Player Matchup

Gilgamesh
Gilgamesh
Knival64
Gilgamesh
Level 48
God Stats
22W - 17L
1,668 SR
Queue Stats
127W - 130L
1,446 Elo+
Party 3
Erlang Shen
Erlang Shen
LW Lobito
Erlang Shen
Level 87
God Stats
13W - 6L
1,604 SR
Queue Stats
336W - 339L
1,401 Elo+
Party 3
Izanami
Izanami
Shady6ix
Izanami
Level 66
God Stats
8W - 8L
1,430 SR
Queue Stats
31W - 36L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
burnfirerock
Yu Huang
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 33L
1,474 Elo+
Party 2
Ymir
Ymir
s0dap0p0
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 54
1,540 SR
1,457 Elo+

VS

Team Averages
Level 54
1,356 SR
1,316 Elo+
Hercules
Hercules
Nick_Southpaw
Hercules
Level 23
God Stats
5W - 12L
1,174 SR
Queue Stats
46W - 46L
1,306 Elo+
Party 1
Cernunnos
Cernunnos
XTAceOfSpadesTX
Cernunnos
Level 69
God Stats
19W - 23L
1,381 SR
Queue Stats
691W - 748L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
biggestasset
Danzaburou
Level 61
God Stats
17W - 19L
1,363 SR
Queue Stats
214W - 238L
1,292 Elo+
Party 1
Ao Kuang
Ao Kuang
l-Skulls-l
Ao Kuang
Level 57
God Stats
3W - 2L
1,628 SR
Queue Stats
119W - 123L
1,396 Elo+
Party 1
Raijin
Raijin
llZattackll
Raijin
Level 61
God Stats
1W - 9L
1,234 SR
Queue Stats
230W - 264L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Knival64
Gilgamesh
15
3 / 1 / 4
9,446
590
7,412
11,773
7,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
LW Lobito
Erlang Shen
17
14 / 0 / 5
10,741
671
16,128
15,009
9,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Shady6ix
Izanami
14
4 / 2 / 5
8,644
540
14,250
10,268
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
burnfirerock
Yu Huang
13
1 / 2 / 4
8,415
526
7,645
7,407
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
1 / 0 / 6
7,250
453
2,541
7,868
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nick_Southpaw
Hercules
11
1 / 5 / 2
6,665
417
4,017
14,069
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
XTAceOfSpadesTX
Cernunnos
13
0 / 4 / 3
7,029
439
8,557
15,392
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
biggestasset
Danzaburou
14
3 / 4 / 0
8,699
544
9,739
16,179
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
l-Skulls-l
Ao Kuang
10
1 / 5 / 0
6,510
407
3,816
14,046
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
11
0 / 5 / 0
6,871
429
4,103
11,829
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
23
Kills
5
5
Deaths
23
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Knival64
Gilgamesh
3
1
4
5
W
Erlang Shen
LW Lobito
Erlang Shen
14
0
5
16.5
L
Hercules
Nick_Southpaw
Hercules
1
5
2
0.4
W
Izanami
Shady6ix
Izanami
4
2
5
3.25
L
Cernunnos
XTAceOfSpadesTX
Cernunnos
0
4
3
0.38
L
Danzaburou
biggestasset
Danzaburou
3
4
0
0.75
W
Yu Huang
burnfirerock
Yu Huang
1
2
4
1.5
L
Ao Kuang
l-Skulls-l
Ao Kuang
1
5
0
0.2
L
Raijin
0
5
0
0
W
Ymir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,976
Damage
30,232
52,325
Taken
71,515
30,874
Mitigated
26,503
17,515
Healing
24,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Knival64
Gilgamesh
7,412
1,935
0
5,801
11,773
7,191
0
981
10,725
0
59,368
W
Erlang Shen
LW Lobito
Erlang Shen
16,128
9,479
0
7,120
15,009
9,834
173
3,275
11,574
0
88,624
L
Hercules
Nick_Southpaw
Hercules
4,017
509
260
2,180
14,069
6,672
0
646
13,411
0
42,288
W
Izanami
Shady6ix
Izanami
14,250
8,700
0
1,872
10,268
3,028
963
586
9,605
0
70,176
L
Cernunnos
XTAceOfSpadesTX
Cernunnos
8,557
3,648
0
6,431
15,392
4,058
0
1,809
13,541
0
48,050
L
Danzaburou
biggestasset
Danzaburou
9,739
4,637
0
7,422
16,179
7,094
468
1,766
14,353
0
59,838
W
Yu Huang
burnfirerock
Yu Huang
7,645
253
0
2,033
7,407
3,315
1,323
3,241
4,166
57,266
0
L
Ao Kuang
l-Skulls-l
Ao Kuang
3,816
1,158
0
5,092
14,046
4,475
0
990
13,011
34,540
0
L
Raijin
4,103
293
0
2,808
11,829
4,204
387
4,353
7,013
47,235
0
W
Ymir
2,541
171
0
689
7,868
7,506
96
0
7,759
12,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
35,774
482
Minions Killed
419
0
Camps Cleared
0
1,492,501
Distance Traveled
1,371,357
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,446
590
130
8
0
306,386
2
W
Erlang Shen
10,741
671
130
8
0
381,005
0
L
Hercules
6,665
417
70
4
0
283,109
0
W
Izanami
8,644
540
116
7
0
267,708
2
L
Cernunnos
7,029
439
73
5
0
279,970
1
L
Danzaburou
8,699
544
114
7
0
243,430
1
W
Yu Huang
8,415
526
92
6
0
271,200
2
L
Ao Kuang
6,510
407
69
4
0
331,666
2
L
Raijin
6,871
429
93
6
0
233,182
0
W
Ymir
7,250
453
14
1
0
266,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role