Player Matchup

Loki
Loki
JoeyStax_
Loki
Level 138
God Stats
38W - 30L
1,572 SR
Queue Stats
841W - 820L
1,464 Elo+
Solo
Neith
Neith
MercifulBuddha96
Neith
Level 127
God Stats
1W - 2L
1,328 SR
Queue Stats
433W - 439L
1,519 Elo+
Solo
Ymir
Ymir
Newbane
Ymir
Level 108
God Stats
20W - 33L
1,384 SR
Queue Stats
306W - 316L
1,511 Elo+
Solo
Mulan
Mulan
Tri_Hazzy4-9
Mulan
Level 66
God Stats
7W - 3L
1,674 SR
Queue Stats
167W - 165L
1,530 Elo+
Solo
Tiamat
Tiamat
chrisown123
Tiamat
Level 157
God Stats
3W - 4L
1,470 SR
Queue Stats
243W - 224L
1,533 Elo+
Solo
Team Averages
Level 119
1,486 SR
1,511 Elo+

VS

Team Averages
Level 136
1,590 SR
1,545 Elo+
Anhur
Anhur
I Chuck I7328
Anhur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 180L
1,508 Elo+
Party 1
Ymir
Ymir
K_KILLA_15
Ymir
Level 119
God Stats
3W - 1L
1,812 SR
Queue Stats
39W - 38L
1,534 Elo+
Solo
Zeus
Zeus
RayMula6
Zeus
Level 109
God Stats
9W - 9L
1,472 SR
Queue Stats
63W - 67L
1,472 Elo+
Solo
Awilix
Awilix
TobiTheTitan
Awilix
Level 155
God Stats
2W - 4L
1,663 SR
Queue Stats
47W - 38L
1,526 Elo+
Party 1
Mulan
Mulan
iAtelophobic
Mulan
Level 141
God Stats
0W - 1L
1,501 SR
Queue Stats
10W - 4L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 1 / 1
4,600
511
2,021
6,668
1,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,873
541
2,110
2,919
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Newbane
Ymir
7
0 / 1 / 0
4,730
526
2,088
4,318
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
4 / 0 / 0
6,521
725
3,745
5,205
2,488
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
8
0 / 1 / 1
4,690
521
2,014
3,481
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,559
507
1,608
4,482
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 1
4,457
495
2,066
5,037
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
5
0 / 0 / 2
4,015
446
1,624
1,125
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
9
2 / 1 / 0
5,048
561
3,687
6,917
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,199
467
2,303
5,730
1,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Loki
0
1
1
0.5
L
0
0
1
0.5
W
0
0
1
0.5
W
Ymir
Newbane
Ymir
0
1
0
0
L
Zeus
0
0
2
1
L
Awilix
2
1
0
2
W
4
0
0
4
W
Tiamat
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,978
Damage
11,288
22,591
Taken
23,291
9,994
Mitigated
8,315
8,726
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,608
1,171
0
1,463
4,482
1,357
0
455
4,027
0
26,309
W
Loki
2,021
465
0
2,622
6,668
1,917
0
769
5,805
0
25,458
L
2,066
596
80
1,734
5,037
2,535
0
1,451
3,538
17,281
0
W
2,110
950
0
1,437
2,919
1,056
64
689
2,230
0
34,079
W
Ymir
Newbane
Ymir
2,088
622
0
1,588
4,318
3,025
0
1,085
3,233
16,783
0
L
Zeus
1,624
118
0
250
1,125
319
162
459
584
11,003
0
L
Awilix
3,687
1,601
0
2,922
6,917
2,416
0
892
5,835
0
31,107
W
3,745
608
0
2,249
5,205
2,488
768
0
5,205
0
37,875
W
Tiamat
2,014
272
0
830
3,481
1,508
280
887
2,428
21,750
0
L
2,303
903
0
1,051
5,730
1,688
0
516
5,205
0
21,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
22,278
288
Minions Killed
210
0
Camps Cleared
0
878,571
Distance Traveled
759,993
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,559
507
49
5
0
148,208
4
W
Loki
4,600
511
57
6
0
194,349
4
L
Ymir
4,457
495
29
3
0
149,807
0
W
Neith
4,873
541
74
8
0
157,863
3
W
Ymir
4,730
526
29
3
0
173,430
3
L
Zeus
4,015
446
28
3
0
75,217
1
L
Awilix
5,048
561
69
8
0
200,863
3
W
Mulan
6,521
725
88
10
0
171,570
2
W
Tiamat
4,690
521
40
4
0
181,359
5
L
Mulan
4,199
467
35
4
0
185,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role