Player Matchup

Hou Yi
Hou Yi
BigJohnDiaper
Hou Yi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,574 Elo+
Party 2
Izanami
Izanami
CR3AMofTHEcrop
Izanami
Level 121
God Stats
5W - 8L
1,200 SR
Queue Stats
194W - 193L
1,567 Elo+
Party 1
He Bo
He Bo
I LeafyBUG I
He Bo
Level 126
God Stats
8W - 6L
1,556 SR
Queue Stats
213W - 205L
1,569 Elo+
Party 1
Anhur
Anhur
IAmella_
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,818 Elo+
Solo
Vamana
Vamana
SharktopusAttk
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 72
1,451 SR
1,606 Elo+

VS

Team Averages
Level 91
1,428 SR
1,574 Elo+
Lancelot
Lancelot
AssauItMain
Lancelot
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 45L
1,722 Elo+
Solo
Kukulkan
Kukulkan
DuhBanne
Kukulkan
Level 123
God Stats
6W - 6L
1,561 SR
Queue Stats
380W - 358L
1,558 Elo+
Solo
Persephone
Persephone
Frwen_Saitan
Persephone
Level 26
God Stats
1W - 1L
1,326 SR
Queue Stats
12W - 12L
1,506 Elo+
Solo
Heimdallr
Heimdallr
KeepEmOutKeith
Heimdallr
Level 153
God Stats
2W - 5L
1,470 SR
Queue Stats
240W - 217L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
Rychus
Kuzenbo
Level 127
God Stats
1W - 2L
1,283 SR
Queue Stats
124W - 137L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
7,768
598
9,864
13,218
5,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 5
8,221
632
7,975
10,774
4,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 6 / 4
7,918
609
10,104
10,968
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
IAmella_
Anhur
15
3 / 6 / 6
9,205
708
11,038
15,032
6,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 6
8,747
673
5,199
16,607
12,917
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AssauItMain
Lancelot
19
18 / 4 / 7
12,224
940
19,496
17,454
17,141
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kukulkan
DuhBanne
Kukulkan
19
1 / 1 / 14
10,911
839
11,753
8,215
4,774
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Frwen_Saitan
Persephone
14
0 / 2 / 15
9,299
715
8,328
7,331
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
KeepEmOutKeith
Heimdallr
17
5 / 2 / 12
10,290
792
14,420
16,256
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Rychus
Kuzenbo
15
1 / 3 / 17
10,153
781
6,090
17,618
23,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
10
Kills
25
26
Deaths
12
28
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AssauItMain
Lancelot
18
4
7
5.38
L
1
5
7
0.9
L
3
4
5
1.38
W
Kukulkan
DuhBanne
Kukulkan
1
1
14
8
W
Persephone
Frwen_Saitan
Persephone
0
2
15
3.75
L
2
6
4
0.67
L
Anhur
IAmella_
Anhur
3
6
6
1
W
Heimdallr
KeepEmOutKeith
Heimdallr
5
2
12
5.5
W
Kuzenbo
Rychus
Kuzenbo
1
3
17
3.17
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,180
Damage
60,087
66,599
Taken
66,874
34,426
Mitigated
57,076
19,595
Healing
23,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AssauItMain
Lancelot
19,496
2,875
2,383
3,405
17,454
17,141
871
2,604
14,850
0
27,655
L
9,864
2,804
938
1,193
13,218
5,771
0
5,295
7,923
0
22,985
L
7,975
2,676
1,708
1,663
10,774
4,966
82
5,730
5,044
0
16,353
W
Kukulkan
DuhBanne
Kukulkan
11,753
1,155
2,160
1,846
8,215
4,774
1,985
2,108
6,107
48,889
0
W
Persephone
Frwen_Saitan
Persephone
8,328
116
1,408
1,202
7,331
2,978
524
831
6,498
15,504
0
L
10,104
48
1,484
703
10,968
4,344
0
4,303
6,665
21,230
0
L
Anhur
IAmella_
Anhur
11,038
6,378
1,475
3,924
15,032
6,428
0
5,809
9,210
0
24,845
W
Heimdallr
KeepEmOutKeith
Heimdallr
14,420
4,797
2,558
4,233
16,256
9,156
3,334
1,613
14,643
0
33,403
W
Kuzenbo
Rychus
Kuzenbo
6,090
1,404
917
3,159
17,618
23,027
427
2,947
14,671
10,519
0
L
5,199
1,722
2,101
4,406
16,607
12,917
0
5,034
11,573
0
11,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
52,877
115
Minions Killed
155
0
Camps Cleared
0
1,109,160
Distance Traveled
1,199,647
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,224
940
12
1
0
284,479
1
L
Hou Yi
7,768
598
29
2
0
210,897
0
L
Izanami
8,221
632
24
2
0
186,115
0
W
Kukulkan
10,911
839
75
6
0
224,718
1
W
Persephone
9,299
715
12
1
0
231,005
1
L
He Bo
7,918
609
27
2
0
197,679
0
L
Anhur
9,205
708
24
2
0
255,305
1
W
Heimdallr
10,290
792
49
4
0
215,803
4
W
Kuzenbo
10,153
781
7
1
0
243,642
0
L
Vamana
8,747
673
11
1
0
259,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role