Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ASAPDDAY_
Mercury
Level 29
God Stats
13W - 12L
1,314 SR
Queue Stats
199W - 250L
1,400 Elo+
Party 1
Anubis
Anubis
MarbleChimp2257
Anubis
Level 79
God Stats
0W - 4L
1,134 SR
Queue Stats
360W - 377L
1,504 Elo+
Party 4
Cabrakan
Cabrakan
cOoLsKeLeToN955
Cabrakan
Level 16
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1
Tyr
Tyr
knucklehead_50
Tyr
Level 44
God Stats
10W - 13L
1,498 SR
Queue Stats
144W - 192L
1,394 Elo+
Party 4
Team Averages
Level 50
1,387 SR
1,394 Elo+

VS

Team Averages
Level 70
1,454 SR
1,373 Elo+
Merlin
Merlin
Raz Ahl Gul
Merlin
Level 43
God Stats
4W - 3L
1,448 SR
Queue Stats
19W - 19L
1,336 Elo+
Party 3
Bakasura
Bakasura
Salty Golden
Bakasura
Level 44
God Stats
2W - 2L
1,533 SR
Queue Stats
76W - 98L
1,439 Elo+
Party 2
Osiris
Osiris
amc11190
Osiris
Level 47
God Stats
2W - 2L
1,183 SR
Queue Stats
10W - 7L
1,251 Elo+
Party 3
Danzaburou
Danzaburou
jYmOuSs
Danzaburou
Level 98
God Stats
26W - 18L
1,592 SR
Queue Stats
81W - 67L
1,449 Elo+
Party 2
Kumbhakarna
Kumbhakarna
thepunisher6546
Kumbhakarna
Level 117
God Stats
5W - 6L
1,512 SR
Queue Stats
60W - 76L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 7 / 3
10,834
433
12,875
22,086
10,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
ASAPDDAY_
Mercury
16
2 / 8 / 3
10,356
414
7,010
18,614
7,661
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 8 / 4
10,873
435
11,098
24,586
14,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
13
2 / 6 / 5
9,656
386
8,752
22,296
24,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 6 / 0
11,025
441
10,976
24,128
25,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 6 / 3
11,084
443
12,105
17,957
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Salty Golden
Bakasura
20
17 / 0 / 8
15,793
632
27,130
25,266
15,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
amc11190
Osiris
18
3 / 3 / 8
12,730
509
11,136
21,939
22,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
jYmOuSs
Danzaburou
19
9 / 2 / 10
14,010
560
25,450
18,607
8,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
thepunisher6546
Kumbhakarna
18
6 / 3 / 12
12,489
500
7,086
20,890
18,165
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
14
Kills
35
35
Deaths
14
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
7
3
0.79
L
Mercury
ASAPDDAY_
Mercury
2
8
3
0.44
L
2
8
4
0.5
W
Merlin
0
6
3
0.25
W
Bakasura
Salty Golden
Bakasura
17
0
8
21
W
Osiris
amc11190
Osiris
3
3
8
2.33
L
Cabrakan
2
6
5
0.75
W
Danzaburou
jYmOuSs
Danzaburou
9
2
10
7
L
4
6
0
0.67
W
Kumbhakarna
thepunisher6546
Kumbhakarna
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,711
Damage
82,907
111,710
Taken
104,659
82,431
Mitigated
72,585
24,194
Healing
39,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,875
3,727
0
5,558
22,086
10,881
0
3,432
17,987
0
73,368
L
Mercury
ASAPDDAY_
Mercury
7,010
3,647
415
1,171
18,614
7,661
1,754
4,026
13,558
0
53,816
L
11,098
750
149
9,821
24,586
14,546
675
7,058
16,594
71,676
0
W
Merlin
12,105
647
0
2,905
17,957
7,547
490
4,469
13,488
88,035
0
W
Bakasura
Salty Golden
Bakasura
27,130
18,813
0
14,572
25,266
15,566
3,921
3,403
21,863
0
123,597
W
Osiris
amc11190
Osiris
11,136
4,838
0
7,700
21,939
22,663
1,272
6,981
14,958
0
77,018
L
Cabrakan
8,752
1,142
114
1,505
22,296
24,216
0
1,935
19,222
26,290
0
W
Danzaburou
jYmOuSs
Danzaburou
25,450
14,515
0
8,175
18,607
8,644
9,078
4,747
13,860
0
110,467
L
10,976
1,227
0
5,461
24,128
25,127
1,050
3,799
19,395
0
80,331
W
Kumbhakarna
thepunisher6546
Kumbhakarna
7,086
1,264
252
5,675
20,890
18,165
966
5,132
15,758
33,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,744
Gold Earned
66,106
467
Minions Killed
569
0
Camps Cleared
0
1,969,783
Distance Traveled
2,254,928
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,834
433
110
4
0
424,564
4
L
Mercury
10,356
414
101
4
0
466,194
1
L
Anubis
10,873
435
109
4
0
280,375
4
W
Merlin
11,084
443
96
4
0
392,268
2
W
Bakasura
15,793
632
205
8
0
550,121
10
W
Osiris
12,730
509
106
4
0
412,126
4
L
Cabrakan
9,656
386
30
1
0
408,673
1
W
Danzaburou
14,010
560
126
5
0
431,118
6
L
Tyr
11,025
441
117
5
0
389,977
3
W
Kumbhakarna
12,489
500
36
1
0
469,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role