Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Lieben121020
Danzaburou
Level 57
God Stats
5W - 6L
1,281 SR
Queue Stats
17W - 17L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
TheKonohaKid
Kuzenbo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 211L
1,560 Elo+
Party 2
Team Averages
Level 76
1,427 SR
1,508 Elo+

VS

Team Averages
Level 89
1,681 SR
1,549 Elo+
Cupid
Cupid
ArcCova
Cupid
Level 121
God Stats
10W - 4L
1,668 SR
Queue Stats
51W - 37L
1,562 Elo+
Party 1
Lancelot
Lancelot
LeoShot
Lancelot
Level 129
God Stats
2W - 3L
1,584 SR
Queue Stats
60W - 71L
1,442 Elo+
Solo
Cerberus
Cerberus
felaifor
Cerberus
Level 18
God Stats
1W - 2L
1,792 SR
Queue Stats
23W - 15L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 3 / 2
8,986
817
7,855
12,119
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Lieben121020
Danzaburou
12
1 / 5 / 7
8,078
734
9,279
9,690
4,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
TheKonohaKid
Kuzenbo
13
4 / 1 / 6
9,310
846
6,183
13,311
21,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ArcCova
Cupid
13
5 / 3 / 3
8,543
777
11,807
7,630
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
LeoShot
Lancelot
10
1 / 4 / 7
7,516
683
8,197
11,005
4,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
felaifor
Cerberus
13
3 / 4 / 6
8,328
757
9,545
14,730
13,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
9
9
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
3
2
2.33
L
Cupid
ArcCova
Cupid
5
3
3
2.17
L
Lancelot
LeoShot
Lancelot
1
4
7
1.13
W
Danzaburou
Lieben121020
Danzaburou
1
5
7
0.9
W
Kuzenbo
TheKonohaKid
Kuzenbo
4
1
6
7
L
Cerberus
felaifor
Cerberus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,317
Damage
29,549
35,120
Taken
33,365
32,367
Mitigated
21,616
6,618
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,855
1,588
0
3,355
12,119
6,586
0
3,534
8,585
16,643
1,630
L
Cupid
ArcCova
Cupid
11,807
6,240
1,063
1,584
7,630
3,686
895
3,275
4,355
0
38,968
L
Lancelot
LeoShot
Lancelot
8,197
1,890
248
828
11,005
4,774
192
4,514
6,491
0
21,776
W
Danzaburou
Lieben121020
Danzaburou
9,279
3,467
351
1,880
9,690
4,074
0
4,596
5,094
0
35,474
W
Kuzenbo
TheKonohaKid
Kuzenbo
6,183
2,016
0
1,032
13,311
21,707
36
1,879
11,432
17,478
0
L
Cerberus
felaifor
Cerberus
9,545
536
0
3,255
14,730
13,156
162
5,712
8,905
27,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,374
Gold Earned
24,387
116
Minions Killed
167
5
Camps Cleared
5
623,252
Distance Traveled
616,411
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,986
817
28
3
3
216,464
1
L
Cupid
8,543
777
81
7
2
195,824
1
L
Lancelot
7,516
683
25
2
2
222,980
1
W
Danzaburou
8,078
734
73
7
2
177,442
3
W
Kuzenbo
9,310
846
15
1
0
229,346
0
L
Cerberus
8,328
757
61
6
1
197,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role