Player Matchup

Medusa
Medusa
DezyHeart
Medusa
Level 29
God Stats
32W - 40L
1,475 SR
Queue Stats
164W - 204L
1,378 Elo+
Party 3
Olorun
Olorun
DominusTalos
Olorun
Level 145
God Stats
20W - 18L
1,524 SR
Queue Stats
45W - 44L
1,475 Elo+
Party 1
Ra
Ra
DominusTolas
Ra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,379 Elo+
Party 1
Awilix
Awilix
SirChairface
Awilix
Level 89
God Stats
32W - 24L
1,599 SR
Queue Stats
455W - 495L
1,480 Elo+
Solo
Ymir
Ymir
thisisjimmy2
Ymir
Level 124
God Stats
5W - 7L
1,393 SR
Queue Stats
424W - 482L
1,423 Elo+
Party 3
Team Averages
Level 86
1,498 SR
1,427 Elo+

VS

Team Averages
Level 64
1,388 SR
1,469 Elo+
Ymir
Ymir
JosuStyle
Ymir
Level 88
God Stats
66W - 68L
1,538 SR
Queue Stats
652W - 714L
1,437 Elo+
Solo
Nemesis
Nemesis
TULAde3CM
Nemesis
Level 39
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Janus
Janus
abodchi1277
Janus
Level 64
God Stats
2W - 4L
1,203 SR
Queue Stats
113W - 105L
1,447 Elo+
Solo
Izanami
Izanami
ghostlol99
Izanami
Level 67
God Stats
12W - 24L
1,266 SR
Queue Stats
135W - 159L
1,460 Elo+
Solo
Medusa
Medusa
ikergonza2002
Medusa
Level 60
God Stats
1W - 1L
1,216 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DezyHeart
Medusa
15
1 / 1 / 3
9,060
477
6,188
10,876
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
16
5 / 1 / 4
10,400
547
11,979
12,728
6,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 1 / 3
10,113
532
9,321
11,724
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Awilix
17
5 / 0 / 5
10,698
563
11,201
13,870
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 4 / 7
8,613
453
5,678
16,719
16,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 2 / 3
8,647
455
6,033
16,789
18,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
TULAde3CM
Nemesis
15
2 / 2 / 5
9,432
496
11,004
14,681
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 4
9,252
487
7,824
9,539
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ghostlol99
Izanami
15
0 / 5 / 0
9,222
485
7,328
12,089
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 1
8,944
471
7,038
8,528
3,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
15
Kills
7
7
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
DezyHeart
Medusa
1
1
3
2.5
W
Olorun
5
1
4
7
W
2
1
3
3.5
L
Ymir
1
2
3
1.25
W
Awilix
5
0
5
7.5
L
Nemesis
TULAde3CM
Nemesis
2
2
5
2.25
L
2
5
4
0.8
L
Izanami
ghostlol99
Izanami
0
5
0
0
L
2
2
1
1.25
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,367
Damage
39,227
65,917
Taken
61,626
40,044
Mitigated
39,181
30,252
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DezyHeart
Medusa
6,188
1,614
0
5,727
10,876
4,479
651
2,241
8,577
0
63,824
W
Olorun
11,979
7,770
642
8,775
12,728
6,403
1,100
3,903
8,549
94,621
0
W
9,321
936
1,199
5,734
11,724
5,759
1,218
661
11,031
86,370
0
L
Ymir
6,033
1,176
762
3,961
16,789
18,254
57
7,214
9,575
30,920
0
W
Awilix
11,201
6,573
0
5,969
13,870
6,470
28
2,297
11,481
0
91,425
L
Nemesis
TULAde3CM
Nemesis
11,004
6,125
0
1,295
14,681
7,068
0
5,423
9,258
0
81,728
L
7,824
805
0
709
9,539
4,336
135
4,729
4,810
64,252
0
L
Izanami
ghostlol99
Izanami
7,328
4,956
0
2,783
12,089
5,560
3,190
6,312
5,777
0
73,268
L
7,038
3,303
0
1,772
8,528
3,963
2,262
3,300
5,228
0
77,070
W
5,678
1,459
0
2,206
16,719
16,933
0
4,119
12,422
26,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,884
Gold Earned
45,497
588
Minions Killed
499
0
Camps Cleared
0
1,915,692
Distance Traveled
1,793,379
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,060
477
114
6
0
376,807
5
W
Olorun
10,400
547
138
7
0
353,753
1
W
Ra
10,113
532
156
8
0
351,164
1
L
Ymir
8,647
455
44
2
0
370,850
6
W
Awilix
10,698
563
144
8
0
454,795
2
L
Nemesis
9,432
496
102
5
0
433,196
0
L
Janus
9,252
487
110
6
0
361,991
0
L
Izanami
9,222
485
120
6
0
283,509
2
L
Medusa
8,944
471
123
6
0
343,833
1
W
Ymir
8,613
453
36
2
0
379,173
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role