Player Matchup

Neith
Neith
MetalMeikerr
Neith
Level 65
God Stats
5W - 6L
1,170 SR
Queue Stats
37W - 55L
1,286 Elo+
Party 2
Chronos
Chronos
MetatronisT
Chronos
Level 124
God Stats
1W - 2L
1,229 SR
Queue Stats
37W - 36L
1,445 Elo+
Solo
Artio
Artio
TemmieDr
Artio
Level 94
God Stats
1W - 0L
1,707 SR
Queue Stats
15W - 3L
1,734 Elo+
Solo
Tiamat
Tiamat
marcelogato2000
Tiamat
Level 126
God Stats
5W - 3L
1,235 SR
Queue Stats
87W - 87L
1,428 Elo+
Party 2
Thanatos
Thanatos
r2d2sebaaaaa
Thanatos
Level 64
God Stats
17W - 18L
1,364 SR
Queue Stats
96W - 119L
1,325 Elo+
Party 2
Team Averages
Level 95
1,341 SR
1,444 Elo+

VS

Team Averages
Level 40
1,412 SR
1,284 Elo+
Odin
Odin
MeTaLiX699
Odin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,167 Elo+
Party 1
Da Ji
Da Ji
Penicilinaa
Da Ji
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 59L
1,424 Elo+
Party 1
Izanami
Izanami
Philodox02
Izanami
Level 28
God Stats
0W - 3L
1,175 SR
Queue Stats
5W - 10L
1,137 Elo+
Party 1
Sylvanus
Sylvanus
Tohne
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,285 Elo+
Party 1
Persephone
Persephone
Vintao_Divino
Persephone
Level 86
God Stats
2W - 4L
1,383 SR
Queue Stats
206W - 223L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
10,073
560
10,584
9,034
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
MetatronisT
Chronos
17
0 / 0 / 0
10,632
591
9,860
9,846
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
TemmieDr
Artio
15
2 / 1 / 5
9,444
525
8,129
17,308
17,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 1 / 2
9,872
548
7,747
7,937
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
r2d2sebaaaaa
Thanatos
17
9 / 2 / 2
10,943
608
10,903
19,304
10,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,402
467
6,856
15,276
10,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 3 / 3
8,728
485
10,938
15,568
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Philodox02
Izanami
12
0 / 4 / 5
7,384
410
5,774
12,202
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Tohne
Sylvanus
12
1 / 2 / 3
8,251
458
6,200
13,836
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Vintao_Divino
Persephone
15
3 / 4 / 0
9,790
544
7,393
13,823
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
7
7
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
3
5
1.83
W
Chronos
MetatronisT
Chronos
0
0
0
0
L
3
3
3
1.5
L
Izanami
Philodox02
Izanami
0
4
5
0.63
W
Artio
TemmieDr
Artio
2
1
5
4.5
L
Sylvanus
Tohne
Sylvanus
1
2
3
1.25
L
Persephone
Vintao_Divino
Persephone
3
4
0
0.75
W
1
1
2
2
W
Thanatos
r2d2sebaaaaa
Thanatos
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,223
Damage
37,161
63,429
Taken
70,705
40,236
Mitigated
40,900
33,907
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,856
1,225
0
3,360
15,276
10,979
0
10,452
4,824
0
55,302
W
10,584
2,824
0
2,110
9,034
3,924
3,973
2,770
6,264
0
64,387
W
Chronos
MetatronisT
Chronos
9,860
4,350
0
5,758
9,846
4,352
3,560
0
9,846
84,585
0
L
10,938
3,435
0
5,796
15,568
7,130
0
3,225
12,343
0
64,192
L
Izanami
Philodox02
Izanami
5,774
3,976
0
2,987
12,202
4,586
72
2,399
9,803
0
53,750
W
Artio
TemmieDr
Artio
8,129
494
1,537
6,874
17,308
17,318
390
3,292
14,016
41,220
0
L
Sylvanus
Tohne
Sylvanus
6,200
2,210
2,034
4,031
13,836
13,036
0
3,904
9,932
28,340
0
L
Persephone
Vintao_Divino
Persephone
7,393
665
0
3,473
13,823
5,169
0
6,872
6,947
74,340
0
W
7,747
808
0
3,212
7,937
4,328
823
4,686
3,251
69,559
0
W
Thanatos
r2d2sebaaaaa
Thanatos
10,903
3,807
0
14,416
19,304
10,314
336
2,845
15,633
0
87,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,964
Gold Earned
42,555
569
Minions Killed
449
0
Camps Cleared
0
1,763,596
Distance Traveled
1,643,646
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,402
467
105
6
0
320,781
3
W
Neith
10,073
560
113
6
0
312,682
1
W
Chronos
10,632
591
157
9
0
359,169
2
L
Da Ji
8,728
485
100
6
0
352,294
4
L
Izanami
7,384
410
95
5
0
345,585
2
W
Artio
9,444
525
46
3
0
354,441
6
L
Sylvanus
8,251
458
22
1
0
329,003
6
L
Persephone
9,790
544
127
7
0
295,983
2
W
Tiamat
9,872
548
128
7
0
333,820
4
W
Thanatos
10,943
608
125
7
0
403,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role