Player Matchup

Mulan
Mulan
DistantEater
Mulan
Level 2
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 2
Zeus
Zeus
Spock290
Zeus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,086 Elo+
Party 2
Danzaburou
Danzaburou
lXSoulWolfXl
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,207 Elo+
Solo
Team Averages
Level 68
1,428 SR
1,191 Elo+

VS

Team Averages
Level 77
1,481 SR
1,482 Elo+
Freya
Freya
 
Freya
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ExFactorx427
Artemis
Level 110
God Stats
16W - 23L
1,515 SR
Queue Stats
501W - 610L
1,439 Elo+
Solo
Amaterasu
Amaterasu
PrettyFlyRabbi
Amaterasu
Level 54
God Stats
10W - 14L
1,427 SR
Queue Stats
117W - 141L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,278
728
5,529
6,257
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
12
5 / 1 / 3
7,756
776
10,202
4,433
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
lXSoulWolfXl
Danzaburou
12
4 / 0 / 4
8,253
825
5,499
4,124
1,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 6 / 2
6,311
631
2,240
8,740
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
ExFactorx427
Artemis
11
0 / 2 / 2
6,409
641
3,179
6,152
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
PrettyFlyRabbi
Amaterasu
10
2 / 2 / 0
7,144
714
3,934
10,288
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
2
0.17
W
1
1
8
5
L
Artemis
ExFactorx427
Artemis
0
2
2
0.5
L
Amaterasu
PrettyFlyRabbi
Amaterasu
2
2
0
1
W
Zeus
5
1
3
6.5
W
Danzaburou
lXSoulWolfXl
Danzaburou
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
9,353
14,814
Taken
25,180
10,251
Mitigated
12,756
1,999
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,240
606
0
1,039
8,740
3,449
0
3,109
5,168
7,397
0
W
5,529
1,351
0
829
6,257
6,898
82
1,078
4,919
0
10,067
L
Artemis
ExFactorx427
Artemis
3,179
1,195
0
1,047
6,152
2,897
0
2,828
3,052
0
19,031
L
Amaterasu
PrettyFlyRabbi
Amaterasu
3,934
1,617
0
1,495
10,288
6,410
0
3,853
5,946
0
16,988
W
Zeus
10,202
778
0
0
4,433
1,561
126
415
3,938
25,955
0
W
Danzaburou
lXSoulWolfXl
Danzaburou
5,499
2,491
0
1,170
4,124
1,792
766
866
3,138
0
31,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
19,864
111
Minions Killed
87
4
Camps Cleared
5
572,726
Distance Traveled
522,969
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,311
631
15
2
0
146,207
1
W
Mulan
7,278
728
10
1
0
197,552
0
L
Artemis
6,409
641
34
3
3
174,668
1
L
Amaterasu
7,144
714
38
4
2
202,094
0
W
Zeus
7,756
776
45
5
2
182,755
0
W
Danzaburou
8,253
825
56
6
2
192,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role