Player Matchup

Neith
Neith
Hovito
Neith
Level 19
God Stats
3W - 1L
1,747 SR
Queue Stats
37W - 17L
1,643 Elo+
Party 1
Thanatos
Thanatos
MCClapYoHands23
Thanatos
Level 88
God Stats
5W - 5L
1,247 SR
Queue Stats
126W - 157L
1,434 Elo+
Party 3
Ymir
Ymir
Oraxnious
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,244 Elo+
Party 3
Chang'e
Chang'e
SoloOrSlime
Chang'e
Level 160
God Stats
1W - 4L
1,242 SR
Queue Stats
414W - 371L
1,566 Elo+
Party 1
Ra
Ra
mikebrezy
Ra
Level 157
God Stats
12W - 8L
1,596 SR
Queue Stats
253W - 208L
1,579 Elo+
Party 1
Team Averages
Level 90
1,466 SR
1,493 Elo+

VS

Team Averages
Level 99
1,456 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
GodGhostWolf
Cu Chulainn
Level 157
God Stats
7W - 3L
1,709 SR
Queue Stats
292W - 249L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
RISSEI-16
Kuzenbo
Level 160
God Stats
4W - 4L
1,468 SR
Queue Stats
145W - 126L
1,533 Elo+
Party 2
Ra
Ra
Tutuzito_Boss
Ra
Level 37
God Stats
5W - 12L
1,247 SR
Queue Stats
47W - 71L
1,343 Elo+
Solo
Ullr
Ullr
maiki021
Ullr
Level 120
God Stats
4W - 5L
1,294 SR
Queue Stats
100W - 87L
1,547 Elo+
Party 2
Nemesis
Nemesis
paueet077
Nemesis
Level 20
God Stats
4W - 1L
1,562 SR
Queue Stats
42W - 30L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hovito
Neith
4
1 / 1 / 0
3,186
637
1,014
1,296
393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
4
0 / 2 / 0
3,064
613
1,083
2,596
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
5
0 / 2 / 1
3,457
691
1,013
3,671
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
SoloOrSlime
Chang'e
6
0 / 1 / 0
3,691
738
2,910
3,908
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 0 / 0
3,599
720
589
1,305
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GodGhostWolf
Cu Chulainn
6
0 / 0 / 2
3,378
676
1,712
4,237
1,615
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
RISSEI-16
Kuzenbo
6
1 / 1 / 3
3,749
750
713
3,881
2,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 3
3,817
763
871
1,698
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
7
2 / 0 / 1
4,155
831
1,812
2,018
617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
paueet077
Nemesis
6
2 / 0 / 3
4,031
806
1,765
2,584
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GodGhostWolf
Cu Chulainn
0
0
2
1
L
Neith
Hovito
Neith
1
1
0
1
L
Thanatos
0
2
0
0
L
Ymir
0
2
1
0.25
W
Kuzenbo
RISSEI-16
Kuzenbo
1
1
3
2.5
L
Chang'e
SoloOrSlime
Chang'e
0
1
0
0
W
1
0
3
2.5
W
Ullr
2
0
1
2.5
L
0
0
0
0
W
Nemesis
paueet077
Nemesis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,609
Damage
6,873
12,776
Taken
14,418
5,267
Mitigated
5,676
4,665
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GodGhostWolf
Cu Chulainn
1,712
262
0
1,047
4,237
1,615
0
1,932
2,055
0
18,420
L
Neith
Hovito
Neith
1,014
566
0
211
1,296
393
0
126
1,170
0
11,028
L
Thanatos
1,083
356
0
1,150
2,596
823
0
364
2,200
0
7,010
L
Ymir
1,013
428
0
278
3,671
1,692
0
481
3,150
9,471
0
W
Kuzenbo
RISSEI-16
Kuzenbo
713
359
0
931
3,881
2,222
0
920
2,921
5,749
0
L
Chang'e
SoloOrSlime
Chang'e
2,910
499
168
2,071
3,908
1,977
0
336
3,538
19,258
0
W
871
76
180
795
1,698
461
0
406
1,190
16,013
0
W
Ullr
1,812
832
0
500
2,018
617
0
379
1,639
0
20,091
L
589
45
10
777
1,305
382
0
151
1,134
18,756
0
W
Nemesis
paueet077
Nemesis
1,765
978
0
155
2,584
761
0
463
2,101
0
13,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,997
Gold Earned
19,130
144
Minions Killed
154
0
Camps Cleared
0
485,447
Distance Traveled
574,826
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,378
676
26
5
0
119,155
1
L
Neith
3,186
637
19
4
0
74,944
0
L
Thanatos
3,064
613
20
4
0
108,632
0
L
Ymir
3,457
691
18
4
0
104,947
0
W
Kuzenbo
3,749
750
14
3
0
121,839
2
L
Chang'e
3,691
738
40
8
0
89,940
1
W
Ra
3,817
763
44
9
0
119,272
0
W
Ullr
4,155
831
34
7
0
77,325
1
L
Ra
3,599
720
47
9
0
106,984
0
W
Nemesis
4,031
806
36
7
0
137,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role