Player Matchup

Janus
Janus
Mantis__2017
Janus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,361 Elo+
Solo
Danzaburou
Danzaburou
TheShafft
Danzaburou
Level 85
God Stats
8W - 2L
1,925 SR
Queue Stats
48W - 34L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
The_buck502
Erlang Shen
Level 144
God Stats
1W - 0L
1,280 SR
Queue Stats
149W - 99L
1,574 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,486 Elo+

VS

Team Averages
Level 115
1,662 SR
1,399 Elo+
Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Danielplayer202
Xbalanque
Level 109
God Stats
1W - 1L
1,757 SR
Queue Stats
2W - 5L
1,225 Elo+
Solo
Cthulhu
Cthulhu
SlxthElement
Cthulhu
Level 76
God Stats
11W - 5L
1,729 SR
Queue Stats
22W - 22L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
9,088
699
10,850
9,092
3,877
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheShafft
Danzaburou
15
4 / 2 / 7
10,064
774
16,491
12,135
5,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
The_buck502
Erlang Shen
16
7 / 0 / 5
10,147
781
16,866
18,273
18,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 4 / 0
8,190
630
9,314
10,059
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Danielplayer202
Xbalanque
13
2 / 6 / 1
8,423
648
13,273
13,934
6,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
SlxthElement
Cthulhu
12
0 / 3 / 4
8,578
660
9,908
25,503
23,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
0
0.5
L
Xbalanque
Danielplayer202
Xbalanque
2
6
1
0.42
W
2
2
7
2.75
L
Cthulhu
SlxthElement
Cthulhu
0
3
4
0.67
W
Danzaburou
TheShafft
Danzaburou
4
2
7
3.75
W
Erlang Shen
The_buck502
Erlang Shen
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
32,495
39,500
Taken
49,496
27,765
Mitigated
33,793
9,248
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,314
577
0
29
10,059
4,071
0
3,035
6,963
26,094
0
L
Xbalanque
Danielplayer202
Xbalanque
13,273
6,418
0
490
13,934
6,208
390
3,190
10,324
0
37,341
W
10,850
987
0
250
9,092
3,877
537
5,902
3,190
39,147
0
L
Cthulhu
SlxthElement
Cthulhu
9,908
925
277
6,853
25,503
23,514
0
5,049
19,621
19,434
0
W
Danzaburou
TheShafft
Danzaburou
16,491
5,286
136
1,364
12,135
5,705
138
6,348
5,787
0
39,671
W
Erlang Shen
The_buck502
Erlang Shen
16,866
8,294
0
7,498
18,273
18,183
0
7,230
11,043
0
32,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
25,191
149
Minions Killed
136
6
Camps Cleared
3
759,433
Distance Traveled
661,362
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,190
630
40
3
2
214,898
1
L
Xbalanque
8,423
648
71
5
0
191,928
1
W
Janus
9,088
699
67
5
3
233,096
1
L
Cthulhu
8,578
660
25
2
1
254,536
1
W
Danzaburou
10,064
774
50
4
0
252,240
2
W
Erlang Shen
10,147
781
32
2
3
274,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role