Player Matchup

Loki
Loki
DarkX2000
Loki
Level 107
God Stats
2W - 0L
1,582 SR
Queue Stats
21W - 29L
1,467 Elo+
Party 3
Artio
Artio
Edge00
Artio
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,180 Elo+
Party 1
Kuzenbo
Kuzenbo
GentexG
Kuzenbo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,369 Elo+
Party 3
Medusa
Medusa
VELeaf
Medusa
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 9L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
aetiumn01
Baron Samedi
Level 97
God Stats
4W - 4L
1,576 SR
Queue Stats
27W - 31L
1,424 Elo+
Party 3
Team Averages
Level 77
1,532 SR
1,353 Elo+

VS

Team Averages
Level 39
1,574 SR
1,514 Elo+
Thor
Thor
BickDurglar
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Odin
Odin
Flippyburger
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
FudgeBandit
Kukulkan
Level 5
God Stats
2W - 2L
1,691 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Lintman911
Cthulhu
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Freya
Freya
Tr4shGamer
Freya
Level 146
God Stats
3W - 5L
1,677 SR
Queue Stats
245W - 210L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
11 / 1 / 5
10,335
608
12,232
11,830
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Edge00
Artio
12
2 / 0 / 6
8,376
493
3,625
11,096
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
GentexG
Kuzenbo
15
0 / 1 / 4
9,268
545
5,157
8,713
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
VELeaf
Medusa
16
5 / 1 / 5
9,454
556
9,584
7,793
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
aetiumn01
Baron Samedi
16
7 / 1 / 5
9,865
580
13,316
9,929
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,668
451
3,454
15,041
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 1
6,737
396
3,262
14,333
9,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
FudgeBandit
Kukulkan
11
1 / 5 / 1
7,439
438
7,695
10,285
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Lintman911
Cthulhu
10
1 / 4 / 2
6,950
409
6,148
11,533
4,857
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
13
0 / 6 / 0
7,505
441
4,635
15,922
7,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
25
Kills
4
4
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Loki
11
1
5
13.5
W
Artio
Edge00
Artio
2
0
6
5
L
0
5
1
0.1
L
Kukulkan
FudgeBandit
Kukulkan
1
5
1
0.3
W
Kuzenbo
GentexG
Kuzenbo
0
1
4
2
L
Cthulhu
Lintman911
Cthulhu
1
4
2
0.5
L
Freya
0
6
0
0
W
Medusa
VELeaf
Medusa
5
1
5
7.5
W
Baron Samedi
aetiumn01
Baron Samedi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,914
Damage
25,194
49,361
Taken
67,114
32,664
Mitigated
31,435
22,598
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,454
1,213
0
4,472
15,041
5,644
0
2,701
12,340
0
49,803
W
Loki
12,232
3,773
0
5,661
11,830
4,835
0
3,293
7,874
0
80,030
W
Artio
Edge00
Artio
3,625
831
676
4,866
11,096
10,373
462
4,267
6,829
21,659
0
L
3,262
1,252
0
380
14,333
9,934
0
4,966
9,367
0
35,469
L
Kukulkan
FudgeBandit
Kukulkan
7,695
745
0
250
10,285
3,573
0
2,863
7,422
50,121
0
W
Kuzenbo
GentexG
Kuzenbo
5,157
1,887
0
2,534
8,713
8,207
951
1,338
7,375
59,178
0
L
Cthulhu
Lintman911
Cthulhu
6,148
800
245
1,519
11,533
4,857
0
4,988
6,545
24,527
0
L
Freya
4,635
1,191
0
5,174
15,922
7,427
0
7,853
8,069
51,277
7,391
W
Medusa
VELeaf
Medusa
9,584
5,627
0
2,414
7,793
3,714
3,282
3,685
4,108
0
76,847
W
Baron Samedi
aetiumn01
Baron Samedi
13,316
1,232
1,339
5,108
9,929
5,535
522
5,433
4,496
66,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,298
Gold Earned
36,299
500
Minions Killed
345
0
Camps Cleared
0
1,569,752
Distance Traveled
1,515,614
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,668
451
83
5
0
298,554
1
W
Loki
10,335
608
128
8
0
372,397
3
W
Artio
8,376
493
25
1
0
328,638
0
L
Odin
6,737
396
51
3
0
311,927
0
L
Kukulkan
7,439
438
84
5
0
299,109
1
W
Kuzenbo
9,268
545
111
7
0
256,571
1
L
Cthulhu
6,950
409
33
2
0
323,166
0
L
Freya
7,505
441
94
6
0
282,858
0
W
Medusa
9,454
556
125
7
0
318,280
3
W
Baron Samedi
9,865
580
111
7
0
293,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role