
Seawrong
Hou Yi
Level 121
God Stats
1W - 1L
1,306 SR
Queue Stats
80W - 92L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fuoco
Yemoja
8
0 / 0 / 3
5,154
573
4,077
3,814
1,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 0
5,575
619
1,692
5,157
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
ThePhar0h
Freya
10
3 / 0 / 3
6,050
672
3,618
3,283
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
TomahawkWarrior
King Arthur
10
0 / 0 / 0
5,639
627
3,515
5,441
4,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
exoticg0d
Danzaburou
9
1 / 1 / 2
4,869
541
4,004
5,052
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 1 / 1
4,530
503
1,723
6,127
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
 
Vulcan
8
0 / 3 / 0
4,473
497
1,791
3,950
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
 
Achilles
7
0 / 0 / 0
4,084
454
1,634
4,685
2,462
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 1
4,453
495
2,508
6,388
3,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Seawrong
Hou Yi
7
1 / 2 / 0
4,283
476
1,520
6,115
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
1
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
1
1
0.5
L
Vulcan
 
Vulcan
0
3
0
0
L
Achilles
 
Achilles
0
0
0
0
W
Yemoja
Fuoco
Yemoja
0
0
3
1.5
W
3
0
0
3
L
0
1
1
0.5
L
Hou Yi
Seawrong
Hou Yi
1
2
0
0.5
W
Freya
ThePhar0h
Freya
3
0
3
4.5
W
King Arthur
TomahawkWarrior
King Arthur
0
0
0
0
W
Danzaburou
exoticg0d
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,906
Damage
9,176
22,747
Taken
27,265
11,049
Mitigated
11,216
10,042
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,723
550
0
2,715
6,127
2,228
0
1,382
4,631
0
25,325
L
Vulcan
 
Vulcan
1,791
637
0
500
3,950
1,497
0
1,332
2,354
25,639
0
L
Achilles
 
Achilles
1,634
34
0
1,686
4,685
2,462
0
0
4,685
0
15,347
W
Yemoja
Fuoco
Yemoja
4,077
1,767
722
1,224
3,814
1,872
126
1,379
2,435
19,769
0
W
1,692
919
0
3,381
5,157
1,939
0
299
4,858
0
37,913
L
2,508
62
162
2,386
6,388
3,212
0
2,783
3,561
11,331
0
L
Hou Yi
Seawrong
Hou Yi
1,520
267
0
1,905
6,115
1,817
0
1,736
4,339
0
24,975
W
Freya
ThePhar0h
Freya
3,618
1,021
0
2,151
3,283
1,252
0
1,492
1,791
29,166
0
W
King Arthur
TomahawkWarrior
King Arthur
3,515
170
0
1,045
5,441
4,314
0
0
5,441
0
38,588
W
Danzaburou
exoticg0d
Danzaburou
4,004
2,270
0
1,519
5,052
1,672
27
1,129
3,923
0
33,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
21,823
308
Minions Killed
174
0
Camps Cleared
0
833,062
Distance Traveled
783,893
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,530
503
43
5
0
180,375
1
L
Vulcan
4,473
497
54
6
0
157,344
0
L
Achilles
4,084
454
21
2
0
120,479
2
W
Yemoja
5,154
573
29
3
0
131,090
2
W
Set
5,575
619
78
9
0
180,045
2
L
Geb
4,453
495
9
1
0
171,095
0
L
Hou Yi
4,283
476
47
5
0
154,600
1
W
Freya
6,050
672
62
7
0
186,033
3
W
King Arthur
5,639
627
86
10
0
183,590
0
W
Danzaburou
4,869
541
53
6
0
152,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role