Player Matchup

Nu Wa
Nu Wa
Enolista
Nu Wa
Level 109
God Stats
16W - 22L
1,397 SR
Queue Stats
451W - 519L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
Rodacras
Cliodhna
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 295L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Zayyy_2_
Danzaburou
Level 64
God Stats
3W - 11L
1,204 SR
Queue Stats
53W - 83L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
ceelow_101
Cthulhu
Level 4
God Stats
1W - 3L
1,707 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 1
Neith
Neith
leitoleito
Neith
Level 106
God Stats
135W - 158L
1,465 SR
Queue Stats
395W - 499L
1,452 Elo+
Party 2
Team Averages
Level 77
1,455 SR
1,396 Elo+

VS

Team Averages
Level 88
1,497 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
CostcoPizza01
Tyr
Level 69
God Stats
37W - 37L
1,479 SR
Queue Stats
85W - 98L
1,429 Elo+
Party 4
Ymir
Ymir
Manobarrio97
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 108L
1,500 Elo+
Solo
Bakasura
Bakasura
Viinturuth808
Bakasura
Level 129
God Stats
15W - 8L
1,497 SR
Queue Stats
44W - 41L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
mashy20
Kukulkan
Level 66
God Stats
5W - 3L
1,510 SR
Queue Stats
42W - 46L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Enolista
Nu Wa
16
1 / 6 / 5
10,315
1,032
11,751
12,379
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cliodhna
Rodacras
Cliodhna
15
2 / 8 / 3
9,967
997
10,987
18,745
9,811
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Zayyy_2_
Danzaburou
16
0 / 3 / 4
10,197
1,020
8,315
12,522
7,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
ceelow_101
Cthulhu
15
0 / 5 / 3
9,652
965
10,342
19,399
27,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
15
4 / 5 / 2
10,620
1,062
12,136
14,323
7,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

114

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
2 / 0 / 14
11,727
1,173
13,207
9,912
4,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 1 / 11
10,875
1,088
4,487
13,709
19,402
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 2 / 10
10,464
1,046
2,734
7,503
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Viinturuth808
Bakasura
20
18 / 3 / 7
15,194
1,519
37,760
22,044
13,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
mashy20
Kukulkan
17
2 / 1 / 12
10,965
1,097
15,372
6,598
2,820
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
7
Kills
27
27
Deaths
7
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
14
9
W
5
1
11
10.5
L
Nu Wa
Enolista
Nu Wa
1
6
5
0.58
W
0
2
10
2.5
L
Cliodhna
Rodacras
Cliodhna
2
8
3
0.44
W
Bakasura
Viinturuth808
Bakasura
18
3
7
7.17
L
Danzaburou
Zayyy_2_
Danzaburou
0
3
4
0.67
L
Cthulhu
ceelow_101
Cthulhu
0
5
3
0.3
L
Neith
4
5
2
1
W
Kukulkan
mashy20
Kukulkan
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,531
Damage
73,560
77,368
Taken
59,766
57,779
Mitigated
46,292
3,701
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,207
9,811
0
3,953
9,912
4,279
0
5,276
4,198
0
51,850
W
4,487
1,034
0
1,652
13,709
19,402
0
3,825
9,354
0
12,045
L
Nu Wa
Enolista
Nu Wa
11,751
2,868
0
0
12,379
6,102
0
1,834
9,610
26,778
0
W
2,734
305
0
869
7,503
5,850
0
2,769
4,226
6,501
0
L
Cliodhna
Rodacras
Cliodhna
10,987
1,073
0
115
18,745
9,811
0
4,433
13,185
0
21,326
W
Bakasura
Viinturuth808
Bakasura
37,760
26,849
0
4,814
22,044
13,941
0
4,396
17,202
0
61,055
L
Danzaburou
Zayyy_2_
Danzaburou
8,315
3,508
0
637
12,522
7,183
0
2,518
9,194
0
37,614
L
Cthulhu
ceelow_101
Cthulhu
10,342
1,624
114
759
19,399
27,254
0
6,377
11,916
22,717
0
L
Neith
12,136
5,042
0
2,076
14,323
7,429
0
2,944
10,285
0
31,519
W
Kukulkan
mashy20
Kukulkan
15,372
1,132
0
0
6,598
2,820
0
3,638
2,693
39,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,751
Gold Earned
59,225
221
Minions Killed
254
5
Camps Cleared
12
902,627
Distance Traveled
928,534
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,727
1,173
101
10
1
188,383
0
W
Tyr
10,875
1,088
15
2
0
226,280
0
L
Nu Wa
10,315
1,032
41
4
1
184,609
2
W
Ymir
10,464
1,046
8
1
0
102,380
0
L
Cliodhna
9,967
997
23
2
1
179,517
0
W
Bakasura
15,194
1,519
69
7
9
225,855
0
L
Danzaburou
10,197
1,020
73
7
1
169,739
0
L
Cthulhu
9,652
965
41
4
1
204,224
0
L
Neith
10,620
1,062
43
4
1
164,538
0
W
Kukulkan
10,965
1,097
61
6
2
185,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role