Player Matchup

Erlang Shen
Erlang Shen
Nick2007todd_dew
Erlang Shen
Level 103
God Stats
2W - 2L
1,575 SR
Queue Stats
404W - 387L
1,432 Elo+
Party 3
Heimdallr
Heimdallr
ORA_Jotaro
Heimdallr
Level 59
God Stats
5W - 8L
1,554 SR
Queue Stats
106W - 139L
1,369 Elo+
Party 3
Baba Yaga
Baba Yaga
Phoenixgamer2468
Baba Yaga
Level 27
God Stats
12W - 22L
1,484 SR
Queue Stats
54W - 74L
1,428 Elo+
Party 3
Tsukuyomi
Tsukuyomi
docfimbres
Tsukuyomi
Level 65
God Stats
6W - 11L
1,405 SR
Queue Stats
98W - 120L
1,204 Elo+
Party 3
Kuzenbo
Kuzenbo
reinbold4445
Kuzenbo
Level 88
God Stats
4W - 9L
1,362 SR
Queue Stats
119W - 180L
1,319 Elo+
Party 3
Team Averages
Level 68
1,476 SR
1,350 Elo+

VS

Team Averages
Level 70
1,509 SR
1,415 Elo+
Cthulhu
Cthulhu
No Issves
Cthulhu
Level 27
God Stats
10W - 9L
1,585 SR
Queue Stats
24W - 29L
1,395 Elo+
Party 2
Achilles
Achilles
Rajzaun
Achilles
Level 129
God Stats
3W - 3L
1,457 SR
Queue Stats
240W - 266L
1,456 Elo+
Party 2
Lancelot
Lancelot
Vixlyr
Lancelot
Level 62
God Stats
21W - 14L
1,362 SR
Queue Stats
167W - 173L
1,412 Elo+
Party 1
Anubis
Anubis
billbush77
Anubis
Level 49
God Stats
4W - 2L
1,614 SR
Queue Stats
90W - 99L
1,376 Elo+
Party 1
Freya
Freya
lolCrashy
Freya
Level 85
God Stats
1W - 1L
1,529 SR
Queue Stats
150W - 172L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nick2007todd_dew
Erlang Shen
14
1 / 8 / 2
9,074
432
7,709
24,739
20,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ORA_Jotaro
Heimdallr
11
2 / 8 / 0
7,794
371
9,298
14,700
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
13
1 / 4 / 3
8,418
401
13,784
17,157
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
docfimbres
Tsukuyomi
16
6 / 8 / 1
10,529
501
13,649
18,362
7,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
reinbold4445
Kuzenbo
13
0 / 2 / 3
8,588
409
7,657
20,081
24,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
No Issves
Cthulhu
14
2 / 3 / 10
8,490
404
9,425
15,236
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Rajzaun
Achilles
18
7 / 1 / 4
11,223
534
13,685
16,061
19,053
Lancelot
Vixlyr
Lancelot
18
9 / 1 / 11
11,420
544
20,064
16,230
8,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
billbush77
Anubis
14
3 / 3 / 8
9,337
445
13,473
16,797
9,031
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
lolCrashy
Freya
17
9 / 2 / 5
10,413
496
14,525
20,155
9,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
30
30
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Nick2007todd_dew
Erlang Shen
1
8
2
0.25
W
Cthulhu
No Issves
Cthulhu
2
3
10
2.33
L
Heimdallr
ORA_Jotaro
Heimdallr
2
8
0
0.25
L
Baba Yaga
1
4
3
0.63
W
Achilles
Rajzaun
Achilles
7
1
4
9
W
Lancelot
Vixlyr
Lancelot
9
1
11
14.5
W
Anubis
billbush77
Anubis
3
3
8
2.33
L
Tsukuyomi
docfimbres
Tsukuyomi
6
8
1
0.81
W
Freya
lolCrashy
Freya
9
2
5
5.75
L
Kuzenbo
reinbold4445
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,097
Damage
71,172
95,039
Taken
84,479
67,769
Mitigated
56,893
16,566
Healing
26,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Nick2007todd_dew
Erlang Shen
7,709
3,751
0
7,660
24,739
20,597
0
2,100
22,608
0
54,696
W
Cthulhu
No Issves
Cthulhu
9,425
1,322
265
3,435
15,236
11,180
419
5,662
9,574
36,138
0
L
Heimdallr
ORA_Jotaro
Heimdallr
9,298
4,052
0
1,557
14,700
6,249
0
8,579
5,920
0
51,572
L
Baba Yaga
13,784
1,315
221
4,181
17,157
8,384
1,052
6,613
10,382
65,856
0
W
Achilles
Rajzaun
Achilles
13,685
3,232
0
4,404
16,061
19,053
320
151
15,910
0
68,998
W
Lancelot
Vixlyr
Lancelot
20,064
3,419
0
416
16,230
8,143
0
3,450
12,780
0
98,260
W
Anubis
billbush77
Anubis
13,473
191
0
5,393
16,797
9,031
545
9,211
7,586
68,019
0
L
Tsukuyomi
docfimbres
Tsukuyomi
13,649
3,925
0
608
18,362
7,745
0
4,924
13,364
0
74,327
W
Freya
lolCrashy
Freya
14,525
5,089
0
13,011
20,155
9,486
728
2,967
17,188
80,143
0
L
Kuzenbo
reinbold4445
Kuzenbo
7,657
2,394
0
2,339
20,081
24,794
52
14,379
5,342
29,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
50,883
392
Minions Killed
483
0
Camps Cleared
0
1,744,128
Distance Traveled
2,036,303
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,074
432
98
5
0
357,620
5
W
Cthulhu
8,490
404
54
3
0
440,789
0
L
Heimdallr
7,794
371
53
3
0
251,391
0
L
Baba Yaga
8,418
401
99
5
0
364,099
0
W
Achilles
11,223
534
128
6
0
370,130
3
W
Lancelot
11,420
544
115
5
0
499,004
4
W
Anubis
9,337
445
103
5
0
345,073
5
L
Tsukuyomi
10,529
501
99
5
0
388,114
2
W
Freya
10,413
496
83
4
0
381,307
2
L
Kuzenbo
8,588
409
43
2
0
382,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role