Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
IenzoAin
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,521 Elo+
Party 1
Serqet
Serqet
Nate D Law
Serqet
Level 143
God Stats
9W - 11L
1,588 SR
Queue Stats
112W - 102L
1,534 Elo+
Party 3
Thoth
Thoth
PoularJdbl1
Thoth
Level 125
God Stats
6W - 8L
1,414 SR
Queue Stats
731W - 705L
1,559 Elo+
Solo
Sol
Sol
ThePotatoCop
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 108L
1,524 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,527 Elo+

VS

Team Averages
Level 106
1,623 SR
1,532 Elo+
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ANJELLO360
Bellona
Level 79
God Stats
21W - 16L
1,595 SR
Queue Stats
314W - 255L
1,585 Elo+
Party 2
Skadi
Skadi
Megatron1098
Skadi
Level 33
God Stats
2W - 1L
1,455 SR
Queue Stats
50W - 56L
1,440 Elo+
Solo
Ymir
Ymir
VenusaurFarted
Ymir
Level 147
God Stats
34W - 19L
1,772 SR
Queue Stats
364W - 306L
1,562 Elo+
Party 2
Nemesis
Nemesis
WholeLottaPP
Nemesis
Level 128
God Stats
16W - 12L
1,793 SR
Queue Stats
329W - 292L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 3 / 1
7,477
575
8,015
10,678
4,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
IenzoAin
Atlas
9
1 / 2 / 2
6,094
469
3,890
8,572
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Nate D Law
Serqet
9
0 / 8 / 2
5,783
445
3,439
12,026
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 0
6,219
478
2,207
7,709
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 3
6,550
504
6,195
9,472
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 1 / 6
7,519
578
6,575
6,060
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
ANJELLO360
Bellona
13
4 / 1 / 3
8,428
648
7,051
8,819
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 1 / 3
8,196
630
7,769
5,699
2,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 4
7,335
564
4,192
9,477
6,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
WholeLottaPP
Nemesis
13
7 / 2 / 5
8,468
651
8,686
13,746
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
19
19
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
1
1.5
W
Hera
 
Hera
2
1
6
5
W
Bellona
ANJELLO360
Bellona
4
1
3
5.5
L
Atlas
IenzoAin
Atlas
1
2
2
1
W
2
1
3
3.5
L
Serqet
Nate D Law
Serqet
0
8
2
0.13
L
1
4
0
0.25
L
0
2
3
0.75
W
4
1
4
6
W
Nemesis
WholeLottaPP
Nemesis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
34,273
48,457
Taken
43,801
21,056
Mitigated
25,081
13,040
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,015
4,660
0
2,272
10,678
4,541
756
632
9,622
0
46,367
W
Hera
 
Hera
6,575
1,600
0
1,343
6,060
2,048
273
1,258
4,750
49,186
0
W
Bellona
ANJELLO360
Bellona
7,051
907
0
1,630
8,819
8,903
624
1,378
7,441
0
54,195
L
Atlas
IenzoAin
Atlas
3,890
2,044
0
2,194
8,572
6,379
0
1,909
6,524
15,838
0
W
7,769
3,807
0
190
5,699
2,320
1,332
2,504
3,195
0
77,959
L
Serqet
Nate D Law
Serqet
3,439
1,214
0
2,426
12,026
4,421
0
2,210
9,604
0
29,028
L
2,207
163
0
500
7,709
3,122
0
4,445
3,015
41,251
0
L
6,195
2,707
0
5,648
9,472
2,593
0
1,111
8,361
56,003
0
W
4,192
1,504
1,645
3,452
9,477
6,400
21
5,923
3,554
17,236
0
W
Nemesis
WholeLottaPP
Nemesis
8,686
4,149
0
5,107
13,746
5,410
0
1,229
12,373
0
59,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
39,946
345
Minions Killed
446
0
Camps Cleared
0
1,203,488
Distance Traveled
1,356,462
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,477
575
80
6
0
217,083
1
W
Hera
7,519
578
81
6
0
264,846
2
W
Bellona
8,428
648
113
9
0
287,926
4
L
Atlas
6,094
469
18
1
0
269,539
4
W
Skadi
8,196
630
122
9
0
273,901
2
L
Serqet
5,783
445
53
4
0
267,554
6
L
Thoth
6,219
478
83
6
0
203,580
3
L
Sol
6,550
504
111
9
0
245,732
2
W
Ymir
7,335
564
24
2
0
247,663
4
W
Nemesis
8,468
651
106
8
0
282,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role