Player Matchup

Ares
Ares
BenisLov3r420
Ares
Level 125
God Stats
6W - 7L
1,505 SR
Queue Stats
429W - 365L
1,644 Elo+
Party 2
Thanatos
Thanatos
ShadowClaw17
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 133L
1,549 Elo+
Party 2
Ra
Ra
WilliamTheSeed
Ra
Level 19
God Stats
6W - 3L
1,518 SR
Queue Stats
50W - 28L
1,642 Elo+
Party 2
Team Averages
Level 64
1,507 SR
1,611 Elo+

VS

Team Averages
Level 64
1,521 SR
1,532 Elo+
Lancelot
Lancelot
BadAtThisGame69
Lancelot
Level 28
God Stats
4W - 4L
1,514 SR
Queue Stats
76W - 49L
1,688 Elo+
Party 1
Freya
Freya
DN4V
Freya
Level 56
God Stats
7W - 8L
1,774 SR
Queue Stats
87W - 54L
1,624 Elo+
Party 1
King Arthur
King Arthur
RONx63o
King Arthur
Level 109
God Stats
1W - 3L
1,274 SR
Queue Stats
49W - 76L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
10,474
806
11,147
14,769
17,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
ShadowClaw17
Thanatos
12
2 / 3 / 2
8,388
645
5,079
7,962
3,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 1 / 5
9,812
755
11,384
8,736
3,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
2 / 6 / 2
8,196
630
10,353
13,105
7,954
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
DN4V
Freya
13
3 / 4 / 2
8,826
679
8,538
10,320
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
RONx63o
King Arthur
12
2 / 3 / 1
7,870
605
5,006
10,691
9,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
7
7
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
6
2
0.5
W
6
3
5
2.83
L
Freya
DN4V
Freya
3
4
2
1
L
King Arthur
RONx63o
King Arthur
2
3
1
0.83
W
Thanatos
ShadowClaw17
Thanatos
2
3
2
1
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,610
Damage
23,897
31,467
Taken
34,116
24,892
Mitigated
21,950
11,476
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,353
3,152
0
634
13,105
7,954
0
7,199
5,906
0
32,840
W
11,147
463
0
1,175
14,769
17,342
0
4,946
9,823
13,783
0
L
Freya
DN4V
Freya
8,538
3,494
0
2,869
10,320
4,964
0
8,122
2,198
29,117
0
L
King Arthur
RONx63o
King Arthur
5,006
619
0
0
10,691
9,032
27
7,647
3,044
3,253
14,274
W
Thanatos
ShadowClaw17
Thanatos
5,079
1,203
0
3,350
7,962
3,609
0
3,107
4,855
0
20,072
W
11,384
723
2,120
4,831
8,736
3,941
0
2,251
6,485
45,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
24,892
125
Minions Killed
132
5
Camps Cleared
7
705,291
Distance Traveled
649,312
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,196
630
53
4
3
233,687
3
W
Ares
10,474
806
4
0
0
222,952
1
L
Freya
8,826
679
48
4
4
226,982
0
L
King Arthur
7,870
605
31
2
0
188,643
4
W
Thanatos
8,388
645
33
3
4
244,037
3
W
Ra
9,812
755
88
7
1
238,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role