Player Matchup

Janus
Janus
CRHCA
Janus
Level 129
God Stats
2W - 0L
1,486 SR
Queue Stats
163W - 113L
1,663 Elo+
Party 2
Odin
Odin
Jbomber1
Odin
Level 5
God Stats
3W - 1L
1,346 SR
Queue Stats
153W - 98L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
watchtower81
Sun Wukong
Level 63
God Stats
4W - 1L
1,558 SR
Queue Stats
57W - 39L
1,582 Elo+
Party 2
Team Averages
Level 66
1,463 SR
1,588 Elo+

VS

Team Averages
Level 63
1,500 SR
1,253 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bancsy
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,129 Elo+
Party 1
Bastet
Bastet
Zapor228
Bastet
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CRHCA
Janus
14
6 / 2 / 7
9,095
827
12,284
6,494
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
13
2 / 1 / 9
8,705
791
2,993
7,493
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
watchtower81
Sun Wukong
13
5 / 2 / 7
8,451
768
8,008
11,775
7,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 4 / 3
7,734
703
7,410
7,386
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Bancsy
Hou Yi
11
0 / 5 / 3
6,817
620
5,821
10,352
4,360
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Zapor228
Bastet
11
3 / 4 / 2
7,798
709
7,995
8,955
3,801
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
5
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
3
0.88
L
Hou Yi
Bancsy
Hou Yi
0
5
3
0.3
W
Janus
CRHCA
Janus
6
2
7
4.75
W
Odin
2
1
9
6.5
L
Bastet
Zapor228
Bastet
3
4
2
1
W
Sun Wukong
watchtower81
Sun Wukong
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,285
Damage
21,226
25,762
Taken
26,693
16,678
Mitigated
11,724
6,414
Healing
2,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,410
677
0
1,000
7,386
3,563
0
4,794
2,315
24,668
0
L
Hou Yi
Bancsy
Hou Yi
5,821
2,449
0
394
10,352
4,360
0
4,040
6,002
0
21,215
W
Janus
CRHCA
Janus
12,284
689
129
2,100
6,494
2,598
102
1,737
4,569
39,600
0
W
Odin
2,993
1,104
0
855
7,493
6,678
154
1,728
5,519
0
9,472
L
Bastet
Zapor228
Bastet
7,995
2,584
0
633
8,955
3,801
0
2,714
6,021
0
12,073
W
Sun Wukong
watchtower81
Sun Wukong
8,008
1,987
0
3,330
11,775
7,402
273
3,393
8,054
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
22,349
140
Minions Killed
108
7
Camps Cleared
2
662,848
Distance Traveled
585,547
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,734
703
61
6
2
205,005
0
L
Hou Yi
6,817
620
39
4
0
164,075
0
W
Janus
9,095
827
72
7
3
205,364
0
W
Odin
8,705
791
26
2
2
234,959
0
L
Bastet
7,798
709
8
1
0
216,467
0
W
Sun Wukong
8,451
768
42
4
2
222,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role