Player Matchup

Skadi
Skadi
Ozyrel2350
Skadi
Level 69
God Stats
2W - 1L
1,599 SR
Queue Stats
2W - 4L
1,273 Elo+
Solo
Bacchus
Bacchus
YT Let Lion
Bacchus
Level 68
God Stats
1W - 1L
1,267 SR
Queue Stats
158W - 155L
1,468 Elo+
Solo
Bastet
Bastet
iPushU
Bastet
Level 112
God Stats
44W - 27L
1,599 SR
Queue Stats
605W - 538L
1,473 Elo+
Solo
Team Averages
Level 83
1,488 SR
1,405 Elo+

VS

Team Averages
Level 73
1,608 SR
1,483 Elo+
Atlas
Atlas
GorillaGlue112
Atlas
Level 87
God Stats
12W - 7L
1,760 SR
Queue Stats
133W - 134L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
x BRANDiiNO x
Baron Samedi
Level 28
God Stats
5W - 4L
1,531 SR
Queue Stats
13W - 14L
1,471 Elo+
Party 1
Fenrir
Fenrir
xFrankWhiteX
Fenrir
Level 105
God Stats
10W - 11L
1,534 SR
Queue Stats
196W - 176L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
6 / 3 / 4
12,607
742
16,691
12,317
6,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
YT Let Lion
Bacchus
17
2 / 0 / 10
12,652
744
12,164
15,124
24,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
iPushU
Bastet
18
4 / 2 / 8
11,919
701
19,818
17,568
9,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,602
565
5,672
18,171
25,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
x BRANDiiNO x
Baron Samedi
14
0 / 6 / 2
9,639
567
10,638
18,604
8,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
5 / 4 / 0
11,494
676
18,856
22,868
20,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
5
5
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Skadi
6
3
4
2.67
W
Bacchus
YT Let Lion
Bacchus
2
0
10
7
W
Bastet
iPushU
Bastet
4
2
8
4
L
Baron Samedi
x BRANDiiNO x
Baron Samedi
0
6
2
0.17
L
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,673
Damage
35,166
45,009
Taken
59,643
39,452
Mitigated
54,478
13,623
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,672
2,099
243
1,289
18,171
25,592
393
3,405
14,766
24,669
0
W
Skadi
16,691
11,916
0
2,242
12,317
6,030
2,350
3,334
8,552
0
70,257
W
Bacchus
YT Let Lion
Bacchus
12,164
1,528
435
5,729
15,124
24,159
197
8,157
6,789
27,429
0
W
Bastet
iPushU
Bastet
19,818
6,509
0
5,217
17,568
9,263
688
5,289
11,938
0
46,005
L
Baron Samedi
x BRANDiiNO x
Baron Samedi
10,638
159
2,088
4,033
18,604
8,742
329
6,146
12,458
32,208
0
L
Fenrir
18,856
4,602
0
3,728
22,868
20,144
63
3,164
19,704
0
38,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
30,735
197
Minions Killed
114
12
Camps Cleared
4
1,039,304
Distance Traveled
909,046
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,602
565
32
2
0
289,851
0
W
Skadi
12,607
742
124
7
3
295,660
4
W
Bacchus
12,652
744
20
1
4
363,784
4
W
Bastet
11,919
701
53
3
5
379,860
3
L
Baron Samedi
9,639
567
32
2
2
270,023
0
L
Fenrir
11,494
676
50
3
2
349,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role