Player Matchup

Mulan
Mulan
Gold I
AoSWifi5G
Mulan
Gold I
Level 118
God Stats
25W - 17L
1,592 SR
Queue Stats
231W - 227L
1,715 MMR
Solo
Ullr
Ullr
Platinum V
BricerRicer
Ullr
Platinum V
Level 127
God Stats
16W - 16L
1,586 SR
Queue Stats
112W - 98L
1,762 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
K3VIN510
Gilgamesh
Gold I
Level 106
God Stats
11W - 5L
1,796 SR
Queue Stats
96W - 98L
1,702 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
OP M0N3Y
Zhong Kui
Platinum IV
Level 101
God Stats
15W - 16L
1,557 SR
Queue Stats
45W - 37L
1,905 MMR
Party 3
Cliodhna
Cliodhna
Gold I
TMCHIPP2
Cliodhna
Gold I
Level 106
God Stats
2W - 0L
1,744 SR
Queue Stats
185W - 185L
1,650 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,655 SR
1,747 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,612 SR
1,746 MMR
Ah Puch
Ah Puch
Platinum I
AnemicSphinx968
Ah Puch
Platinum I
Level 144
God Stats
0W - 1L
1,824 SR
Queue Stats
55W - 53L
1,833 MMR
Party 2
King Arthur
King Arthur
Gold II
DarthJohnson876
King Arthur
Gold II
Level 137
God Stats
3W - 12L
1,487 SR
Queue Stats
238W - 257L
1,727 MMR
Solo
Hachiman
Hachiman
Platinum IV
cF FLUX
Hachiman
Platinum IV
Level 160
God Stats
9W - 11L
1,587 SR
Queue Stats
352W - 341L
1,563 MMR
Party 2
Cerberus
Cerberus
Gold I
imcaptainb
Cerberus
Gold I
Level 92
God Stats
1W - 3L
1,414 SR
Queue Stats
124W - 123L
1,788 MMR
Party 1
Ravana
Ravana
Platinum IV
v3xGambit
Ravana
Platinum IV
Level 126
God Stats
9W - 8L
1,746 SR
Queue Stats
231W - 224L
1,817 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AoSWifi5G
Mulan
20
6 / 5 / 21
16,393
512
24,352
40,155
64,421
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 3 / 9
17,997
562
28,120
24,889
14,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
K3VIN510
Gilgamesh
20
9 / 6 / 12
15,630
488
19,226
33,770
36,333
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
OP M0N3Y
Zhong Kui
20
11 / 2 / 5
17,909
560
27,214
26,798
24,112
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
TMCHIPP2
Cliodhna
20
1 / 5 / 9
16,080
503
29,784
38,553
33,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AtlasAh Muzen CabKali

VS

Bans
LancelotCabrakanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 5
15,893
497
23,153
21,870
15,826
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
DarthJohnson876
King Arthur
20
2 / 4 / 9
15,577
487
27,614
42,360
60,207
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
cF FLUX
Hachiman
20
2 / 10 / 4
15,416
482
16,369
31,948
14,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
imcaptainb
Cerberus
19
4 / 10 / 7
14,639
457
12,250
38,718
47,405
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
v3xGambit
Ravana
20
8 / 10 / 5
16,246
508
24,680
25,722
15,247
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
39
Kills
20
21
Deaths
39
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Mulan
AoSWifi5G
Mulan
6
5
21
3.3
W
12
3
9
5.5
L
King Arthur
DarthJohnson876
King Arthur
2
4
9
1.63
W
Gilgamesh
K3VIN510
Gilgamesh
9
6
12
2.5
W
Zhong Kui
OP M0N3Y
Zhong Kui
11
2
5
6.75
W
Cliodhna
TMCHIPP2
Cliodhna
1
5
9
1.1
L
Hachiman
cF FLUX
Hachiman
2
10
4
0.4
L
Cerberus
imcaptainb
Cerberus
4
10
7
0.75
L
Ravana
v3xGambit
Ravana
8
10
5
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,696
Damage
104,066
164,165
Taken
160,618
172,766
Mitigated
153,569
51,665
Healing
40,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,153
1,583
0
6,280
21,870
15,826
0
10,783
11,087
127,563
0
W
Mulan
AoSWifi5G
Mulan
24,352
3,861
0
10,406
40,155
64,421
465
14,480
25,675
0
98,440
W
28,120
12,281
0
1,079
24,889
14,817
2,196
3,393
21,336
0
180,755
L
King Arthur
DarthJohnson876
King Arthur
27,614
4,255
0
7,497
42,360
60,207
0
3,384
38,976
0
133,396
W
Gilgamesh
K3VIN510
Gilgamesh
19,226
7,958
0
10,010
33,770
36,333
0
9,055
24,715
0
135,234
W
Zhong Kui
OP M0N3Y
Zhong Kui
27,214
1,921
240
15,341
26,798
24,112
2,674
10,448
16,350
170,886
0
W
Cliodhna
TMCHIPP2
Cliodhna
29,784
3,403
0
14,589
38,553
33,083
2,213
5,214
33,179
0
174,098
L
Hachiman
cF FLUX
Hachiman
16,369
8,512
0
12,399
31,948
14,884
0
3,560
28,388
0
135,330
L
Cerberus
imcaptainb
Cerberus
12,250
1,389
0
9,308
38,718
47,405
936
6,577
32,141
54,897
0
L
Ravana
v3xGambit
Ravana
24,680
9,865
0
4,590
25,722
15,247
1,338
4,609
21,113
0
138,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,009
Gold Earned
77,771
1,001
Minions Killed
833
0
Camps Cleared
0
2,931,340
Distance Traveled
2,699,776
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,893
497
192
6
0
548,672
4
W
Mulan
16,393
512
82
3
0
588,794
7
W
Ullr
17,997
562
237
7
0
581,934
11
L
King Arthur
15,577
487
188
6
0
554,974
6
W
Gilgamesh
15,630
488
161
5
0
614,834
2
W
Zhong Kui
17,909
560
265
8
0
572,649
3
W
Cliodhna
16,080
503
256
8
0
573,129
11
L
Hachiman
15,416
482
177
6
0
494,373
5
L
Cerberus
14,639
457
111
3
0
522,494
8
L
Ravana
16,246
508
165
5
0
579,263
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role