Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KillPointx252x
Morgan Le Fay
Level 1
God Stats
7W - 8L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
skimpwick17
Sylvanus
Level 126
God Stats
18W - 27L
1,532 SR
Queue Stats
34W - 66L
1,297 Elo+
Solo
Team Averages
Level 70
1,511 SR
1,432 Elo+

VS

Team Averages
Level 73
1,385 SR
1,340 Elo+
Skadi
Skadi
Smoov_Sensei
Skadi
Level 86
God Stats
6W - 5L
1,489 SR
Queue Stats
30W - 40L
1,304 Elo+
Solo
Yemoja
Yemoja
ghostrecon562
Yemoja
Level 109
God Stats
4W - 4L
1,313 SR
Queue Stats
139W - 187L
1,359 Elo+
Party 1
Ra
Ra
segzygod
Ra
Level 25
God Stats
3W - 5L
1,352 SR
Queue Stats
94W - 140L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
1 / 3 / 1
7,952
663
3,283
8,921
3,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
KillPointx252x
Morgan Le Fay
10
0 / 2 / 3
7,368
614
5,899
5,813
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
skimpwick17
Sylvanus
12
2 / 3 / 1
8,024
669
8,123
12,871
9,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,963
747
14,203
10,096
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 7
9,116
760
1,853
4,891
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 3
8,452
704
5,371
6,413
2,802
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
1
0.5
L
Morgan Le Fay
KillPointx252x
Morgan Le Fay
0
2
3
0.75
W
4
2
3
2.75
W
1
0
7
4.5
W
3
1
3
4.5
L
Sylvanus
skimpwick17
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,305
Damage
21,427
27,605
Taken
21,400
16,374
Mitigated
12,829
7,081
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,283
339
126
958
8,921
3,998
0
1,839
7,082
0
16,188
L
Morgan Le Fay
KillPointx252x
Morgan Le Fay
5,899
883
0
836
5,813
2,577
39
2,292
3,521
18,212
0
W
14,203
7,692
0
862
10,096
5,002
667
7,577
2,519
0
45,751
W
1,853
679
3,578
1,245
4,891
5,025
439
3,760
1,131
8,645
0
W
5,371
647
216
407
6,413
2,802
192
3,207
3,206
21,041
0
L
Sylvanus
skimpwick17
Sylvanus
8,123
1,309
971
4,190
12,871
9,799
0
3,569
9,302
28,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,344
Gold Earned
26,531
106
Minions Killed
139
3
Camps Cleared
6
533,897
Distance Traveled
559,036
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,952
663
39
3
0
200,892
1
L
Morgan Le Fay
7,368
614
27
2
0
153,254
0
W
Skadi
8,963
747
81
7
5
183,683
2
W
Yemoja
9,116
760
28
2
1
183,944
0
W
Ra
8,452
704
30
3
0
191,409
0
L
Sylvanus
8,024
669
40
3
3
179,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role