Player Matchup

Lancelot
Lancelot
Azreal2504
Lancelot
Level 17
God Stats
9W - 6L
1,443 SR
Queue Stats
48W - 53L
1,320 Elo+
Party 1
Janus
Janus
Corythehouse
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 169L
1,359 Elo+
Party 1
Mulan
Mulan
Im a female4371
Mulan
Level 64
God Stats
8W - 3L
1,737 SR
Queue Stats
169W - 218L
1,295 Elo+
Solo
Xing Tian
Xing Tian
Limabeans444_9
Xing Tian
Level 25
God Stats
2W - 4L
1,278 SR
Queue Stats
6W - 8L
1,279 Elo+
Party 1
Heimdallr
Heimdallr
TTech0
Heimdallr
Level 12
God Stats
10W - 11L
1,401 SR
Queue Stats
16W - 22L
1,317 Elo+
Party 1
Team Averages
Level 37
1,472 SR
1,314 Elo+

VS

Team Averages
Level 110
1,519 SR
1,369 Elo+
Fenrir
Fenrir
AADSniper
Fenrir
Level 129
God Stats
8W - 7L
1,129 SR
Queue Stats
56W - 52L
1,377 Elo+
Solo
Hades
Hades
AKA_Mumble
Hades
Level 69
God Stats
4W - 1L
1,711 SR
Queue Stats
20W - 18L
1,394 Elo+
Solo
Ymir
Ymir
Frostedjstorm
Ymir
Level 158
God Stats
7W - 11L
1,399 SR
Queue Stats
443W - 482L
1,365 Elo+
Solo
Anhur
Anhur
JunebugA1-
Anhur
Level 89
God Stats
14W - 14L
1,480 SR
Queue Stats
349W - 364L
1,397 Elo+
Solo
King Arthur
King Arthur
TheShape_13
King Arthur
Level 107
God Stats
1W - 0L
1,878 SR
Queue Stats
13W - 17L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Azreal2504
Lancelot
12
6 / 2 / 0
7,754
485
8,666
13,281
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 2
7,051
441
10,728
12,986
5,264
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
3 / 4 / 0
6,848
428
4,831
8,076
4,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Limabeans444_9
Xing Tian
9
1 / 2 / 4
7,020
439
8,025
12,169
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
TTech0
Heimdallr
9
0 / 5 / 2
5,829
364
5,075
10,880
3,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AADSniper
Fenrir
12
6 / 4 / 6
8,153
510
8,384
12,211
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
13
3 / 1 / 6
8,589
537
9,089
11,733
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 9
7,970
498
7,077
13,392
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
13
3 / 1 / 6
8,254
516
7,583
12,381
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
TheShape_13
King Arthur
14
5 / 2 / 4
9,407
588
11,245
12,325
10,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
18
18
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AADSniper
Fenrir
6
4
6
2.25
W
Hades
3
1
6
6
L
Lancelot
Azreal2504
Lancelot
6
2
0
3
L
0
5
2
0.2
W
1
2
9
2.75
L
3
4
0
0.75
W
Anhur
3
1
6
6
L
Xing Tian
Limabeans444_9
Xing Tian
1
2
4
1.5
L
Heimdallr
TTech0
Heimdallr
0
5
2
0.2
W
King Arthur
TheShape_13
King Arthur
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,325
Damage
43,378
57,392
Taken
62,042
24,532
Mitigated
36,574
10,924
Healing
23,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AADSniper
Fenrir
8,384
2,112
462
2,857
12,211
5,323
0
2,996
9,215
0
35,498
W
Hades
9,089
699
441
6,364
11,733
6,020
1,695
6,880
4,853
51,841
0
L
Lancelot
Azreal2504
Lancelot
8,666
2,805
0
1,346
13,281
5,492
0
2,969
10,312
0
47,916
L
10,728
549
0
3,756
12,986
5,264
656
7,222
5,764
53,598
0
W
7,077
1,042
0
4,129
13,392
9,467
1,096
4,255
9,137
30,775
0
L
4,831
1,178
0
1,533
8,076
4,049
0
124
7,952
0
27,643
W
Anhur
7,583
3,446
0
4,774
12,381
5,150
2,117
3,503
8,878
0
61,734
L
Xing Tian
Limabeans444_9
Xing Tian
8,025
524
170
1,417
12,169
6,083
470
3,650
8,519
27,694
0
L
Heimdallr
TTech0
Heimdallr
5,075
3,215
161
2,541
10,880
3,644
848
2,201
8,679
0
29,462
W
King Arthur
TheShape_13
King Arthur
11,245
1,824
0
4,071
12,325
10,614
336
1,119
11,206
0
62,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
42,373
297
Minions Killed
402
0
Camps Cleared
0
1,295,012
Distance Traveled
1,597,658
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,153
510
40
3
0
350,772
3
W
Hades
8,589
537
91
6
0
313,864
4
L
Lancelot
7,754
485
61
4
0
353,060
4
L
Janus
7,051
441
89
6
0
258,410
3
W
Ymir
7,970
498
65
4
0
316,845
0
L
Mulan
6,848
428
56
4
0
121,805
3
W
Anhur
8,254
516
90
6
0
261,368
4
L
Xing Tian
7,020
439
43
3
0
302,555
1
L
Heimdallr
5,829
364
48
3
0
259,182
1
W
King Arthur
9,407
588
116
7
0
354,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role