Player Matchup

Jing Wei
Jing Wei
LordOfTheFlops
Jing Wei
Level 21
God Stats
8W - 7L
1,527 SR
Queue Stats
33W - 34L
1,449 Elo+
Solo
Neith
Neith
ProjectHeath
Neith
Level 15
God Stats
1W - 1L
1,301 SR
Queue Stats
37W - 45L
1,257 Elo+
Party 2
Nu Wa
Nu Wa
WeighingPuma819
Nu Wa
Level 78
God Stats
97W - 94L
1,532 SR
Queue Stats
283W - 282L
1,502 Elo+
Party 2
Ares
Ares
bluepie974
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,358 Elo+
Party 3
Vulcan
Vulcan
m4tch4
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,311 Elo+
Party 3
Team Averages
Level 45
1,472 SR
1,375 Elo+

VS

Team Averages
Level 60
1,450 SR
1,371 Elo+
Rama
Rama
Lukie46
Rama
Level 24
God Stats
4W - 6L
1,484 SR
Queue Stats
46W - 62L
1,363 Elo+
Solo
Vulcan
Vulcan
SkumbagVandy
Vulcan
Level 29
God Stats
1W - 4L
1,235 SR
Queue Stats
16W - 25L
1,179 Elo+
Solo
Hercules
Hercules
StonkShifter
Hercules
Level 96
God Stats
1W - 3L
1,657 SR
Queue Stats
17W - 22L
1,509 Elo+
Party 1
Thanatos
Thanatos
drsyberia
Thanatos
Level 145
God Stats
6W - 15L
1,376 SR
Queue Stats
118W - 143L
1,303 Elo+
Solo
Ymir
Ymir
fire1446
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 2 / 6
7,061
785
10,201
9,511
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 3
6,842
760
4,562
5,444
2,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 4
6,727
747
10,772
1,973
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 5
6,144
683
2,862
9,280
7,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
m4tch4
Vulcan
14
6 / 0 / 2
7,626
847
15,525
3,487
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Lukie46
Rama
12
1 / 2 / 1
6,387
710
5,176
8,874
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
11
0 / 2 / 2
6,374
708
4,060
6,525
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
StonkShifter
Hercules
14
2 / 1 / 1
6,791
755
7,576
13,495
13,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
drsyberia
Thanatos
12
1 / 4 / 2
6,209
690
3,875
9,244
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
0 / 2 / 1
6,272
697
2,360
14,662
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
4
4
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
2
6
2.5
L
Rama
Lukie46
Rama
1
2
1
0.75
W
2
1
3
3.5
L
Vulcan
0
2
2
0.5
L
Hercules
StonkShifter
Hercules
2
1
1
2.5
W
1
0
4
3
W
0
1
5
2.5
L
Thanatos
drsyberia
Thanatos
1
4
2
0.5
L
Ymir
0
2
1
0.25
W
Vulcan
m4tch4
Vulcan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,922
Damage
23,047
29,695
Taken
52,800
16,381
Mitigated
35,972
3,906
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,201
8,901
0
2,077
9,511
4,016
0
829
8,407
0
21,640
L
Rama
Lukie46
Rama
5,176
3,481
0
1,570
8,874
4,118
0
4,483
4,232
0
23,764
W
4,562
2,289
0
975
5,444
2,595
715
2,058
3,315
0
16,696
L
Vulcan
4,060
1,428
0
2,400
6,525
3,404
33
3,248
3,125
17,889
0
L
Hercules
StonkShifter
Hercules
7,576
1,677
548
2,025
13,495
13,079
0
8,108
5,266
0
26,292
W
10,772
3,239
0
30
1,973
901
84
305
1,668
27,050
0
W
2,862
375
0
310
9,280
7,216
0
2,579
6,575
4,701
0
L
Thanatos
drsyberia
Thanatos
3,875
557
0
4,842
9,244
4,787
29
4,216
4,893
0
15,045
L
Ymir
2,360
234
0
392
14,662
10,584
0
8,352
6,125
9,894
0
W
Vulcan
m4tch4
Vulcan
15,525
7,804
0
514
3,487
1,653
0
649
2,764
31,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
32,033
148
Minions Killed
154
0
Camps Cleared
0
896,186
Distance Traveled
846,300
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,061
785
26
3
0
213,865
1
L
Rama
6,387
710
44
5
0
153,717
0
W
Neith
6,842
760
25
3
0
153,672
2
L
Vulcan
6,374
708
26
3
0
135,452
1
L
Hercules
6,791
755
39
4
0
179,694
1
W
Nu Wa
6,727
747
37
4
0
158,119
0
W
Ares
6,144
683
6
1
0
170,326
0
L
Thanatos
6,209
690
24
3
0
191,296
1
L
Ymir
6,272
697
21
2
0
186,141
0
W
Vulcan
7,626
847
54
6
0
200,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role