Player Matchup

Shiva
Shiva
SilverShadow1617
Shiva
Level 62
God Stats
1W - 3L
1,701 SR
Queue Stats
15W - 19L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
TricksterGhoul73
Heimdallr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hxshXluv
Morgan Le Fay
Level 81
God Stats
0W - 2L
1,182 SR
Queue Stats
9W - 8L
1,588 Elo+
Party 1
Team Averages
Level 58
1,461 SR
1,557 Elo+

VS

Team Averages
Level 72
1,691 SR
1,400 Elo+
Kukulkan
Kukulkan
BamboozLL12
Kukulkan
Level 109
God Stats
4W - 3L
1,909 SR
Queue Stats
256W - 270L
1,490 Elo+
Solo
Da Ji
Da Ji
Casey94
Da Ji
Level 42
God Stats
3W - 0L
1,822 SR
Queue Stats
138W - 209L
1,347 Elo+
Party 2
Achilles
Achilles
Lowiieee36
Achilles
Level 64
God Stats
5W - 9L
1,340 SR
Queue Stats
216W - 275L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
8,658
456
0
0
0
Heimdallr
18
1 / 6 / 8
12,142
639
16,943
18,633
9,915
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
hxshXluv
Morgan Le Fay
20
9 / 2 / 1
14,029
738
28,792
21,954
12,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BamboozLL12
Kukulkan
18
3 / 3 / 2
12,905
679
16,270
11,115
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Casey94
Da Ji
16
2 / 6 / 2
11,489
605
8,818
14,730
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Lowiieee36
Achilles
20
3 / 1 / 5
14,970
788
11,281
34,109
42,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
8
8
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BamboozLL12
Kukulkan
3
3
2
1.33
W
Da Ji
Casey94
Da Ji
2
6
2
0.5
W
Achilles
Lowiieee36
Achilles
3
1
5
5.5
L
0
0
0
0
L
Heimdallr
1
6
8
0.83
L
Morgan Le Fay
hxshXluv
Morgan Le Fay
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
36,369
40,587
Taken
59,954
22,141
Mitigated
54,522
7,321
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BamboozLL12
Kukulkan
16,270
548
0
250
11,115
5,104
439
6,323
4,410
59,214
0
W
Da Ji
Casey94
Da Ji
8,818
3,011
0
1,300
14,730
7,200
477
9,223
5,153
0
28,822
W
Achilles
Lowiieee36
Achilles
11,281
893
514
17,558
34,109
42,218
409
12,357
20,986
0
52,813
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
16,943
11,210
255
2,302
18,633
9,915
0
9,379
9,254
0
42,573
L
Morgan Le Fay
hxshXluv
Morgan Le Fay
28,792
2,241
171
4,593
21,954
12,226
0
7,116
14,838
67,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
39,364
169
Minions Killed
215
4
Camps Cleared
11
639,917
Distance Traveled
1,162,603
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,905
679
103
5
5
329,947
2
W
Da Ji
11,489
605
42
2
4
354,407
0
W
Achilles
14,970
788
70
4
2
478,249
1
L
Shiva
8,658
456
0
0
0
0
0
L
Heimdallr
12,142
639
57
3
1
282,726
0
L
Morgan Le Fay
14,029
738
112
6
3
357,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role