Player Matchup

Thor
Thor
ToonArmy2412
Thor
Level 116
God Stats
1W - 1L
1,672 SR
Queue Stats
72W - 81L
1,305 Elo+
Party 1
Amaterasu
Amaterasu
Trillme3
Amaterasu
Level 29
God Stats
2W - 7L
1,363 SR
Queue Stats
3W - 9L
1,315 Elo+
Party 3
Ymir
Ymir
Vitter T
Ymir
Level 43
God Stats
24W - 20L
1,532 SR
Queue Stats
50W - 59L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kaijay0
Morgan Le Fay
Level 104
God Stats
0W - 5L
1,357 SR
Queue Stats
16W - 21L
1,476 Elo+
Party 3
Jing Wei
Jing Wei
yojinxz_
Jing Wei
Level 107
God Stats
0W - 5L
1,273 SR
Queue Stats
2W - 9L
1,315 Elo+
Party 3
Team Averages
Level 80
1,440 SR
1,373 Elo+

VS

Team Averages
Level 99
1,471 SR
1,534 Elo+
Sylvanus
Sylvanus
Filthy_Casual21
Sylvanus
Level 158
God Stats
60W - 49L
1,519 SR
Queue Stats
95W - 90L
1,546 Elo+
Party 2
Athena
Athena
Frank_NyCe
Athena
Level 160
God Stats
21W - 18L
1,473 SR
Queue Stats
161W - 151L
1,576 Elo+
Party 2
Bellona
Bellona
LilHypeMike
Bellona
Level 127
God Stats
1W - 1L
1,480 SR
Queue Stats
39W - 46L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
McDuffinFlambe
Nu Wa
Level 6
God Stats
3W - 3L
1,698 SR
Queue Stats
25W - 18L
1,732 Elo+
Party 2
Danzaburou
Danzaburou
SWD_Gorilla
Danzaburou
Level 46
God Stats
9W - 10L
1,186 SR
Queue Stats
26W - 47L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,375
448
788
9,800
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
Trillme3
Amaterasu
10
0 / 2 / 0
5,985
499
2,488
8,195
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
9
0 / 0 / 1
5,631
469
2,676
6,725
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
kaijay0
Morgan Le Fay
11
0 / 1 / 0
6,022
502
1,396
4,823
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
yojinxz_
Jing Wei
10
1 / 0 / 0
5,949
496
5,557
6,603
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 2
6,066
506
3,966
6,913
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Frank_NyCe
Athena
9
0 / 1 / 2
5,929
494
2,802
8,365
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
LilHypeMike
Bellona
12
3 / 0 / 0
7,634
636
5,821
6,475
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 1
6,413
534
4,149
3,329
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SWD_Gorilla
Danzaburou
10
0 / 0 / 0
5,850
488
4,195
6,911
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
2
2
W
Athena
Frank_NyCe
Athena
0
1
2
1
W
Bellona
LilHypeMike
Bellona
3
0
0
3
W
0
0
1
0.5
W
Danzaburou
SWD_Gorilla
Danzaburou
0
0
0
0
L
0
1
0
0
L
Amaterasu
Trillme3
Amaterasu
0
2
0
0
L
Ymir
0
0
1
0.5
L
Morgan Le Fay
kaijay0
Morgan Le Fay
0
1
0
0
L
Jing Wei
yojinxz_
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,905
Damage
20,933
36,146
Taken
31,993
17,624
Mitigated
18,913
10,096
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,966
843
1,058
4,070
6,913
3,858
556
910
5,929
23,514
11,427
W
Athena
Frank_NyCe
Athena
2,802
957
0
2,272
8,365
5,230
437
1,559
6,806
17,435
0
W
Bellona
LilHypeMike
Bellona
5,821
1,885
0
3,289
6,475
6,271
0
0
6,475
0
58,017
W
4,149
1,274
0
638
3,329
1,187
129
870
2,349
48,435
0
W
Danzaburou
SWD_Gorilla
Danzaburou
4,195
1,757
0
3,214
6,911
2,367
0
549
6,362
0
41,825
L
788
0
0
1,410
9,800
3,635
0
1,925
7,742
0
36,544
L
Amaterasu
Trillme3
Amaterasu
2,488
1,031
0
2,772
8,195
5,227
0
1,377
6,771
0
34,171
L
Ymir
2,676
353
295
1,346
6,725
4,978
0
2,359
4,255
21,512
0
L
Morgan Le Fay
kaijay0
Morgan Le Fay
1,396
191
0
893
4,823
1,744
0
2,940
1,861
43,052
0
L
Jing Wei
yojinxz_
Jing Wei
5,557
4,245
0
3,380
6,603
2,040
289
1,676
4,880
0
48,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
31,892
340
Minions Killed
401
0
Camps Cleared
0
1,095,103
Distance Traveled
1,107,354
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,066
506
72
6
0
224,832
2
W
Athena
5,929
494
27
2
0
222,537
5
W
Bellona
7,634
636
121
10
0
242,591
4
W
Nu Wa
6,413
534
101
8
0
213,112
7
W
Danzaburou
5,850
488
80
7
0
204,282
3
L
Thor
5,375
448
67
6
0
222,597
1
L
Amaterasu
5,985
499
82
7
0
236,511
4
L
Ymir
5,631
469
26
2
0
217,289
2
L
Morgan Le Fay
6,022
502
90
8
0
192,839
3
L
Jing Wei
5,949
496
75
6
0
225,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role