Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Arvp
Gilgamesh
Gold III
Level 125
God Stats
6W - 7L
1,594 SR
Queue Stats
375W - 379L
1,414 MMR
Party 1
Ra
Ra
Platinum V
DIRTYDAN3505
Ra
Platinum V
Level 106
God Stats
16W - 14L
1,651 SR
Queue Stats
242W - 307L
1,337 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,582 SR
1,417 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 57
1,545 SR
977 MMR
Achilles
Achilles
Bronze V
DrowsyClutch-
Achilles
Bronze V
Level 49
God Stats
1W - 3L
1,724 SR
Queue Stats
3W - 20L
1,147 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze V
DrowsyFatBoy-
Kuzenbo
Bronze V
Level 84
God Stats
1W - 3L
1,412 SR
Queue Stats
31W - 80L
637 MMR
Party 2
Freya
Freya
Bronze IV
DrowsySlamz-
Freya
Bronze IV
Level 38
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 20L
1,147 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
7 / 0 / 7
7,631
954
11,944
4,609
1,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Arvp
Gilgamesh
10
1 / 1 / 12
6,559
820
4,326
6,490
4,895
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 0 / 8
7,354
919
8,913
5,186
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AtlasAh Muzen CabBastetBacchusBaron Samedi

VS

Bans
ScyllaMedusaNe ZhaHou YiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrowsyClutch-
Achilles
8
0 / 5 / 1
5,076
635
3,732
12,186
7,504
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
9
1 / 4 / 0
5,925
741
2,464
12,018
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 5 / 1
5,251
656
2,804
7,835
3,269
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
0
7
10.5
W
Gilgamesh
Arvp
Gilgamesh
1
1
12
7
W
6
0
8
10
L
Achilles
DrowsyClutch-
Achilles
0
5
1
0.1
L
Kuzenbo
1
4
0
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,183
Damage
9,000
16,285
Taken
32,039
9,577
Mitigated
21,749
5,871
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,944
8,108
445
1,419
4,609
1,941
1,321
1,280
3,329
0
26,762
W
Gilgamesh
Arvp
Gilgamesh
4,326
1,149
0
528
6,490
4,895
605
1,750
4,740
0
13,235
W
8,913
1,585
1,115
2,364
5,186
2,741
728
2,462
2,724
31,549
0
L
Achilles
DrowsyClutch-
Achilles
3,732
1,377
0
1,588
12,186
7,504
0
3,874
7,988
0
8,892
L
Kuzenbo
2,464
567
0
2,456
12,018
10,976
0
1,827
10,015
13,535
0
L
2,804
802
476
1,121
7,835
3,269
0
2,745
4,965
15,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,544
Gold Earned
16,252
99
Minions Killed
55
4
Camps Cleared
2
482,229
Distance Traveled
406,311
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,631
954
40
5
2
145,960
0
W
Gilgamesh
6,559
820
15
2
0
170,848
1
W
Ra
7,354
919
44
6
2
165,421
1
L
Achilles
5,076
635
10
1
0
144,015
0
L
Kuzenbo
5,925
741
18
2
2
137,622
2
L
Freya
5,251
656
27
3
0
124,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role