Player Matchup

Mulan
Mulan
Lyqoris
Mulan
Level 127
God Stats
19W - 13L
1,840 SR
Queue Stats
295W - 265L
1,548 Elo+
Party 2
Izanami
Izanami
Scagni RN
Izanami
Level 65
God Stats
10W - 3L
1,766 SR
Queue Stats
504W - 429L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
Tony Da Tommy
Ao Kuang
Level 48
God Stats
6W - 4L
1,311 SR
Queue Stats
232W - 185L
1,505 Elo+
Party 2
Team Averages
Level 80
1,639 SR
1,494 Elo+

VS

Team Averages
Level 68
1,458 SR
1,419 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
RagDaddyGamin
Mulan
Level 120
God Stats
0W - 2L
1,349 SR
Queue Stats
12W - 18L
1,375 Elo+
Party 1
Cupid
Cupid
thefakejoker69
Cupid
Level 40
God Stats
1W - 4L
1,526 SR
Queue Stats
29W - 56L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lyqoris
Mulan
10
0 / 4 / 4
7,089
591
6,198
11,065
7,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Scagni RN
Izanami
14
6 / 0 / 0
8,703
725
7,118
8,945
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Tony Da Tommy
Ao Kuang
13
0 / 0 / 6
7,679
640
6,406
7,258
3,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 3
7,065
589
7,021
7,440
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 2
7,215
601
8,801
13,326
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 1
7,529
627
3,571
4,776
1,820
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
4
4
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
3
0.83
W
Mulan
Lyqoris
Mulan
0
4
4
0.5
L
1
3
2
0.67
W
Izanami
Scagni RN
Izanami
6
0
0
6
W
Ao Kuang
Tony Da Tommy
Ao Kuang
0
0
6
3
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,722
Damage
19,393
27,268
Taken
25,542
14,896
Mitigated
16,102
7,592
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,021
1,732
0
258
7,440
2,742
0
1,647
5,793
18,842
0
W
Mulan
Lyqoris
Mulan
6,198
952
0
2,031
11,065
7,489
0
2,493
8,047
0
15,077
L
8,801
1,693
0
2,166
13,326
11,540
0
3,972
9,354
0
23,296
W
Izanami
Scagni RN
Izanami
7,118
4,551
0
1,743
8,945
3,889
624
2,998
5,481
0
44,442
W
Ao Kuang
Tony Da Tommy
Ao Kuang
6,406
1,756
0
3,818
7,258
3,518
470
1,084
5,757
18,604
0
L
3,571
1,408
0
974
4,776
1,820
11
1,441
3,335
0
12,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
21,809
143
Minions Killed
96
7
Camps Cleared
3
638,159
Distance Traveled
530,409
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,065
589
29
2
1
157,098
1
W
Mulan
7,089
591
30
3
2
198,114
4
L
Mulan
7,215
601
38
3
1
199,900
3
W
Izanami
8,703
725
92
8
4
208,590
1
W
Ao Kuang
7,679
640
21
2
1
231,455
0
L
Cupid
7,529
627
29
2
1
173,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role