Player Matchup

Ravana
Ravana
AmericanPolack
Ravana
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 297L
1,290 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ArgoCrusader
Ah Muzen Cab
Level 60
God Stats
9W - 11L
1,441 SR
Queue Stats
168W - 242L
1,339 Elo+
Party 1
Yemoja
Yemoja
GruntKing2nd
Yemoja
Level 103
God Stats
1W - 4L
1,268 SR
Queue Stats
752W - 850L
1,452 Elo+
Party 1
Ymir
Ymir
PapaSalazar
Ymir
Level 26
God Stats
23W - 14L
1,636 SR
Queue Stats
56W - 70L
1,382 Elo+
Party 1
Tiamat
Tiamat
frordo
Tiamat
Level 87
God Stats
32W - 55L
1,317 SR
Queue Stats
588W - 660L
1,446 Elo+
Party 1
Team Averages
Level 67
1,432 SR
1,382 Elo+

VS

Team Averages
Level 45
1,496 SR
1,365 Elo+
Poseidon
Poseidon
CSFlux
Poseidon
Level 40
God Stats
3W - 5L
1,457 SR
Queue Stats
44W - 43L
1,441 Elo+
Solo
Awilix
Awilix
CiscoXZ
Awilix
Level 35
God Stats
5W - 3L
1,500 SR
Queue Stats
181W - 190L
1,311 Elo+
Solo
Sylvanus
Sylvanus
VELeaf
Sylvanus
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 9L
1,264 Elo+
Solo
Heimdallr
Heimdallr
bbqribsrgood
Heimdallr
Level 66
God Stats
15W - 20L
1,414 SR
Queue Stats
204W - 221L
1,390 Elo+
Party 2
Yemoja
Yemoja
lilmoosie
Yemoja
Level 41
God Stats
21W - 16L
1,608 SR
Queue Stats
116W - 137L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 6
9,159
458
10,467
15,813
8,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
ArgoCrusader
Ah Muzen Cab
14
2 / 4 / 1
8,772
439
15,360
13,805
5,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
15
2 / 4 / 2
9,141
457
8,224
19,606
17,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 0
9,675
484
11,755
18,856
9,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
frordo
Tiamat
15
2 / 9 / 3
8,995
450
13,840
18,838
13,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CSFlux
Poseidon
17
8 / 3 / 8
10,859
543
18,330
15,985
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
CiscoXZ
Awilix
19
8 / 1 / 9
11,779
589
15,756
17,813
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
VELeaf
Sylvanus
18
5 / 3 / 2
11,106
555
12,922
14,047
9,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
bbqribsrgood
Heimdallr
17
4 / 2 / 2
10,364
518
13,185
18,817
8,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
lilmoosie
Yemoja
14
1 / 1 / 10
9,660
483
6,980
17,240
13,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
26
26
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Ah Muzen Cab
ArgoCrusader
Ah Muzen Cab
2
4
1
0.63
W
Poseidon
CSFlux
Poseidon
8
3
8
4
W
Awilix
CiscoXZ
Awilix
8
1
9
12.5
L
Yemoja
2
4
2
0.75
L
3
3
0
1
W
Sylvanus
VELeaf
Sylvanus
5
3
2
2
W
Heimdallr
bbqribsrgood
Heimdallr
4
2
2
2.5
L
Tiamat
frordo
Tiamat
2
9
3
0.39
W
Yemoja
lilmoosie
Yemoja
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,646
Damage
67,173
86,918
Taken
83,902
53,580
Mitigated
45,536
20,285
Healing
30,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,467
2,981
0
4,909
15,813
8,117
603
5,503
10,310
0
64,110
L
Ah Muzen Cab
ArgoCrusader
Ah Muzen Cab
15,360
4,580
0
4,454
13,805
5,149
0
4,238
9,567
0
64,316
W
Poseidon
CSFlux
Poseidon
18,330
2,869
0
4,098
15,985
6,543
55
7,668
8,317
90,112
0
W
Awilix
CiscoXZ
Awilix
15,756
7,586
0
1,154
17,813
8,054
0
5,885
11,888
0
99,678
L
Yemoja
8,224
1,087
1,008
3,923
19,606
17,286
150
8,040
11,566
48,067
0
L
11,755
2,272
0
3,483
18,856
9,354
876
9,153
9,703
63,504
0
W
Sylvanus
VELeaf
Sylvanus
12,922
4,505
1,262
4,687
14,047
9,762
642
9,356
4,257
69,017
14,311
W
Heimdallr
bbqribsrgood
Heimdallr
13,185
4,566
0
7,787
18,817
8,079
1,278
4,340
14,437
0
91,699
L
Tiamat
frordo
Tiamat
13,840
1,335
0
2,508
18,838
13,674
582
9,807
9,028
62,791
0
W
Yemoja
lilmoosie
Yemoja
6,980
1,448
5,768
6,210
17,240
13,098
245
6,729
10,511
30,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,742
Gold Earned
53,768
475
Minions Killed
627
0
Camps Cleared
0
1,853,393
Distance Traveled
1,837,384
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,159
458
100
5
0
381,638
1
L
Ah Muzen Cab
8,772
439
104
5
0
382,776
0
W
Poseidon
10,859
543
118
6
0
400,381
5
W
Awilix
11,779
589
131
7
0
437,834
2
L
Yemoja
9,141
457
63
3
0
388,029
3
L
Ymir
9,675
484
121
6
0
339,550
4
W
Sylvanus
11,106
555
152
8
0
323,893
6
W
Heimdallr
10,364
518
170
9
0
326,792
1
L
Tiamat
8,995
450
87
4
0
361,400
4
W
Yemoja
9,660
483
56
3
0
348,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role