Player Matchup

Chronos
Chronos
 
Chronos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Keneekneek2020
Medusa
Level 68
God Stats
3W - 2L
1,389 SR
Queue Stats
34W - 34L
1,534 Elo+
Party 2
Merlin
Merlin
Solo-Effect
Merlin
Level 68
God Stats
7W - 4L
1,416 SR
Queue Stats
68W - 66L
1,367 Elo+
Solo
Nu Wa
Nu Wa
WiseGeneral
Nu Wa
Level 68
God Stats
103W - 84L
1,569 SR
Queue Stats
209W - 226L
1,470 Elo+
Solo
Lancelot
Lancelot
sihyoon
Lancelot
Level 107
God Stats
4W - 2L
1,620 SR
Queue Stats
274W - 197L
1,600 Elo+
Party 2
Team Averages
Level 82
1,499 SR
1,494 Elo+

VS

Team Averages
Level 129
1,459 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Arngrimite
Freya
Level 98
God Stats
0W - 3L
1,243 SR
Queue Stats
84W - 89L
1,494 Elo+
Solo
Yu Huang
Yu Huang
MaVicentini_BR
Yu Huang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,467 Elo+
Party 1
Shiva
Shiva
Olloriin
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,571 Elo+
Party 1
Vulcan
Vulcan
bruno2468
Vulcan
Level 142
God Stats
113W - 94L
1,554 SR
Queue Stats
321W - 346L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 2 / 3
9,662
966
4,670
10,217
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 0 / 8
9,982
998
6,428
6,632
3,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
2 / 1 / 5
10,156
1,016
13,382
5,620
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 6
10,002
1,000
15,259
2,653
1,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
sihyoon
Lancelot
16
5 / 1 / 4
10,389
1,039
11,452
11,159
9,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

271

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 0 / 1
9,260
926
3,933
3,641
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
15
2 / 3 / 2
10,166
1,017
8,278
13,061
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yu Huang
15
1 / 1 / 1
9,413
941
6,422
8,245
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Olloriin
Shiva
15
0 / 3 / 3
9,464
946
4,093
16,198
14,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
bruno2468
Vulcan
15
0 / 3 / 1
9,040
904
9,984
11,529
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
10
Kills
4
4
Deaths
10
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
2
3
1.25
L
Neith
 
Neith
1
0
1
1.5
L
Freya
2
3
2
1
W
1
0
8
5
L
Yu Huang
1
1
1
1.5
L
Shiva
Olloriin
Shiva
0
3
3
0.5
W
Merlin
2
1
5
4.5
W
1
0
6
4
L
Vulcan
bruno2468
Vulcan
0
3
1
0.17
W
Lancelot
sihyoon
Lancelot
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,191
Damage
32,710
36,281
Taken
52,674
21,360
Mitigated
30,649
5,647
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,670
317
830
2,353
10,217
4,797
0
7,589
2,628
26,713
0
L
Neith
 
Neith
3,933
2,002
0
956
3,641
1,503
0
2,856
785
0
26,141
L
Freya
8,278
3,861
0
2,596
13,061
5,866
0
7,332
5,729
33,914
0
W
6,428
2,643
0
425
6,632
3,175
0
4,635
1,997
0
24,307
L
Yu Huang
6,422
354
0
0
8,245
3,887
0
6,792
1,453
28,406
0
L
Shiva
Olloriin
Shiva
4,093
227
0
659
16,198
14,093
0
10,095
6,103
5,580
18,054
W
Merlin
13,382
756
345
1,244
5,620
2,737
0
3,756
1,864
31,840
0
W
15,259
6,453
227
223
2,653
1,195
0
1,787
866
38,373
0
L
Vulcan
bruno2468
Vulcan
9,984
1,940
0
0
11,529
5,300
0
6,236
5,293
34,332
0
W
Lancelot
sihyoon
Lancelot
11,452
1,843
0
0
11,159
9,456
0
8,093
3,066
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
47,343
224
Minions Killed
252
8
Camps Cleared
4
979,994
Distance Traveled
964,530
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,662
966
54
5
0
209,910
4
L
Neith
9,260
926
48
5
0
199,312
2
L
Freya
10,166
1,017
62
6
3
185,080
0
W
Medusa
9,982
998
58
6
2
208,194
0
L
Yu Huang
9,413
941
58
6
1
181,482
0
L
Shiva
9,464
946
35
4
0
213,833
0
W
Merlin
10,156
1,016
52
5
3
190,013
0
W
Nu Wa
10,002
1,000
42
4
2
157,926
0
L
Vulcan
9,040
904
49
5
0
184,823
0
W
Lancelot
10,389
1,039
18
2
1
213,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role