Player Matchup

Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond I
 
Neith
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond I
Lampada144P
Vulcan
Diamond I
Level 153
God Stats
3W - 4L
1,869 SR
Queue Stats
143W - 110L
2,683 MMR
Solo
Guan Yu
Guan Yu
Masters
R1uK
Guan Yu
Masters
Level 159
God Stats
10W - 7L
1,653 SR
Queue Stats
481W - 468L
2,672 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
ペッパーシュ
Baron Samedi
Diamond III
Level 86
God Stats
1W - 2L
1,688 SR
Queue Stats
67W - 40L
2,315 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,642 SR
2,134 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,585 SR
2,524 MMR
Set
Set
Grandmaster
ByPoke
Set
Grandmaster
Level 159
God Stats
10W - 3L
1,821 SR
Queue Stats
128W - 100L
3,110 MMR
Solo
Ullr
Ullr
Diamond II
OIdsir
Ullr
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 18L
2,438 MMR
Party 1
Chronos
Chronos
Diamond III
Warkingz
Chronos
Diamond III
Level 160
God Stats
1W - 1L
1,316 SR
Queue Stats
110W - 103L
2,234 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
stonedark
Sun Wukong
Diamond I
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
518W - 506L
2,502 MMR
Solo
Horus
Horus
Diamond III
twitchtvDenTTola
Horus
Diamond III
Level 147
God Stats
17W - 11L
1,787 SR
Queue Stats
193W - 156L
2,334 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
6 / 7 / 6
13,429
497
16,775
33,593
16,515
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
 
Neith
19
3 / 6 / 6
13,243
490
19,570
24,082
10,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
20
5 / 4 / 4
13,458
498
28,225
16,543
10,046
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
R1uK
Guan Yu
20
0 / 4 / 3
13,426
497
14,895
33,482
47,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ペッパーシュ
Baron Samedi
18
1 / 4 / 10
12,203
452
15,528
23,962
27,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
LancelotRavanaGebYu Huang

VS

Bans
Da JiPoseidonKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ByPoke
Set
20
8 / 4 / 4
15,812
586
13,134
22,124
13,881
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
OIdsir
Ullr
20
13 / 3 / 8
17,630
653
52,311
27,659
14,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Warkingz
Chronos
20
1 / 3 / 10
14,054
521
14,816
27,639
13,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
stonedark
Sun Wukong
20
2 / 3 / 3
14,747
546
15,522
40,895
46,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 2 / 16
14,326
531
8,921
29,757
34,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
15
Kills
25
25
Deaths
15
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
7
6
1.29
L
Neith
 
Neith
3
6
6
1
W
Set
ByPoke
Set
8
4
4
2.5
L
Vulcan
5
4
4
1.75
W
Ullr
OIdsir
Ullr
13
3
8
5.67
L
Guan Yu
R1uK
Guan Yu
0
4
3
0.38
W
Chronos
Warkingz
Chronos
1
3
10
2
W
Sun Wukong
stonedark
Sun Wukong
2
3
3
1.17
W
1
2
16
4.5
L
Baron Samedi
ペッパーシュ
Baron Samedi
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,993
Damage
104,704
131,662
Taken
148,074
111,971
Mitigated
122,590
59,660
Healing
57,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
16,775
4,912
0
21,842
33,593
16,515
423
3,362
30,231
0
119,774
L
Neith
 
Neith
19,570
10,259
0
10,018
24,082
10,485
4,097
153
23,929
0
117,884
W
Set
ByPoke
Set
13,134
5,662
0
4,272
22,124
13,881
222
6,508
15,297
0
169,544
L
Vulcan
28,225
6,220
0
897
16,543
10,046
412
2,435
14,108
147,651
0
W
Ullr
OIdsir
Ullr
52,311
26,314
0
4,928
27,659
14,511
4,168
5,317
22,300
0
201,334
L
Guan Yu
R1uK
Guan Yu
14,895
1,768
3,172
14,198
33,482
47,379
150
1,434
32,048
0
126,723
W
Chronos
Warkingz
Chronos
14,816
4,783
0
7,764
27,639
13,241
1,553
13,706
13,661
157,607
0
W
Sun Wukong
stonedark
Sun Wukong
15,522
4,391
0
22,011
40,895
46,625
62
8,430
31,037
0
139,666
W
8,921
3,046
6,851
12,078
29,757
34,332
97
11,151
14,357
0
32,805
L
Baron Samedi
ペッパーシュ
Baron Samedi
15,528
1,670
2,481
7,052
23,962
27,546
0
7,432
16,530
51,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,759
Gold Earned
76,569
846
Minions Killed
932
0
Camps Cleared
0
2,540,795
Distance Traveled
2,849,257
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,429
497
156
6
0
547,342
2
L
Neith
13,243
490
200
7
0
431,749
6
W
Set
15,812
586
204
8
0
623,830
0
L
Vulcan
13,458
498
231
9
0
539,621
4
W
Ullr
17,630
653
252
9
0
548,760
1
L
Guan Yu
13,426
497
220
8
0
520,727
6
W
Chronos
14,054
521
223
8
0
531,903
8
W
Sun Wukong
14,747
546
221
8
0
566,333
3
W
Horus
14,326
531
32
1
0
578,431
13
L
Baron Samedi
12,203
452
39
1
0
501,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role