Player Matchup

Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MilkshakeBoyz
Neith
Level 43
God Stats
30W - 29L
1,559 SR
Queue Stats
32W - 30L
1,539 Elo+
Party 3
Xing Tian
Xing Tian
Roxboro
Xing Tian
Level 124
God Stats
22W - 25L
1,622 SR
Queue Stats
380W - 381L
1,600 Elo+
Party 3
Shiva
Shiva
Rukheim
Shiva
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,435 Elo+
Party 1
Sol
Sol
sarahco
Sol
Level 20
God Stats
3W - 3L
1,297 SR
Queue Stats
34W - 31L
1,540 Elo+
Party 1
Team Averages
Level 72
1,496 SR
1,523 Elo+

VS

Team Averages
Level 49
1,389 SR
1,452 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
GreyUltimatum
Khepri
Level 43
God Stats
0W - 4L
1,253 SR
Queue Stats
60W - 55L
1,410 Elo+
Solo
Tyr
Tyr
TiKiMN1
Tyr
Level 60
God Stats
1W - 3L
1,305 SR
Queue Stats
186W - 163L
1,463 Elo+
Party 2
Hachiman
Hachiman
Tikifluid
Hachiman
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 111L
1,460 Elo+
Party 2
Chernobog
Chernobog
ViviparousSnake
Chernobog
Level 66
God Stats
1W - 5L
1,387 SR
Queue Stats
142W - 133L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 0 / 12
10,974
1,097
26,080
8,773
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 13
11,031
1,103
14,136
8,939
4,637
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Roxboro
Xing Tian
16
2 / 0 / 14
10,229
1,023
10,272
17,627
21,362
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Rukheim
Shiva
17
3 / 2 / 18
10,444
1,044
15,951
14,873
19,161
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
16
5 / 2 / 13
10,889
1,089
21,166
12,765
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

286

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
0 / 2 / 3
9,088
909
12,870
12,469
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 7 / 5
10,406
1,041
4,748
22,186
29,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
15
2 / 2 / 3
9,623
962
10,094
19,896
22,098
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Tikifluid
Hachiman
15
2 / 6 / 2
9,654
965
14,123
16,036
9,005
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
ViviparousSnake
Chernobog
15
1 / 5 / 3
9,393
939
17,481
21,130
11,867
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
22
Kills
5
5
Deaths
22
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
12
13
L
Baba Yaga
 
Baba Yaga
0
2
3
0.75
L
0
7
5
0.36
W
5
1
13
11.5
W
Xing Tian
Roxboro
Xing Tian
2
0
14
9
W
Shiva
Rukheim
Shiva
3
2
18
6
L
Tyr
2
2
3
1.75
L
Hachiman
Tikifluid
Hachiman
2
6
2
0.5
L
Chernobog
ViviparousSnake
Chernobog
1
5
3
0.5
W
Sol
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,605
Damage
59,316
62,977
Taken
91,717
56,066
Mitigated
79,445
12,913
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,080
4,572
0
0
8,773
4,028
0
3,076
5,697
47,812
0
L
Baba Yaga
 
Baba Yaga
12,870
1,250
0
1,347
12,469
6,769
0
7,485
4,984
24,699
0
L
4,748
289
0
670
22,186
29,706
0
13,253
8,933
6,428
0
W
14,136
9,902
0
1,727
8,939
4,637
0
1,754
7,185
0
29,374
W
Xing Tian
Roxboro
Xing Tian
10,272
1,401
0
0
17,627
21,362
0
3,729
13,898
17,854
0
W
Shiva
Rukheim
Shiva
15,951
3,038
3,335
2,123
14,873
19,161
0
5,292
9,581
0
22,511
L
Tyr
10,094
809
0
2,525
19,896
22,098
0
12,208
7,688
141
28,450
L
Hachiman
Tikifluid
Hachiman
14,123
7,848
0
1,008
16,036
9,005
0
9,767
6,269
0
36,382
L
Chernobog
ViviparousSnake
Chernobog
17,481
9,583
0
2,117
21,130
11,867
0
12,230
8,900
0
35,032
W
Sol
21,166
10,996
0
5,728
12,765
6,878
0
3,899
8,866
33,871
4,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,567
Gold Earned
48,164
176
Minions Killed
169
4
Camps Cleared
4
941,119
Distance Traveled
968,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,974
1,097
65
7
0
187,340
0
L
Baba Yaga
9,088
909
32
3
1
181,533
0
L
Khepri
10,406
1,041
2
0
0
196,196
0
W
Neith
11,031
1,103
32
3
2
187,097
0
W
Xing Tian
10,229
1,023
20
2
0
203,994
0
W
Shiva
10,444
1,044
11
1
0
197,605
0
L
Tyr
9,623
962
24
2
0
231,287
0
L
Hachiman
9,654
965
64
6
1
174,365
0
L
Chernobog
9,393
939
47
5
2
184,741
0
W
Sol
10,889
1,089
48
5
2
165,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role