Player Matchup

Thor
Thor
 
Thor
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FightForLand
Chaac
Level 45
God Stats
9W - 8L
1,315 SR
Queue Stats
251W - 335L
1,414 Elo+
Party 1
Ymir
Ymir
Mr_Foxxyyy
Ymir
Level 55
God Stats
4W - 3L
1,584 SR
Queue Stats
386W - 484L
1,447 Elo+
Party 1
Tiamat
Tiamat
Nirv2267
Tiamat
Level 106
God Stats
17W - 19L
1,679 SR
Queue Stats
167W - 207L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
SpecsFlare
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,479 Elo+
Party 1
Team Averages
Level 64
1,516 SR
1,465 Elo+

VS

Team Averages
Level 86
1,575 SR
1,468 Elo+
Janus
Janus
EL_ANGEL_2_PR
Janus
Level 160
God Stats
5W - 5L
1,564 SR
Queue Stats
67W - 78L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
ImmortalBlaze-90
Sylvanus
Level 128
God Stats
10W - 11L
1,690 SR
Queue Stats
209W - 192L
1,489 Elo+
Party 2
Zeus
Zeus
M16soul
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,414 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NBN Toxic
Tsukuyomi
Level 96
God Stats
13W - 5L
1,620 SR
Queue Stats
86W - 79L
1,484 Elo+
Party 3
Heimdallr
Heimdallr
PRxDarkPlasma
Heimdallr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 16L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 3 / 0
8,524
474
3,615
16,747
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 4 / 0
11,043
614
15,973
16,484
16,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 2
8,319
462
2,318
11,895
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Nirv2267
Tiamat
16
1 / 2 / 0
9,731
541
6,431
7,530
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
SpecsFlare
Heimdallr
14
1 / 2 / 1
8,155
453
6,891
7,298
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 1
9,876
549
9,109
9,124
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 2
7,699
428
6,471
12,233
8,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
M16soul
Zeus
13
1 / 7 / 3
7,937
441
4,561
12,725
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
NBN Toxic
Tsukuyomi
15
7 / 2 / 3
9,359
520
13,268
14,268
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
PRxDarkPlasma
Heimdallr
13
0 / 2 / 0
7,559
420
3,541
9,626
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
15
Kills
12
12
Deaths
15
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
3
0
1
L
4
3
1
1.5
W
9
4
0
2.25
L
0
1
2
1
L
Zeus
M16soul
Zeus
1
7
3
0.36
W
1
1
2
2
L
Tsukuyomi
NBN Toxic
Tsukuyomi
7
2
3
4.25
W
Tiamat
Nirv2267
Tiamat
1
2
0
0.5
L
Heimdallr
PRxDarkPlasma
Heimdallr
0
2
0
0
W
Heimdallr
SpecsFlare
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,228
Damage
36,950
59,954
Taken
57,976
42,290
Mitigated
26,711
21,811
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,615
278
0
7,556
16,747
6,909
0
4,430
12,317
0
56,608
L
9,109
664
0
560
9,124
3,707
0
3,683
5,441
90,046
0
W
15,973
1,892
0
5,788
16,484
16,251
71
6,955
9,529
0
83,468
L
6,471
1,733
818
5,627
12,233
8,603
0
2,600
9,633
47,815
15,739
L
Zeus
M16soul
Zeus
4,561
1,492
0
0
12,725
4,807
0
0
12,725
51,134
0
W
2,318
336
0
3,208
11,895
11,346
31
3,421
8,474
18,977
0
L
Tsukuyomi
NBN Toxic
Tsukuyomi
13,268
3,689
0
7,666
14,268
5,697
108
1,493
12,775
0
74,154
W
Tiamat
Nirv2267
Tiamat
6,431
825
0
2,213
7,530
4,470
89
4,374
3,156
82,527
0
L
Heimdallr
PRxDarkPlasma
Heimdallr
3,541
1,115
0
3,144
9,626
3,897
450
973
8,653
0
45,004
W
Heimdallr
SpecsFlare
Heimdallr
6,891
3,671
0
3,046
7,298
3,314
790
259
7,039
0
54,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
42,430
524
Minions Killed
527
0
Camps Cleared
0
1,698,505
Distance Traveled
1,603,304
34
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,524
474
106
6
0
319,803
5
L
Janus
9,876
549
160
9
0
345,393
1
W
Chaac
11,043
614
124
7
0
348,901
8
L
Sylvanus
7,699
428
111
6
0
261,433
2
L
Zeus
7,937
441
75
4
0
290,684
0
W
Ymir
8,319
462
38
2
0
363,032
10
L
Tsukuyomi
9,359
520
104
6
0
384,118
4
W
Tiamat
9,731
541
155
9
0
362,795
7
L
Heimdallr
7,559
420
77
4
0
321,676
1
W
Heimdallr
8,155
453
101
6
0
303,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role