Player Matchup

Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum IV
eQ Schuumi
Achilles
Platinum IV
Level 143
God Stats
82W - 82L
1,528 SR
Queue Stats
478W - 466L
1,989 MMR
Party 1
Janus
Janus
Platinum V
smokeasac13
Janus
Platinum V
Level 158
God Stats
9W - 4L
1,392 SR
Queue Stats
299W - 268L
1,659 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,473 SR
1,716 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,627 SR
1,696 MMR
Yu Huang
Yu Huang
Gold II
 
Yu Huang
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
Biggie CheezZz
Izanami
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,757 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Burly Jr
Sun Wukong
Gold II
Level 108
God Stats
0W - 1L
1,880 SR
Queue Stats
28W - 17L
1,830 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 0 / 3
10,255
789
7,127
9,462
4,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
eQ Schuumi
Achilles
15
4 / 0 / 5
10,708
824
11,386
15,917
18,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 8
8,823
679
11,263
9,891
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasCthulhuAresAh Muzen CabShiva

VS

Bans
PersephoneHorusBaron SamediMedusaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 3 / 1
7,935
610
10,401
8,734
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 2
7,903
608
6,078
11,408
4,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Burly Jr
Sun Wukong
12
1 / 2 / 1
7,864
605
9,749
13,195
8,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
3
7.5
L
Yu Huang
 
Yu Huang
1
3
1
0.5
L
0
5
2
0.2
L
Sun Wukong
Burly Jr
Sun Wukong
1
2
1
0.75
W
Achilles
eQ Schuumi
Achilles
4
0
5
6.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,776
Damage
26,228
35,270
Taken
33,337
26,096
Mitigated
17,099
11,644
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,127
3,061
1,283
3,747
9,462
4,300
2,362
3,223
5,963
0
59,123
L
Yu Huang
 
Yu Huang
10,401
513
0
625
8,734
3,846
0
3,767
4,671
23,144
0
L
6,078
3,752
0
940
11,408
4,490
0
2,344
8,820
0
28,308
L
Sun Wukong
Burly Jr
Sun Wukong
9,749
1,202
0
3,411
13,195
8,763
0
4,567
8,306
0
23,712
W
Achilles
eQ Schuumi
Achilles
11,386
1,731
0
5,374
15,917
18,269
96
4,145
11,344
0
26,694
W
11,263
37
75
1,165
9,891
3,527
180
2,600
7,051
32,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
23,702
181
Minions Killed
133
10
Camps Cleared
2
810,936
Distance Traveled
688,799
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,255
789
111
9
6
253,741
2
L
Yu Huang
7,935
610
44
3
1
214,342
3
L
Izanami
7,903
608
69
5
1
214,992
0
L
Sun Wukong
7,864
605
20
2
0
259,465
1
W
Achilles
10,708
824
28
2
0
283,906
1
W
Janus
8,823
679
42
3
4
273,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role