Player Matchup

Bacchus
Bacchus
Astèrix
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
Biliit
Discordia
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Lujinkin
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
Xz-sant1alf_361
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,652 Elo+
Solo
Eset
Eset
yan934
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,530 Elo+

VS

Team Averages
Level 68
1,673 SR
1,412 Elo+
Izanami
Izanami
CaPiiChun
Izanami
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 32L
1,389 Elo+
Party 2
Yu Huang
Yu Huang
KuroYamaa
Yu Huang
Level 40
God Stats
4W - 2L
1,681 SR
Queue Stats
125W - 97L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
LucasMR
Zhong Kui
Level 69
God Stats
5W - 2L
1,631 SR
Queue Stats
49W - 48L
1,437 Elo+
Party 2
Skadi
Skadi
SGTRonald
Skadi
Level 129
God Stats
3W - 0L
1,722 SR
Queue Stats
72W - 65L
1,422 Elo+
Solo
Hun Batz
Hun Batz
Tutinn98
Hun Batz
Level 52
God Stats
7W - 1L
1,830 SR
Queue Stats
26W - 30L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astèrix
Bacchus
9
1 / 3 / 1
5,818
448
3,618
10,048
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Biliit
Discordia
9
0 / 6 / 0
5,339
411
2,084
7,053
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Lujinkin
Neith
9
1 / 2 / 0
5,312
409
2,532
7,518
2,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 1
5,973
459
2,960
11,021
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
yan934
Eset
9
1 / 3 / 0
5,378
414
4,361
6,682
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaPiiChun
Izanami
11
3 / 1 / 6
7,046
542
8,558
8,355
3,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
KuroYamaa
Yu Huang
11
4 / 1 / 3
7,167
551
6,522
6,597
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
LucasMR
Zhong Kui
12
4 / 0 / 2
7,538
580
5,463
6,445
5,085
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Skadi
SGTRonald
Skadi
10
5 / 1 / 3
6,872
529
7,206
8,291
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Tutinn98
Hun Batz
11
2 / 2 / 1
6,462
497
2,294
7,914
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
19
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Astèrix
Bacchus
1
3
1
0.5
L
Discordia
Biliit
Discordia
0
6
0
0
W
Izanami
CaPiiChun
Izanami
3
1
6
6
W
Yu Huang
KuroYamaa
Yu Huang
4
1
3
5.5
W
Zhong Kui
LucasMR
Zhong Kui
4
0
2
5
L
Neith
Lujinkin
Neith
1
2
0
0.5
W
Skadi
SGTRonald
Skadi
5
1
3
6.5
W
Hun Batz
Tutinn98
Hun Batz
2
2
1
1.25
L
1
5
1
0.3
L
Eset
yan934
Eset
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,555
Damage
30,043
42,322
Taken
37,602
18,461
Mitigated
16,444
5,414
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Astèrix
Bacchus
3,618
596
0
1,037
10,048
7,615
0
2,257
7,791
11,839
0
L
Discordia
Biliit
Discordia
2,084
318
0
140
7,053
2,631
244
4,251
2,802
23,501
0
W
Izanami
CaPiiChun
Izanami
8,558
6,837
0
4,086
8,355
3,168
2,494
2,363
5,992
0
49,336
W
Yu Huang
KuroYamaa
Yu Huang
6,522
357
0
1,750
6,597
2,523
963
2,354
4,243
45,124
0
W
Zhong Kui
LucasMR
Zhong Kui
5,463
520
0
4,048
6,445
5,085
1,104
2,346
4,099
41,797
0
L
Neith
Lujinkin
Neith
2,532
1,468
0
740
7,518
2,069
102
1,496
6,022
0
25,437
W
Skadi
SGTRonald
Skadi
7,206
3,813
0
2,224
8,291
2,737
801
1,803
6,488
0
28,776
W
Hun Batz
Tutinn98
Hun Batz
2,294
424
0
2,676
7,914
2,931
474
1,197
6,717
0
38,969
L
2,960
288
0
2,657
11,021
3,666
0
1,453
9,568
0
27,910
L
Eset
yan934
Eset
4,361
458
421
419
6,682
2,480
0
2,528
4,154
30,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
35,085
207
Minions Killed
320
0
Camps Cleared
0
1,136,231
Distance Traveled
1,218,725
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,818
448
12
1
0
268,778
0
L
Discordia
5,339
411
41
3
0
193,900
2
W
Izanami
7,046
542
79
6
0
245,865
3
W
Yu Huang
7,167
551
77
6
0
233,024
4
W
Zhong Kui
7,538
580
71
5
0
250,091
9
L
Neith
5,312
409
51
4
0
207,147
1
W
Skadi
6,872
529
35
3
0
237,616
3
W
Hun Batz
6,462
497
58
4
0
252,129
2
L
Susano
5,973
459
58
4
0
222,433
1
L
Eset
5,378
414
45
3
0
243,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role