Player Matchup

Athena
Athena
BlackyChan_78
Athena
Level 29
God Stats
4W - 8L
1,654 SR
Queue Stats
112W - 133L
1,399 Elo+
Party 1
Da Ji
Da Ji
G8TRNATION0614
Da Ji
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 89L
1,414 Elo+
Party 3
Bellona
Bellona
GotenksKazekage
Bellona
Level 64
God Stats
40W - 36L
1,423 SR
Queue Stats
374W - 422L
1,431 Elo+
Party 1
Sol
Sol
SniperxDragon4
Sol
Level 67
God Stats
20W - 10L
1,671 SR
Queue Stats
111W - 122L
1,455 Elo+
Party 3
Hou Yi
Hou Yi
suhhdude710
Hou Yi
Level 64
God Stats
33W - 33L
1,582 SR
Queue Stats
187W - 202L
1,432 Elo+
Party 1
Team Averages
Level 64
1,566 SR
1,426 Elo+

VS

Team Averages
Level 91
1,571 SR
1,399 Elo+
Bacchus
Bacchus
BigPoleFoles
Bacchus
Level 89
God Stats
3W - 1L
1,717 SR
Queue Stats
32W - 31L
1,417 Elo+
Party 4
Cernunnos
Cernunnos
HorseGravy
Cernunnos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,347 Elo+
Party 4
Agni
Agni
Jσниѕиσω
Agni
Level 129
God Stats
3W - 1L
1,641 SR
Queue Stats
237W - 227L
1,523 Elo+
Party 4
Nemesis
Nemesis
The_-Benja-_420
Nemesis
Level 68
God Stats
21W - 27L
1,530 SR
Queue Stats
359W - 383L
1,382 Elo+
Party 2
Loki
Loki
The_V-L_
Loki
Level 82
God Stats
31W - 28L
1,469 SR
Queue Stats
261W - 281L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,205
480
4,253
13,559
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 5 / 2
8,178
545
8,318
13,950
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 1
8,300
553
7,462
8,642
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

4
0 / 1 / 1
5,295
353
706
1,729
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
12
3 / 2 / 0
6,925
462
8,198
10,254
3,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigPoleFoles
Bacchus
12
1 / 1 / 2
7,483
499
2,827
8,248
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
HorseGravy
Cernunnos
12
0 / 1 / 2
6,718
448
8,426
9,296
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 2
7,863
524
7,200
6,535
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 0
7,565
504
4,495
11,609
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
2 / 1 / 1
7,592
506
4,521
10,554
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
9
9
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigPoleFoles
Bacchus
1
1
2
2
L
0
1
3
1.5
L
4
5
2
1
L
1
0
1
1.5
W
Cernunnos
HorseGravy
Cernunnos
0
1
2
1
W
4
4
2
1.25
L
0
1
1
0.5
W
2
1
0
2
W
Loki
2
1
1
2.5
L
Hou Yi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
27,469
48,134
Taken
46,242
28,832
Mitigated
22,328
15,091
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigPoleFoles
Bacchus
2,827
337
0
1,420
8,248
7,083
0
1,200
7,048
20,914
0
L
4,253
1,832
387
3,844
13,559
10,581
416
3,602
9,957
27,166
0
L
8,318
2,113
0
3,032
13,950
6,762
0
1,792
12,158
0
51,221
L
7,462
2,554
0
3,622
8,642
7,546
1,117
273
8,369
0
59,896
W
Cernunnos
HorseGravy
Cernunnos
8,426
2,705
0
4,481
9,296
3,404
667
1,791
7,505
0
50,293
W
7,200
892
0
1,147
6,535
2,406
371
1,231
5,304
47,145
0
L
706
296
124
596
1,729
464
0
513
1,216
9,209
0
W
4,495
1,124
0
4,384
11,609
5,595
275
0
11,609
0
56,566
W
Loki
4,521
770
0
679
10,554
3,840
0
737
9,817
0
55,070
L
Hou Yi
8,198
4,908
0
3,486
10,254
3,479
1,156
3,847
6,407
0
43,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
37,221
302
Minions Killed
377
0
Camps Cleared
0
1,201,840
Distance Traveled
1,546,825
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,483
499
29
2
0
313,561
3
L
Athena
7,205
480
32
2
0
308,068
1
L
Da Ji
8,178
545
80
5
0
284,342
3
L
Bellona
8,300
553
116
8
0
301,629
0
W
Cernunnos
6,718
448
75
5
0
277,731
4
W
Agni
7,863
524
88
6
0
279,074
3
L
Sol
5,295
353
21
1
0
46,133
0
W
Nemesis
7,565
504
102
7
0
334,760
2
W
Loki
7,592
506
83
6
0
341,699
0
L
Hou Yi
6,925
462
53
4
0
261,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role