Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HentaiLodes
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,509 Elo+
Solo
Apollo
Apollo
LaTortueDu59
Apollo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 2
Sol
Sol
Sy_Shisui
Sol
Level 63
God Stats
0W - 1L
1,261 SR
Queue Stats
3W - 3L
1,497 Elo+
Party 2
Fafnir
Fafnir
deadmymoi_45
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 2
Team Averages
Level 81
1,452 SR
1,472 Elo+

VS

Team Averages
Level 104
1,506 SR
1,408 Elo+
Morgan Le Fay
Morgan Le Fay
Aitorpeto2107
Morgan Le Fay
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,407 Elo+
Party 1
Anubis
Anubis
DanBilzErhan
Anubis
Level 135
God Stats
7W - 2L
1,500 SR
Queue Stats
375W - 319L
1,353 Elo+
Solo
Hachiman
Hachiman
crelj
Hachiman
Level 158
God Stats
5W - 2L
1,620 SR
Queue Stats
191W - 211L
1,442 Elo+
Solo
Cerberus
Cerberus
jenaro_121
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,365 Elo+
Party 1
Bastet
Bastet
xX-NoX42-Xx
Bastet
Level 107
God Stats
15W - 17L
1,412 SR
Queue Stats
647W - 648L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 4 / 2
7,607
761
6,529
12,668
8,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
2 / 7 / 1
7,208
721
4,718
12,820
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
2 / 4 / 1
7,200
720
5,258
10,892
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 3
6,694
669
6,265
9,931
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
14
0 / 3 / 3
7,742
774
5,036
12,259
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aitorpeto2107
Morgan Le Fay
15
4 / 0 / 14
8,636
864
14,069
5,898
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
15
5 / 2 / 12
8,935
894
12,024
6,318
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
crelj
Hachiman
14
4 / 2 / 10
8,418
842
10,059
6,236
3,303
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
jenaro_121
Cerberus
15
3 / 1 / 15
9,046
905
6,586
12,885
16,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
15
8 / 2 / 11
8,911
891
11,305
14,310
7,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
6
Kills
24
24
Deaths
7
10
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
2
0.75
W
Morgan Le Fay
Aitorpeto2107
Morgan Le Fay
4
0
14
11
W
Anubis
5
2
12
5.5
L
Fenrir
2
7
1
0.36
L
Apollo
2
4
1
0.63
L
0
6
3
0.25
W
Hachiman
crelj
Hachiman
4
2
10
4.5
L
Fafnir
0
3
3
0.5
W
Cerberus
jenaro_121
Cerberus
3
1
15
10.5
W
Bastet
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,806
Damage
54,043
58,570
Taken
45,647
39,745
Mitigated
34,667
13,429
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,529
802
662
2,497
12,668
8,401
0
8,045
4,623
0
14,590
W
Morgan Le Fay
Aitorpeto2107
Morgan Le Fay
14,069
973
1,692
1,291
5,898
3,388
981
2,023
3,875
21,478
0
W
Anubis
12,024
287
385
2,070
6,318
4,483
569
1,066
5,252
30,040
0
L
Fenrir
4,718
1,726
136
1,233
12,820
5,914
0
8,258
4,562
0
7,454
L
Apollo
5,258
2,214
1,727
3,284
10,892
4,935
0
5,771
5,121
0
18,757
L
6,265
1,178
0
1,121
9,931
4,542
0
5,085
4,846
12,264
536
W
Hachiman
crelj
Hachiman
10,059
5,037
987
762
6,236
3,303
1,312
1,258
4,978
0
18,287
L
Fafnir
5,036
1,556
564
2,205
12,259
15,953
0
5,520
6,739
8,122
0
W
Cerberus
jenaro_121
Cerberus
6,586
593
349
3,778
12,885
16,286
169
3,807
9,078
11,406
0
W
Bastet
11,305
2,487
1,557
5,212
14,310
7,207
757
2,786
11,524
0
14,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,451
Gold Earned
43,946
83
Minions Killed
92
0
Camps Cleared
0
864,088
Distance Traveled
970,282
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,607
761
12
1
0
192,366
2
W
Morgan Le Fay
8,636
864
13
1
0
204,231
2
W
Anubis
8,935
894
35
4
0
172,645
1
L
Fenrir
7,208
721
9
1
0
146,182
1
L
Apollo
7,200
720
27
3
0
182,177
0
L
Sol
6,694
669
21
2
0
149,224
0
W
Hachiman
8,418
842
22
2
0
184,753
1
L
Fafnir
7,742
774
14
1
0
194,139
0
W
Cerberus
9,046
905
14
1
0
191,650
0
W
Bastet
8,911
891
8
1
0
217,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role