Player Matchup

Merlin
Merlin
Demotaur
Merlin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 170L
1,617 Elo+
Solo
Ne Zha
Ne Zha
LiverLoverxx
Ne Zha
Level 127
God Stats
0W - 1L
1,773 SR
Queue Stats
57W - 75L
1,576 Elo+
Party 2
Chernobog
Chernobog
Loveschicken
Chernobog
Level 124
God Stats
0W - 1L
1,311 SR
Queue Stats
44W - 42L
1,599 Elo+
Party 2
Ravana
Ravana
SangTae
Ravana
Level 104
God Stats
1W - 2L
1,249 SR
Queue Stats
101W - 101L
1,514 Elo+
Party 2
Khepri
Khepri
SerpentKitty
Khepri
Level 55
God Stats
2W - 1L
1,923 SR
Queue Stats
56W - 58L
1,582 Elo+
Solo
Team Averages
Level 103
1,551 SR
1,578 Elo+

VS

Team Averages
Level 128
1,357 SR
1,512 Elo+
Merlin
Merlin
Spooky_Logan
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,534 Elo+
Party 3
Lancelot
Lancelot
bobby 1ight1998
Lancelot
Level 153
God Stats
2W - 3L
1,376 SR
Queue Stats
539W - 574L
1,533 Elo+
Party 1
Sol
Sol
cmechill
Sol
Level 89
God Stats
1W - 0L
1,194 SR
Queue Stats
59W - 49L
1,529 Elo+
Party 3
Mercury
Mercury
lxX1Ghost1Xxl
Mercury
Level 129
God Stats
1W - 3L
1,217 SR
Queue Stats
225W - 236L
1,496 Elo+
Party 1
Sobek
Sobek
richertswine
Sobek
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 103L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Demotaur
Merlin
18
8 / 5 / 7
10,614
816
15,392
11,862
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
18
7 / 3 / 8
9,820
755
15,524
18,093
10,411
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Loveschicken
Chernobog
18
5 / 3 / 10
10,075
775
16,645
12,562
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
SangTae
Ravana
17
0 / 2 / 14
9,049
696
7,410
20,824
14,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
6
0 / 0 / 0
6,767
521
228
597
487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 4 / 7
9,950
765
14,702
9,967
5,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
16
2 / 6 / 7
9,948
765
9,164
15,313
11,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 3 / 3
11,313
870
13,145
12,047
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
17
4 / 3 / 3
10,014
770
11,047
10,524
5,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 4 / 6
9,284
714
5,018
20,093
22,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
20
Kills
12
13
Deaths
20
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Demotaur
Merlin
8
5
7
2.3
L
Ne Zha
7
3
8
3.67
L
Chernobog
Loveschicken
Chernobog
5
3
10
3.33
L
Ravana
SangTae
Ravana
0
2
14
3.5
L
Khepri
0
0
0
0
W
Merlin
1
4
7
1.13
W
Lancelot
2
6
7
0.92
W
5
3
3
2.17
W
Mercury
4
3
3
1.83
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,199
Damage
53,076
63,938
Taken
67,944
37,883
Mitigated
50,785
27,204
Healing
22,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Demotaur
Merlin
15,392
1,589
1,457
1,939
11,862
5,897
1,310
5,154
6,708
29,009
0
L
Ne Zha
15,524
2,574
1,432
4,595
18,093
10,411
553
9,912
8,181
0
29,080
L
Chernobog
Loveschicken
Chernobog
16,645
7,242
1,380
4,079
12,562
6,857
1,196
6,156
6,406
0
35,775
L
Ravana
SangTae
Ravana
7,410
1,510
1,999
10,215
20,824
14,231
0
11,402
9,422
0
14,045
L
Khepri
228
0
0
108
597
487
0
241
356
358
0
W
Merlin
14,702
294
1,722
1,068
9,967
5,201
617
1,747
8,220
34,428
0
W
Lancelot
9,164
946
0
2,395
15,313
11,550
1,088
4,613
10,700
0
18,375
W
13,145
4,441
1,141
4,494
12,047
5,339
1,719
3,479
8,568
31,256
0
W
Mercury
11,047
2,522
1,507
2,787
10,524
5,744
299
1,868
8,656
0
18,801
W
5,018
89
579
6,342
20,093
22,951
348
3,913
16,180
10,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,325
Gold Earned
50,509
116
Minions Killed
130
0
Camps Cleared
0
982,494
Distance Traveled
1,193,249
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,614
816
39
3
0
195,689
3
L
Ne Zha
9,820
755
14
1
0
272,182
2
L
Chernobog
10,075
775
46
4
0
223,136
4
L
Ravana
9,049
696
17
1
0
255,689
4
L
Khepri
6,767
521
0
0
0
35,798
0
W
Merlin
9,950
765
44
3
0
228,110
0
W
Lancelot
9,948
765
23
2
0
219,828
0
W
Sol
11,313
870
35
3
0
231,634
0
W
Mercury
10,014
770
21
2
0
281,711
2
W
Sobek
9,284
714
7
1
0
231,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role