Player Matchup

Kali
Kali
IsolatedNews
Kali
Level 54
God Stats
1W - 1L
1,278 SR
Queue Stats
19W - 18L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
MnC Goofy
Zhong Kui
Level 98
God Stats
1W - 4L
1,139 SR
Queue Stats
131W - 139L
1,446 Elo+
Party 2
Bacchus
Bacchus
ReelableTie35
Bacchus
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
94W - 113L
1,460 Elo+
Solo
Amaterasu
Amaterasu
bob902awesome
Amaterasu
Level 87
God Stats
9W - 7L
1,443 SR
Queue Stats
648W - 675L
1,432 Elo+
Solo
Chiron
Chiron
hockey1928
Chiron
Level 63
God Stats
3W - 5L
1,457 SR
Queue Stats
106W - 107L
1,446 Elo+
Solo
Team Averages
Level 82
1,363 SR
1,436 Elo+

VS

Team Averages
Level 53
1,564 SR
1,394 Elo+
Cthulhu
Cthulhu
FF Alessin
Cthulhu
Level 3
God Stats
2W - 1L
1,834 SR
Queue Stats
3W - 3L
1,482 Elo+
Party 1
Neith
Neith
O2902
Neith
Level 66
God Stats
2W - 2L
1,512 SR
Queue Stats
98W - 113L
1,347 Elo+
Party 1
Hercules
Hercules
Todayninja
Hercules
Level 61
God Stats
3W - 2L
1,572 SR
Queue Stats
92W - 132L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
Tojo2x
Baron Samedi
Level 81
God Stats
13W - 10L
1,611 SR
Queue Stats
39W - 48L
1,388 Elo+
Solo
Serqet
Serqet
William3786
Serqet
Level 55
God Stats
1W - 2L
1,293 SR
Queue Stats
60W - 70L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 10
12,196
508
16,586
25,814
12,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MnC Goofy
Zhong Kui
19
10 / 6 / 7
12,678
528
29,212
24,448
18,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
16
2 / 1 / 17
11,191
466
9,501
18,943
24,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
bob902awesome
Amaterasu
17
12 / 2 / 8
12,225
509
17,455
22,092
25,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
hockey1928
Chiron
17
7 / 2 / 10
11,727
489
19,192
18,771
8,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FF Alessin
Cthulhu
14
1 / 5 / 7
9,954
415
11,997
27,545
34,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
O2902
Neith
15
3 / 10 / 5
10,495
437
17,470
23,346
11,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Todayninja
Hercules
12
3 / 8 / 2
9,174
382
9,702
26,525
20,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Tojo2x
Baron Samedi
17
8 / 6 / 5
11,849
494
20,622
25,585
14,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
14
1 / 9 / 2
9,699
404
7,611
18,380
7,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
37
Kills
16
17
Deaths
38
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FF Alessin
Cthulhu
1
5
7
0.9
W
6
6
10
1.83
W
Zhong Kui
MnC Goofy
Zhong Kui
10
6
7
2.25
L
Neith
O2902
Neith
3
10
5
0.55
W
Bacchus
2
1
17
10.5
L
Hercules
Todayninja
Hercules
3
8
2
0.5
L
Baron Samedi
Tojo2x
Baron Samedi
8
6
5
1.75
L
Serqet
1
9
2
0.22
W
Amaterasu
bob902awesome
Amaterasu
12
2
8
8
W
Chiron
hockey1928
Chiron
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,946
Damage
67,402
110,068
Taken
121,381
89,168
Mitigated
88,362
32,901
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FF Alessin
Cthulhu
11,997
621
377
976
27,545
34,605
0
10,868
16,435
41,262
0
W
16,586
10,272
0
6,275
25,814
12,506
1,571
3,441
21,960
0
93,602
W
Zhong Kui
MnC Goofy
Zhong Kui
29,212
3,689
0
11,294
24,448
18,830
1,512
13,251
10,460
99,716
0
L
Neith
O2902
Neith
17,470
8,954
544
3,752
23,346
11,303
54
6,827
16,391
0
58,314
W
Bacchus
9,501
1,843
0
1,637
18,943
24,057
781
4,902
13,526
37,475
0
L
Hercules
Todayninja
Hercules
9,702
2,950
0
3,885
26,525
20,751
0
7,281
19,118
0
36,088
L
Baron Samedi
Tojo2x
Baron Samedi
20,622
1,085
1,724
5,742
25,585
14,262
270
10,639
14,800
83,283
0
L
Serqet
7,611
2,842
0
521
18,380
7,441
528
2,563
15,760
0
74,688
W
Amaterasu
bob902awesome
Amaterasu
17,455
8,812
40
5,798
22,092
25,723
710
5,706
16,006
0
59,996
W
Chiron
hockey1928
Chiron
19,192
7,146
1,292
6,565
18,771
8,052
1,305
4,545
13,508
0
105,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,017
Gold Earned
51,171
493
Minions Killed
394
0
Camps Cleared
0
2,145,118
Distance Traveled
1,878,820
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,954
415
42
2
0
426,447
0
W
Kali
12,196
508
113
5
0
462,772
1
W
Zhong Kui
12,678
528
144
6
0
367,362
4
L
Neith
10,495
437
71
3
0
392,337
0
W
Bacchus
11,191
466
47
2
0
443,970
1
L
Hercules
9,174
382
37
2
0
360,758
0
L
Baron Samedi
11,849
494
137
6
0
383,693
1
L
Serqet
9,699
404
107
4
0
315,585
0
W
Amaterasu
12,225
509
94
4
0
415,727
2
W
Chiron
11,727
489
95
4
0
455,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role