Player Matchup

Atlas
Atlas
CriticalAscend
Atlas
Level 160
God Stats
39W - 16L
1,654 SR
Queue Stats
630W - 385L
1,600 Elo+
Party 2
Achilles
Achilles
MindLesstripps
Achilles
Level 160
God Stats
30W - 16L
1,445 SR
Queue Stats
905W - 660L
1,540 Elo+
Party 2
Olorun
Olorun
SacZilla91
Olorun
Level 157
God Stats
6W - 2L
1,711 SR
Queue Stats
388W - 280L
1,614 Elo+
Party 2
Pele
Pele
Smiles Wins
Pele
Level 159
God Stats
2W - 7L
1,180 SR
Queue Stats
372W - 244L
1,620 Elo+
Party 2
Chronos
Chronos
TanglyCrown8
Chronos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 86L
1,539 Elo+
Party 2
Team Averages
Level 157
1,498 SR
1,583 Elo+

VS

Team Averages
Level 86
1,465 SR
1,418 Elo+
Gilgamesh
Gilgamesh
LastLaughIsMine
Gilgamesh
Level 109
God Stats
1W - 6L
1,294 SR
Queue Stats
143W - 150L
1,538 Elo+
Solo
Anubis
Anubis
Mystikus
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
ShiftedStorm
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,355 Elo+
Party 1
Ravana
Ravana
WookieOnMyBack
Ravana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,349 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
deathbydarktide
Morgan Le Fay
Level 48
God Stats
9W - 8L
1,531 SR
Queue Stats
155W - 191L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 20
11,438
763
25,156
25,678
33,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
18
4 / 4 / 18
10,871
725
19,644
22,868
23,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
SacZilla91
Olorun
20
10 / 2 / 13
12,297
820
15,871
13,423
7,302
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 5 / 9
11,215
748
14,035
21,276
11,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chronos
TanglyCrown8
Chronos
20
4 / 1 / 16
12,296
820
10,155
22,588
17,691
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LastLaughIsMine
Gilgamesh
17
3 / 5 / 9
10,505
700
13,163
24,733
32,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
Mystikus
Anubis
19
6 / 4 / 8
10,976
732
23,806
17,282
11,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
ShiftedStorm
Baron Samedi
18
3 / 7 / 9
10,157
677
14,074
18,160
10,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 6 / 7
9,687
646
10,276
18,839
10,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
deathbydarktide
Morgan Le Fay
17
2 / 7 / 6
9,817
654
12,277
16,293
8,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
56
29
Kills
17
17
Deaths
29
76
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
5
20
3
L
Gilgamesh
LastLaughIsMine
Gilgamesh
3
5
9
1.5
W
Achilles
4
4
18
3.25
L
Anubis
Mystikus
Anubis
6
4
8
2.5
W
Olorun
SacZilla91
Olorun
10
2
13
8.25
L
Baron Samedi
ShiftedStorm
Baron Samedi
3
7
9
1.07
W
6
5
9
2.1
W
Chronos
TanglyCrown8
Chronos
4
1
16
12
L
3
6
7
1.08
L
Morgan Le Fay
deathbydarktide
Morgan Le Fay
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,861
Damage
73,596
105,833
Taken
95,307
93,221
Mitigated
72,938
43,786
Healing
33,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,156
9,263
1,924
4,089
25,678
33,579
583
10,416
15,262
42,000
0
L
Gilgamesh
LastLaughIsMine
Gilgamesh
13,163
2,062
869
5,116
24,733
32,316
0
14,341
9,967
0
24,404
W
Achilles
19,644
3,744
605
9,535
22,868
23,207
121
9,624
13,244
0
26,573
L
Anubis
Mystikus
Anubis
23,806
1,183
1,826
7,264
17,282
11,531
319
8,475
8,679
48,224
0
W
Olorun
SacZilla91
Olorun
15,871
8,746
6,283
5,674
13,423
7,302
3,629
9,554
3,869
34,204
0
L
Baron Samedi
ShiftedStorm
Baron Samedi
14,074
1,707
3,913
5,089
18,160
10,208
54
10,172
7,797
29,078
0
W
14,035
1,174
708
5,267
21,276
11,442
1,581
10,866
10,410
0
30,298
W
Chronos
TanglyCrown8
Chronos
10,155
3,480
2,372
7,329
22,588
17,691
1,782
9,697
12,891
29,918
0
L
10,276
1,334
2,189
4,621
18,839
10,301
0
9,350
9,149
0
13,999
L
Morgan Le Fay
deathbydarktide
Morgan Le Fay
12,277
1,193
438
1,854
16,293
8,582
0
8,844
7,068
21,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,117
Gold Earned
51,142
161
Minions Killed
125
0
Camps Cleared
0
1,358,573
Distance Traveled
1,274,769
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,438
763
30
2
0
266,514
0
L
Gilgamesh
10,505
700
16
1
0
277,084
1
W
Achilles
10,871
725
12
1
0
310,590
0
L
Anubis
10,976
732
57
4
0
235,446
0
W
Olorun
12,297
820
40
3
0
266,213
0
L
Baron Samedi
10,157
677
15
1
0
222,928
0
W
Pele
11,215
748
40
3
0
206,316
0
W
Chronos
12,296
820
39
3
0
308,940
2
L
Ravana
9,687
646
14
1
0
286,676
0
L
Morgan Le Fay
9,817
654
23
2
0
252,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role