Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
t8kitIndafAce
Arachne
Level 49
God Stats
3W - 4L
1,475 SR
Queue Stats
81W - 86L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
xJELLY KGFx
Danzaburou
Level 66
God Stats
1W - 2L
1,174 SR
Queue Stats
147W - 160L
1,350 Elo+
Party 2
Team Averages
Level 95
1,430 SR
1,446 Elo+

VS

Team Averages
Level 93
1,489 SR
1,416 Elo+
Ra
Ra
Creton9312
Ra
Level 129
God Stats
6W - 3L
1,434 SR
Queue Stats
48W - 59L
1,400 Elo+
Solo
Cabrakan
Cabrakan
DOCLARSON
Cabrakan
Level 127
God Stats
31W - 33L
1,520 SR
Queue Stats
189W - 180L
1,450 Elo+
Solo
Lancelot
Lancelot
FRESHXWILLIAMS
Lancelot
Level 82
God Stats
6W - 7L
1,507 SR
Queue Stats
231W - 237L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
NigaglioniWrath
Gilgamesh
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 125L
1,391 Elo+
Solo
Danzaburou
Danzaburou
a_tu_izquierda1
Danzaburou
Level 46
God Stats
24W - 22L
1,484 SR
Queue Stats
190W - 225L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 0 / 4
9,082
605
7,700
12,521
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
 
Bellona
13
4 / 4 / 2
8,717
581
12,723
13,502
12,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
 
Merlin
13
0 / 1 / 0
7,604
507
3,018
8,466
3,539
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
11
2 / 2 / 4
7,736
516
3,549
12,601
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
xJELLY KGFx
Danzaburou
11
1 / 3 / 2
7,222
481
5,436
8,597
3,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,911
527
6,988
9,143
3,893
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
DOCLARSON
Cabrakan
6
0 / 2 / 0
5,253
350
1,756
5,960
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
13
3 / 0 / 3
7,677
512
5,906
10,324
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NigaglioniWrath
Gilgamesh
11
2 / 5 / 2
6,692
446
6,370
16,219
12,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
a_tu_izquierda1
Danzaburou
9
0 / 2 / 3
6,165
411
5,823
7,837
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
9
10
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
4
5
W
Bellona
 
Bellona
4
4
2
1.25
W
Merlin
 
Merlin
0
1
0
0
L
4
1
0
4
L
Cabrakan
DOCLARSON
Cabrakan
0
2
0
0
L
Lancelot
3
0
3
4.5
L
Gilgamesh
NigaglioniWrath
Gilgamesh
2
5
2
0.6
L
Danzaburou
a_tu_izquierda1
Danzaburou
0
2
3
0.75
W
Arachne
2
2
4
2
W
Danzaburou
xJELLY KGFx
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,426
Damage
26,843
55,687
Taken
49,483
34,395
Mitigated
28,234
14,440
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,700
5,470
0
3,267
12,521
5,747
0
1,265
11,256
0
67,311
W
Bellona
 
Bellona
12,723
5,579
0
4,086
13,502
12,945
0
1,236
12,266
0
54,483
W
Merlin
 
Merlin
3,018
125
0
1,410
8,466
3,539
0
1,882
6,584
59,891
0
L
6,988
1,135
232
1,558
9,143
3,893
0
1,685
6,786
66,278
0
L
Cabrakan
DOCLARSON
Cabrakan
1,756
401
210
2,343
5,960
4,727
0
0
5,960
8,854
0
L
Lancelot
5,906
853
0
331
10,324
4,806
0
1,333
8,971
0
58,848
L
Gilgamesh
NigaglioniWrath
Gilgamesh
6,370
2,297
0
5,117
16,219
12,188
220
0
15,674
0
32,145
L
Danzaburou
a_tu_izquierda1
Danzaburou
5,823
1,933
459
2,503
7,837
2,620
1,054
0
7,365
0
34,246
W
Arachne
3,549
2,835
97
2,258
12,601
8,858
308
2,430
10,171
0
22,936
W
Danzaburou
xJELLY KGFx
Danzaburou
5,436
2,097
35
3,287
8,597
3,306
738
2,705
5,892
0
46,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,361
Gold Earned
33,698
410
Minions Killed
351
0
Camps Cleared
0
1,444,629
Distance Traveled
1,242,509
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,082
605
142
9
0
332,613
2
W
Bellona
8,717
581
72
5
0
301,319
2
W
Merlin
7,604
507
88
6
0
259,627
5
L
Ra
7,911
527
120
8
0
285,128
15
L
Cabrakan
5,253
350
24
2
0
122,758
2
L
Lancelot
7,677
512
96
6
0
345,239
1
L
Gilgamesh
6,692
446
52
3
0
273,472
4
L
Danzaburou
6,165
411
59
4
0
215,912
0
W
Arachne
7,736
516
39
3
0
291,866
1
W
Danzaburou
7,222
481
69
5
0
259,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role