Player Matchup

Odin
Odin
Beicinhu
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 2
Rama
Rama
D4rkBorr
Rama
Level 67
God Stats
0W - 2L
1,291 SR
Queue Stats
61W - 113L
1,325 Elo+
Solo
Ares
Ares
Fellguard17
Ares
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 27L
1,261 Elo+
Solo
Bacchus
Bacchus
LigaProBatman
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 2
Anubis
Anubis
XxLucasloboxX
Anubis
Level 52
God Stats
3W - 6L
1,533 SR
Queue Stats
102W - 101L
1,436 Elo+
Solo
Team Averages
Level 60
1,465 SR
1,377 Elo+

VS

Team Averages
Level 73
1,421 SR
1,427 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EOGUIGAS
Izanami
Level 46
God Stats
2W - 2L
1,253 SR
Queue Stats
47W - 86L
1,369 Elo+
Party 1
Persephone
Persephone
jvoliveirastos
Persephone
Level 85
God Stats
27W - 29L
1,601 SR
Queue Stats
172W - 196L
1,401 Elo+
Solo
Khepri
Khepri
tuiuRagnar
Khepri
Level 48
God Stats
2W - 1L
1,253 SR
Queue Stats
53W - 98L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 4 / 0
10,713
466
11,076
21,832
31,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
15
1 / 5 / 3
9,497
413
16,289
22,442
8,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 4 / 2
9,954
433
12,491
19,483
23,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
12
2 / 2 / 3
8,705
378
3,527
12,714
7,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
3 / 4 / 2
11,205
487
10,338
16,910
9,834
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
6 / 1 / 1
14,571
634
19,064
22,833
21,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
 
Lancelot
19
5 / 2 / 6
12,494
543
13,476
16,272
8,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
EOGUIGAS
Izanami
18
5 / 1 / 3
11,843
515
16,590
13,342
6,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
jvoliveirastos
Persephone
18
2 / 3 / 4
12,362
537
8,755
11,823
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
tuiuRagnar
Khepri
16
1 / 3 / 4
9,755
424
6,112
25,786
17,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
19
19
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
1
1
6.5
W
Lancelot
 
Lancelot
5
2
6
4
L
Odin
2
4
0
0.5
L
Rama
1
5
3
0.5
W
Izanami
EOGUIGAS
Izanami
5
1
3
6.5
L
2
4
2
0.75
L
Bacchus
2
2
3
1.75
L
3
4
2
1
W
Persephone
jvoliveirastos
Persephone
2
3
4
1.33
W
Khepri
tuiuRagnar
Khepri
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,721
Damage
63,997
93,381
Taken
90,056
81,002
Mitigated
58,705
21,814
Healing
30,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
19,064
10,603
0
11,942
22,833
21,156
3,652
5,538
17,295
0
134,293
W
Lancelot
 
Lancelot
13,476
3,978
0
1,514
16,272
8,720
192
4,482
11,790
0
99,294
L
Odin
11,076
3,731
0
250
21,832
31,000
598
2,087
19,745
15,725
58,888
L
Rama
16,289
13,175
52
8,931
22,442
8,912
1,076
4,276
18,166
0
80,065
W
Izanami
EOGUIGAS
Izanami
16,590
11,049
0
7,216
13,342
6,678
2,375
5,360
7,982
0
128,072
L
12,491
972
0
4,199
19,483
23,431
46
2,512
16,971
48,439
0
L
Bacchus
3,527
458
0
1,348
12,714
7,825
0
1,045
11,669
52,017
0
L
10,338
526
0
7,034
16,910
9,834
1,880
4,947
11,963
88,666
0
W
Persephone
jvoliveirastos
Persephone
8,755
661
0
2,080
11,823
4,407
876
5,118
6,702
87,115
0
W
Khepri
tuiuRagnar
Khepri
6,112
362
0
7,834
25,786
17,744
643
10,373
15,413
31,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,074
Gold Earned
61,025
506
Minions Killed
707
0
Camps Cleared
0
1,806,213
Distance Traveled
2,077,857
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,571
634
212
9
0
453,331
5
W
Lancelot
12,494
543
126
5
0
588,040
3
L
Odin
10,713
466
135
6
0
370,584
0
L
Rama
9,497
413
118
5
0
368,810
4
W
Izanami
11,843
515
184
8
0
371,792
0
L
Ares
9,954
433
44
2
0
390,934
0
L
Bacchus
8,705
378
71
3
0
299,668
8
L
Anubis
11,205
487
138
6
0
376,217
3
W
Persephone
12,362
537
140
6
0
290,359
5
W
Khepri
9,755
424
45
2
0
374,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role