Player Matchup

Merlin
Merlin
CruiseVII
Merlin
Level 117
God Stats
4W - 5L
1,415 SR
Queue Stats
96W - 68L
1,653 Elo+
Party 2
Skadi
Skadi
RadioactiveBLT
Skadi
Level 135
God Stats
1W - 0L
1,924 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 2
Geb
Geb
chardy14f
Geb
Level 154
God Stats
1W - 0L
1,725 SR
Queue Stats
122W - 63L
1,678 Elo+
Party 2
Team Averages
Level 135
1,688 SR
1,610 Elo+

VS

Team Averages
Level 78
1,428 SR
1,347 Elo+
Loki
Loki
Ecktoplast
Loki
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 14L
1,347 Elo+
Party 1
Raijin
Raijin
Hug5Boss
Raijin
Level 48
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,347 Elo+
Party 1
Fenrir
Fenrir
snoobsen
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CruiseVII
Merlin
15
6 / 3 / 13
10,410
801
9,168
9,288
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
11 / 4 / 6
10,891
838
14,820
7,875
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 16
10,159
781
6,654
10,410
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
9,284
714
9,273
14,349
6,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Hug5Boss
Raijin
8
0 / 4 / 0
6,917
532
1,546
7,127
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
snoobsen
Fenrir
13
3 / 8 / 5
8,693
669
6,344
15,947
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
20
Kills
7
9
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
CruiseVII
Merlin
6
3
13
4.17
L
4
8
3
0.69
L
Raijin
Hug5Boss
Raijin
0
4
0
0
W
11
4
6
3.5
W
3
2
16
5.5
L
Fenrir
snoobsen
Fenrir
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,642
Damage
17,163
27,573
Taken
37,423
17,842
Mitigated
18,929
6,875
Healing
533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CruiseVII
Merlin
9,168
810
0
2,896
9,288
3,501
729
826
8,268
32,842
0
L
9,273
3,159
0
125
14,349
6,801
0
6,973
7,376
0
31,235
L
Raijin
Hug5Boss
Raijin
1,546
289
0
0
7,127
2,744
0
3,752
3,375
14,451
0
W
14,820
7,776
0
1,271
7,875
2,736
1,177
58
7,687
0
42,931
W
6,654
1,175
0
2,708
10,410
11,605
507
988
9,266
20,591
0
L
Fenrir
snoobsen
Fenrir
6,344
753
0
408
15,947
9,384
0
5,631
10,316
0
14,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,460
Gold Earned
24,894
134
Minions Killed
82
5
Camps Cleared
6
658,078
Distance Traveled
526,400
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,410
801
55
4
1
227,901
5
L
Loki
9,284
714
51
4
4
195,304
0
L
Raijin
6,917
532
18
1
1
112,655
0
W
Skadi
10,891
838
58
4
4
204,449
3
W
Geb
10,159
781
21
2
0
225,728
3
L
Fenrir
8,693
669
13
1
1
218,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role